Forums - Gaming Discussion - The PS2 has taught me something about the HD era.Rant.

Anfebious said:
Wow dude don't go raising your voice like that, you might upset the kids. Frankly I think your voice is ok, not everyone can be a macho man like me or you.

Having said that I didn't watch the whole video.


Hhhhah thing is i didnt raise my voice?!

but i will try to speak a bit softer  in future vids.



 

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Complains about bitching of gamers in a video that only he does is complaining.
Says gamers only care about broken games like assasins creed then praises witcher 3 ps4 that have massive pop ins that sometimes take 30 to 40 seconds to load textures and dialogue and broken framerate in the 20 fps in the citys and areas with effects like fog or fire that dont even look good. A game that devs said dont worry before the release and that they would fi it and its been like 4 months and still is in a shit state and each patch they released it was worse.


Then i stopped watching i had enough.



 

Goddamit, people sometimes exaggerate so much. Most games don't have a focus on online multiplayer, most games aren't broken at launch, and most games don't have overpriced DLC. Why is it so hard for people to realize this? You can't complain about gamers bitching about everything, when you are going about bitching about a problem that isn't even a fraction of the size of what you try to make it out to be.



PS2 is king. PS3 is good. PC is best. I blame illuminati.



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m0ney said:
PS2 is king. PS3 is good. PC is best. I blame illuminati.


Indeed whahha! well PC is meh bit okej.



 

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Oh please, it's just some folks getting older and bored by new games. It's only natural. With me it started all the way back with the PS1 and N64. PS2 is already waaaaaay too modern for me and I don't like where the industry headed after the 90s. There were still good games and all, but never did I have as much fun with a console as with the SNES. Does that mean gaming went downhill after 1994? No, it just changed and delivered to a new generation. It's the same over and over again and in 20 years you will see YouTube Videos about how everything after the PS5 went to shit or something.

There is no objectivity in such things, it's all just subjective and as you get older, you will notice that you as a person change as well as your tastes. Things like online, multiplayer and so on are just some technological advances. You may like them or not, but it's part of the evolution of gaming. It doesn't mean that the games are better or worse than in the past.



Official member of VGC's Nintendo family, approved by the one and only RolStoppable. I feel honored.

PS2 was the beginning of this hype machine and graphics and presentation over gameplay bullshit. You wanna point the finger somewhere, start there...



Well, the focus on online makes sense. This isn't true for everyone, but in general as you get older, you get less free time to get together with your friends compared to when you weer younger.
And unlike the early days of console gaming, the vast majority of gamers are no longer young children.



Trust me, 6th gen era was awesome.



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Personally, I felt that the 3D era of gaming took a while to get good, and some older 3D classics are hard to go back to. I started off gaming on the Intellivision, old-school arcade games, and my father's Commodore 64 back in the mid 90s (I've been playing video games since at least 1984). I saw 2D gaming evolve from those simple early 80s arcade games to more complex fare like SMB and Mega Man to the epic-scale adventures of the 16-bit era. But the 3D era was something I had a hard time adapting to.

While Nintendo and Rare made some really fun games for the N64, they were about the only ones who I felt at the time were truly and consistently able to make fun 3D games for consoles. FFVII, the game I bought a PS1 for, fare a bit better as it's simple menu-based, turn-based combat was functionally not really any different from the SNES Final Fantasies. But overall I found myself enjoying the early 3D era less than the 8-bit and 16-bit eras. Not only were most of those older fifth- and sixth-gen games eyesores (even at the time I felt they were less lively, colorful, detailed, visually pleasing overall than the 16-bit sprites of the first half of the 90s), in terms of gameplay many were to me quite awkward to play, with clumsy controls and bad cameras. Many of those older 3D games I find hard to go back to. Even at the time, titles like Resident Evil 2 and Shadow of the Colossus, while still good games overall, suffered from poor controls, and time has been any kinder. There were some other amazing standouts in the fifth and sixth generations that weren't made by Nintendo or Rare, including Halo 1 & 2, the Rogue Squadron games, Soul Calibur, and the amazing sprite-based Mega Man 8, that were not simply good but great and still hold up very well, but such games were rarities IMO.

Interestingly, my experience with 2D games is similar, just to a much lesser extent as I feel those kind of games age better both graphically and gameplay-wise. There are a few older 2D games that I find it hard to go back to after playing later iterations. Most notably, a Link to the Past and Super Metroid perfected and expanded on the formulas established by the NES originals to such a degree that those originals just don't as fun as they might have when they first came out. Also, the 16-bit era was to me the apex of the JRPG. NES-era Dragon Quest and Final Fantasy had considerably smaller worlds and, as a consequence, they were padded with a bunch of unnecessary level grinding. The original Dragon Quest especially hasn't aged well as it also had a simpler narrative and only a single player character, which didn't make its turn-based combat all that dynamic. FFIV was the first JRPG that I felt was a truly satifying experience that would continue offering such satisfaction for years afterwards, and that generation also brought us classics like FFVI, Chrono Trigger, Super Mario RPG, and Lunar. For some series and even a whole genre, there were some growing pains as developers learned more about game design and benefited from superior hardware in order to offer more satisfying gameplay experiences.

3D polygon-based video games went through some serious growing pains of its own, but I felt that by the seventh generation more and more developers were finally figuring out how to create really solid gameplay experiences that made good use of the third dimension. I found myself enjoying more and more games, and I probably played more on the 360 alone than I did on the PS2, GameCube, Dreamcast, and Xbox combined (at least if you remove Halo, which is a series I've played more than anything else not published by Nintendo). The continuing increases in computing power didn't simply result in prettier graphics, but I also think they've resulted in improved gameplay, with some things that simply couldn't be done on older hardware, and I think things will continue getting better. I've had a great time with the current generation and have already bought even more games than I did last generation, and while I still go back and play a lot of 8-bit, 16-bit, and N64 games, there's precious little from the PS1 or any sixth-gen console I still make a point to go back and play.

But as they say, different strokes and all that...