Soundwave said:
Because Japanese developers will support it just to get their games on the Nintendo handheld if nothing else, but all those games will then also be playable on the home version. And Square-Enix will support it too. They should change the rules of the game. Just because they've done things a certain way for 30 years doesn't mean it was going to be done that way forever. I think their best bet is to making a bleeding edge portable ... 600 GFLOPS or so. Then make a cheap, family console version. And then a higher end home version that's more powerful than the PS4 that runs games at 1080P. Games scale up and down, but they are playable on all devices. No more Mario 3D Land and Mario 3D World, there is just one Mario 3D game and it works on both. Third parties would support the Wii U if it had the 3DS' userbase (50+ million), but the 3DS has the userbase but doesn't have the hardware power. Wii U has OK hardware power but doesn't have the userbase. Unified platform solves this problem. |
This. I think the Fusion idea would be perfect for Nintendo. Their software would be able to sell on two devices at the same time. Whatever is lost in hardware sale could be compensated on software. Companies that traditionally support handhelds could expand their userbase to home consoles. Western developers wouldn't care that much, but they don't care for Nintendo already, so it's not a big loss. If you get SE, Capcom, Sega-Atlus, TecmoKoei, Namco... The console would attract suddenly to people that love japanese games, even if PS has a firm grasp on that market too.











