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Forums - Microsoft Discussion - Halo 5 will have no local split-screen for Campaign or MP - "performance related compromise"

Brun2003 said:
AnthonyW86 said:
No more Halo nights for Sheldon it seems. Seriously though this is pretty messed up, and to think Black Ops 3 actually adds local co-op, and Battlefront will have it to.

I didn't know that, that's pitiful!  It would be nice if bungie would have just staying working on halo. I could have lived without destiny!


I think that counts for most of us.



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Local Co-Op was the best part of the Halo series, I'm really bummed that Halo 5 won't have it.



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ethomaz said:
Why not make the split screen 30fps? Halo always played good in 30fps.

Because it is an FPS games where increased fps actually matters.  See TLOU, where it does not matter.  :) 

A Sony guy suggesting they make it 30fps.  That's some next level trolling you got going on. 

 

But if they compromised and made it 30fps(or not capped at 60fps)  or decreased resolution, more people would whine about that, more Sony fanboys would attack that and more people in turn thinking about a console would think the Xbox is just so much weaker than the PS4 when they are both trash spec-wise compared to a $750 gaming PC.  



Sharpryno said:
ethomaz said:
Why not make the split screen 30fps? Halo always played good in 30fps.

Because it is an FPS games where increased fps actually matters.  See TLOU, where it does not matter.  :) 

A Sony guy suggesting they make it 30fps.  That's some next level trolling you got going on. 


They could easily make the campaign 30 FPS for splitscreen. Taking out a staple of the series for the sake of 60 fps is stupid...



Bet with Adamblaziken:

I bet that on launch the Nintendo Switch will have no built in in-game voice chat. He bets that it will. The winner gets six months of avatar control over the other user.

Normchacho said:
Sharpryno said:

Because it is an FPS games where increased fps actually matters.  See TLOU, where it does not matter.  :) 

A Sony guy suggesting they make it 30fps.  That's some next level trolling you got going on. 


They could easily make the campaign 30 FPS for splitscreen. Taking out a staple of the series for the sake of 60 fps is stupid...

Okay, well the campaign I can disagree with about.  I was just thinking MP at first.  But who knows, I am sure they will talk about it with more than a twitter tweet soon. 



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One solution would be to share your account with someone who really wants to play with you. I'm thinking brother or whatever. Won't be side by side but will be together. Of course that's only digital.



TheSting said:
One solution would be to share your account with someone who really wants to play with you. I'm thinking brother or whatever. Won't be side by side but will be together. Of course that's only digital.

Or you can get one of these http://www.ambery.com/4hddvispqupi.html
Buying an extra tv is a lot cheaper though.



Honestly, with online as strong and robust as it is today, I don't see this as much of a problem except for super serious fans of the Halo series (which is obviously not all Halo fans).

If you and your friends love Halo that much, chances are you and your friends all have Xbox Ones. I don't see a Halo fan saying, "nah, I don't want to own Halo 5, I'd rather only play it when I go to my friend's house"



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binary solo said:
While it seems splitscreen co-op / local MP is progressively becoming a thing of the past it is sad to see a franchise well known for its split-screen feature. It gives a game a great deal of longevity because you can play 4 person split-screen MP even when online multiplayer has died down (which probably isn't much of a problem for Halo, but still, it's the principle of the thing). And of course you can play MP off line this way, which means being able to have 4 person MP fun without XBL Gold....oh, now I see what's behind it. No local MP means longer subscriptions for people who only take up XBL Gold subs intermittently.

It's our fault. Despite consoles with 4 controllers becoming default, they slowly phased out couch multiplayer in multiple games, yet we still shelled out millions of dollars, which signifies to them "I guess this is ok".

I mean, Army of Two had to have its selling point be that you have local co-op/2 player teamwork. That's not something you do when local co-op is the standard, like it used to be.



I don't even want an Xbone now. Playing local halo multiplayer was the only thing even interesting me in the system.



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