Ka-pi96 said:
The first one I'd contest. Wasn't it Ubisoft who said it only took 3 months or something to port to Wii U? If porting from x86 to power pc can be done that fast I don't see why doing it the other way round would be any different. Additionally it's very unlikely they would have bothered releasing Zombi U on PS/Xbox if it was that hard of a job to port.
Nintendo EAD is actually one of the biggest studios in the world. Sure they are usually split up in to separate teams and working on separate projects, but I see no reason why they couldn't shift some staff to help out if needed.
The last one is hard to argue as a fact. Facts are quantifiable, they can be measured and proved. How exactly would you quantify loyalty? High attach rates? Not directly, no. That could be due to a variety of other factors as well, maybe the game was just good/popular, maybe it was bundled, maybe it was cheap maybe there's other factors. Regardless, it doesn't prove without any room for doubt that Wii U owners are more loyal Nintendo fans than those on any previous system or the 3DS.
|
Ubisoft and many other companies said alot wrong things about the wii u in the beginning. If porting would be that easy, we would get alot more multiplattform games on wii u. Even with 300-400k sales, 3month of work would pay out.
If porting to wii u would be so easy, why do you think Watchdogs was released 5 month AFTER all other releases on wii u? If it just took 3 month to make the whole port? No way. They start working on the wii u port long time before the official release on other system, but still needed 5 month longer.
Like I also said, Tantalus is porting a game scince 1,5 years and it didnt even got revealed yet.
Also. Wii U Multiplat ports are always ported from the xbox 360 version (which uses PowerPC too).
Games like ZombiU (which got ported from Wii U to Ps4/xbox one/pc) wasnt planned as a exclusive wii u game. It wasnt done with wii u development tools and co. It was probl. made on pc (should be on pc/xbox360/ps3 first) and just ported to wii u in the last 1 year of development. Thats why it wasnt a big thing for ubisoft to bring this game to other plattforms. Nintendo is developing games exclusives for wii u, they dont use any common engines that already run good on x86 cpus.
Also Zelda Wii U will be a BIG game. It will need alot more effort to port as games like ZombiU or Hyrule warrios (which also need 1 year to port from wii u to 3ds, and its a pretty small game compared to Zelda).
Games Like Project cars got cancelled for wii u, because the porting is to tough,