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Forums - Gaming Discussion - PS4 vs. XBO: Official Exclusives Thread

 

Who has the better line-up in 2015

Playstation 4 653 71.92%
 
Xbox One 255 28.08%
 
Total:908
Azzanation said:
Normchacho said:


Graphics are way more than resolution and framerate. The lighting, shadows, models, textures, animations, AA, and even audio (which both adds to the presentation, and takes considerable resources) in KZ:SF are so, so, so far beyond what you see in Halo2:A. 

You may prefere the aesthetic or Halo 2:A over KZ:SF (or even Destiny), just like how I prefere the aesthetic of say Journey to that of Farcry 4. That doesn't mean I'm going to go around saying Journeys graphics are better than Farcyrs. Because as technical pieces, they (Journey, or Halo 2:A) aren't even on the same planet as full 8th gen games.

Halo 2 not only runs smoother, its sound is on another level to Killzone SF, the guns actually sound like real guns, google it. Killzone looks nice but so does Halo 2. Also the effects are next gen effects. You have clearly not played Halo 2 anniversary. Killzone SF also offers inferiour AI which also adds up to more processing.

The screen shots of Halo 2 look as good if not better then most next gen FPS games, also Halo 4 on the 360 actrually looks better then games like Thief which came out on the PS4/XB1.

I suggest you start playing the games before claiming one has better shadows, lighting and sound, i give all those 3 categories to Halo 2 remaster. Add in the smoother frame rate and high level of AI and Halo 2 is up there with next gen FPS games.

 

https://www.youtube.com/watch?v=LnP5tyx-k0o

Listen to the differences. Thats next gen sound effects, and the best gun sounds iv heard in a FPS game to date.

 

 

 

  

1. I've played every Halo game, including Halo 2:A. I'm actually quite a fan of the series.

2. You think the audio, and lighting are better in Halo 2:A than in KZ:SF? Are you being serious? Heres a link to an article I think you should read.

http://www.eurogamer.net/articles/digitalfoundry-the-making-of-killzone-shadow-fall

Killzone uses an audio system called MADDER (Matterial Dependent Early Reflections) which in essence means that the sounds react to the objects around it, bouncing off matterials in the same way real sound does. It's a much more advanced system than the simple small space/open space most games use.

Your claim that the lighting is better is especially ridiculous. SF has what is still probably the best lighitng in any console game. Halo 2:A has an extremely bare bones lighting model.

Killzone uses a physical, volumetric lighting model that works in a similar way to the MADDER audio model. Meaning that light bounces off of objects in a realistic way based on the type of object it is. You should read through the article I linked above, it's actually very impressive.

https://www.youtube.com/watch?v=CuWWdiLlhyg

That's the video in the article that shows off the audio system, but it also does a great job of showing off the games lighting system. Especially in the forrest level.

Compare that to this video,

https://www.youtube.com/watch?t=250&v=4R6nB6YU8gk

The lighting is little more than a change in shading, and the audio hardly reacts to the enviornment at all. Oh, and since you mentioned AI, I'd like to point out the jackal walking straight at a wall at 3:50. Or the fact that the Halo ai mostly consists of the enemies jump from side to side until you get close enough for them to either melee or jump back.

What does add up to more proccesing though, is the significant amount of things that are going on at any given time. On top of the hugely more advanced audio and lighting systems, the levels in SF are filled with way more plant life than in the Halo 2:A levels, and where in Halo they are just stationary objects, in SF they react to things in the enviornment like wind of explosions, or someone walking through them.

I have ask, have you played Killzone: Shadow Fall?



Bet with Adamblaziken:

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Aerys said:
darkenergy said:
Aerys said:
darkenergy said:
Aerys said:

Funny how ssomeone can troll and flame hard without consequences


Maybe it's because it's NOT actually trolling and flaming? That list is flawed and alot of people are seeing it.

Based on previous banned, it IS considered as trolling and flaming to call someone list ( who is just listing facts ) " truly pathetic " just because you are frustrated.

No it's not if it was a mod would of taken action but nothing happened.

It seems you know nothing about the moderation here on vgc because i've seen bans for the exact same thing, or maybe there is no rules and it only depends on the mod and his mood then

Again if there was something really wrong the mods would of done something but nothing happen, besides some also think the list is flawed so yeah. Also backseat moderation is against the rules.



