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bananaking21 said:
walsufnir said:

 

Ok, I'll answer for you as you refused to. It was on 5 platforms. I mean, I know where you are coming from and we all know but comparing a number from 2 months to a number from *years* is off, no matter how hard you try.

Let's talk in 2 years and then we can make judgements how good the game sold, with splits. For now, this is only trying to put the worst image for a game which didn't release on your preferred console due to MS paying money. I can understand that people are disappointed and I also think companies shouldn't buy exclusivity for games which are known to be multiplatform but let's at least try to make good comparisons or not make comparisons at all.



i didnt need to answer because its obvious.

Tomb Raider reboot shipped 3.4 million in four weeks, a number that doesnt include digital sales. those numbers were in Q1 2013, on just 3 platforms.

in double the time frame, the sequal sold through ~1 million, and that was with bundles, and during the holiday season. 

and the fact that the reboot sold 8 million life time should be considered. because while it was a slow burner, its managed to build an 8 million fanbase for the sequal. 

its fantastic how you manage to say comparing a game and its sequal isnt a good comparison. seriously mind boggeling. 



That is not what I said and I don't know why you are doing it to defend your comparison. Of course you can compare these games but saying "hey, this one barely made one million, the other did 8" is off because of the reasons I already posted.