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Ka-pi96 said:
Paatar said:
Ka-pi96 said:

Facts in OP:

Twilight Princess only Zelda to release on 2 consoles
Gamecube had Windwaker before that
Gamecube and Wii were similar hardware wise
All Zelda games have been delayed before
Nintendo said the game will be on Wii U.

Everything else is opinion. There's stuff there to suggest it will be on Wii U, but absolutely nothing to suggest that it won't be on NX as well.


 Porting a big game (like Zelda) from Wii U (PowerPC) to anything else (X86, ARM, etc.) is a though job.

This is a fact, especially for Nintendo as they need more studios.

Nintendos studios are pretty small.

Fact

 The Wii U installed HW base is small, BUT most wii u owners are loyal Nintendo fans.

Again, fact. With the Wii U, it has been proven that the attach rate of Nintendo games is much higher on the Wii U than any other system. (Take MK8 VS Mk Wii. 50%+ attatch rate VS only about 30% attach rate.

 

You forgot a few.

The first one I'd contest. Wasn't it Ubisoft who said it only took 3 months or something to port to Wii U? If porting from x86 to power pc can be done that fast I don't see why doing it the other way round would be any different. Additionally it's very unlikely they would have bothered releasing Zombi U on PS/Xbox if it was that hard of a job to port.

Nintendo EAD is actually one of the biggest studios in the world. Sure they are usually split up in to separate teams and working on separate projects, but I see no reason why they couldn't shift some staff to help out if needed.

The last one is hard to argue as a fact. Facts are quantifiable, they can be measured and proved. How exactly would you quantify loyalty? High attach rates? Not directly, no. That could be due to a variety of other factors as well, maybe the game was just good/popular, maybe it was bundled, maybe it was cheap maybe there's other factors. Regardless, it doesn't prove without any room for doubt that Wii U owners are more loyal Nintendo fans than those on any previous system or the 3DS.


For Ubisoft, which is a huge company. 

Nintendo EAD is huge, but they are always focused on other things. They are always making games, even though they might just be the sequel to the next game or etc. They could shift some staff, but it would slow down production on their other games. Therefore, you could say Nintendo EAD is small due to them all being spread out. The TEAMS themselves are small, and they all work on different projects.

The last one is true though for every Nintendo game.. sure those other factors are put in, but in the end they don't make as much of a difference than you'd think. 

It's not just true for Mario Kart, it is also true for Pikmin 3, Donkey Kong Country TF, NSMBU, Smash Bros Wii U(with a 3DS version as well, and it is still outperforming the others when talking about attach rate) 

All this evidence shows to prove that. 



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