Proud to be a Californian.

darkenergy said:
Aerys said:
darkenergy said:
Aerys said:
darkenergy said:
Aerys said:

Funny how ssomeone can troll and flame hard without consequences


Maybe it's because it's NOT actually trolling and flaming? That list is flawed and alot of people are seeing it.

Based on previous banned, it IS considered as trolling and flaming to call someone list ( who is just listing facts ) " truly pathetic " just because you are frustrated.

No it's not if it was a mod would of taken action but nothing happened.

It seems you know nothing about the moderation here on vgc because i've seen bans for the exact same thing, or maybe there is no rules and it only depends on the mod and his mood then

Again if there was something really wrong the mods would of done something but nothing happen, besides some also think the list is flawed so yeah. Also backseat moderation is against the rules.

Again, it's naive to think the moderation will always be totally fair and objective, like i said, some have been banned for much less in the same category, so i guess it depends on the sensibility of the moderator

To say the list if flawed is one thing( even if it's wrong, except the fact it could not be totally updated), to say it's " truly pathetic" while it's just a list of fact is purely trolling and insulting for the objective work this guy made, he just lists all the games



Predictions for end of 2014 HW sales:

 PS4: 17m   XB1: 10m    WiiU: 10m   Vita: 10m

 

Versus_Evil said:
Normchacho said:

I have ask, have you played Killzone: Shadow Fall?


Its pretty obvious he hasnt, i have to give you credit for sticking his insane opinions so long :|


I know, I'm just a glutten for punishment.



Bet with Adamblaziken:

I bet that on launch the Nintendo Switch will have no built in in-game voice chat. He bets that it will. The winner gets six months of avatar control over the other user.

Versus_Evil said:
Normchacho said:

I have ask, have you played Killzone: Shadow Fall?


Its pretty obvious he hasnt, i have to give you credit for sticking his insane opinions so long :|


I played Shadowfall and it was ok. Had the potential to be as good as wolfenstein given the source material being so similar, but Wolfenstein was much better and had a lower level of graphics.



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S.T.A.G.E. said:
Versus_Evil said:


Its pretty obvious he hasnt, i have to give you credit for sticking his insane opinions so long :|


I played Shadowfall and it was ok. Had the potential to be as good as wolfenstein given the source material being so similar, but Wolfenstein was much better and had a lower level of graphics.


Considering how good 2 and 3 were, SF was actually pretty disappointing for me. Actually, this gives me a thought.

I'd just like to clarify and say that I think Halo 2 is way, way better game than SF. I prefered Halo: CE to 2, but that would still make 2....the second best FPS I've ever played. I'm simply saying that claiming Halo 2:A is the same as the Xbox One having another full 8th gen exclusive is ludicrous.



Bet with Adamblaziken:

I bet that on launch the Nintendo Switch will have no built in in-game voice chat. He bets that it will. The winner gets six months of avatar control over the other user.

Normchacho said:
S.T.A.G.E. said:


I played Shadowfall and it was ok. Had the potential to be as good as wolfenstein given the source material being so similar, but Wolfenstein was much better and had a lower level of graphics.


Considering how good 2 and 3 were, SF was actually pretty disappointing for me. Actually, this gives me a thought.

I'd just like to clarify and say that I think Halo 2 is way, way better game than SF. I prefered Halo: CE to 2, but that would still make 2....the second best FPS I've ever played. I'm simply saying that claiming Halo 2:A is the same as the Xbox One having another full 8th gen exclusive is ludicrous.

Yes, I had forgotten how good the original trilogy of Halo was since I was o disappointed in the fourth Halo installment. Halo 2 was just utterly amazing to me and way better than any Killzone i've ever played. Truthfully. Wolfenstein was better than KZ Shadowfall by leaps and bounds in the gameplay department, but KZ2 was brilliant on its own. Because of the MCC I cannot wait for Halo 5. This gen is the first time in my life that I can say that have become a Halo fan.



The Playstation fanatics will talk all day about the long list of double a games that we have but in truth this holiday season the Xbox One will have the hype. Sony had first quarter and Microsoft will have fourth quarter. its as simple as that.



Normchacho said:
Azzanation said:

Halo 2 not only runs smoother, its sound is on another level to Killzone SF, the guns actually sound like real guns, google it. Killzone looks nice but so does Halo 2. Also the effects are next gen effects. You have clearly not played Halo 2 anniversary. Killzone SF also offers inferiour AI which also adds up to more processing.

The screen shots of Halo 2 look as good if not better then most next gen FPS games, also Halo 4 on the 360 actrually looks better then games like Thief which came out on the PS4/XB1.

I suggest you start playing the games before claiming one has better shadows, lighting and sound, i give all those 3 categories to Halo 2 remaster. Add in the smoother frame rate and high level of AI and Halo 2 is up there with next gen FPS games.

 

https://www.youtube.com/watch?v=LnP5tyx-k0o

Listen to the differences. Thats next gen sound effects, and the best gun sounds iv heard in a FPS game to date.

 

 

 

  

1. I've played every Halo game, including Halo 2:A. I'm actually quite a fan of the series.

2. You think the audio, and lighting are better in Halo 2:A than in KZ:SF? Are you being serious? Heres a link to an article I think you should read.

http://www.eurogamer.net/articles/digitalfoundry-the-making-of-killzone-shadow-fall

Killzone uses an audio system called MADDER (Matterial Dependent Early Reflections) which in essence means that the sounds react to the objects around it, bouncing off matterials in the same way real sound does. It's a much more advanced system than the simple small space/open space most games use.

Your claim that the lighting is better is especially ridiculous. SF has what is still probably the best lighitng in any console game. Halo 2:A has an extremely bare bones lighting model.

Killzone uses a physical, volumetric lighting model that works in a similar way to the MADDER audio model. Meaning that light bounces off of objects in a realistic way based on the type of object it is. You should read through the article I linked above, it's actually very impressive.

https://www.youtube.com/watch?v=CuWWdiLlhyg

That's the video in the article that shows off the audio system, but it also does a great job of showing off the games lighting system. Especially in the forrest level.

Compare that to this video,

https://www.youtube.com/watch?t=250&v=4R6nB6YU8gk

The lighting is little more than a change in shading, and the audio hardly reacts to the enviornment at all. Oh, and since you mentioned AI, I'd like to point out the jackal walking straight at a wall at 3:50. Or the fact that the Halo ai mostly consists of the enemies jump from side to side until you get close enough for them to either melee or jump back.

What does add up to more proccesing though, is the significant amount of things that are going on at any given time. On top of the hugely more advanced audio and lighting systems, the levels in SF are filled with way more plant life than in the Halo 2:A levels, and where in Halo they are just stationary objects, in SF they react to things in the enviornment like wind of explosions, or someone walking through them.

I have ask, have you played Killzone: Shadow Fall?

I have played Killzone SF. I am not here to debate which game is better because on these forums its clear Killzone is the greatest FPS game PS fans have played for next gen and Halo 2 is the best Xbox fans have played this gen. I am debating about the visuals, Killzone might look good on screen however the things alot of gamers are missing out on is the fact its not 60 frames. The sound effects in Halo 2 are better then that in Killzone, they might be using MADDER sound in Killzone but Halo 2 gun effects are still the best i have heard in any game period. They sound real where as Killzone's dont. The lighting effects in Halo 2 when the plasma gerades explode or when the light tracers the plasma rounds across the screen is up there with the best. I am happy to say Killzone looks better because that was there total focus on the game however Halo 2 does some things better in my opinion. Better AI, Better lighting and Sound effects even though Killzone trys to use MADDER which i couldnt even notice when i was playing, its also a rock solid 60 frames compared to Killzone which is 30-40 frames on average. As a total game package Halo 2 looks incredible for its art style it uses where as Killzone trys to look more like Crysis.



Normchacho said:
S.T.A.G.E. said:


I played Shadowfall and it was ok. Had the potential to be as good as wolfenstein given the source material being so similar, but Wolfenstein was much better and had a lower level of graphics.


Considering how good 2 and 3 were, SF was actually pretty disappointing for me. Actually, this gives me a thought.

I'd just like to clarify and say that I think Halo 2 is way, way better game than SF. I prefered Halo: CE to 2, but that would still make 2....the second best FPS I've ever played. I'm simply saying that claiming Halo 2:A is the same as the Xbox One having another full 8th gen exclusive is ludicrous.

Why cant Halo 2 be counted as a 8th gen exclusive? Its a remake and more then most of these remasters we have seen.