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Forums - Nintendo Discussion - Splatoon Shatters Expectations (YES, Finally!)

Splatoon shatters expectations if it sells really well in the west. No numbers for that yet.

So far it does great in Japan.



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tbone51 said:
Ok, got some hints on US sales.

As of June 6th (8 days of Splatoon Sales) Splatoon surpasses Hyrule Warriors on the eShop which is currently 17th place in WiiU Downloadable titles (HW is 19th)

We know That Splatoon's Numbers are at least 21k+! How? http://gamrconnect.vgchartz.com/thread.php?id=191442

HW had sold under 170k, but including digital sales it was 190k (hence 21k+). Not to mention that was its first month sales (190k) and the game is well over 430k lifetime currently!


Wait, how do you calculate this? Are you talking HW digital sales and retail copies and simply applying the same ratios to Splatoon as a default formula for assumed total sales? Or are there actual preliminary figures available somewhere?
Besides, counting the beginning of June as well hardly constitues first week sales, which is what most people are aiming at when they said "wait for global numbers" when you started making the crow threads (me included).
All we know for now is that it did great in Japan.

I'd also want to see figures for The Witcher 3 (from official sources) in NA!



Mummelmann said:
tbone51 said:
Ok, got some hints on US sales.

As of June 6th (8 days of Splatoon Sales) Splatoon surpasses Hyrule Warriors on the eShop which is currently 17th place in WiiU Downloadable titles (HW is 19th)

We know That Splatoon's Numbers are at least 21k+! How? http://gamrconnect.vgchartz.com/thread.php?id=191442

HW had sold under 170k, but including digital sales it was 190k (hence 21k+). Not to mention that was its first month sales (190k) and the game is well over 430k lifetime currently!


Wait, how do you calculate this? Are you talking HW digital sales and retail copies and simply applying the same ratios to Splatoon as a default formula for assumed total sales? Or are there actual preliminary figures available somewhere?
Besides, counting the beginning of June as well hardly constitues first week sales, which is what most people are aiming at when they said "wait for global numbers" when you started making the crow threads (me included).
All we know for now is that it did great in Japan.

I'd also want to see figures for The Witcher 3 (from official sources) in NA!

Im currently making a thread on all known numbers, to make it simple each EShop has a ranking system in every country (how i know US/Japan's digital #)

In US Splatoon Digital surpassed HW digital. This means Splatoon>HW lifetime (digital only). The 21k number comes fromNPD of Sept that states HW digital ssales are 21k+. Hence its obviously alot more now considering HW sales are over doubled what they were then.

Splatoon minimum is 21k.



ryuzaki57 said:
Tlozjb said:


I'm seeing that the site is using 3000 yen as the cost of the software,  but that is actually incorrect, since the software costed 6156 yen, double than what the site is using, that would also double what Nintendo gains meaning instead of 2000 yen per copy, they would get 4000 yen per copies, meaning that it wasn't 300m yen that has been gain back but 576m yen, and that is without taking into account digital sales, which are the moment are known to be 43k+ in this case Nintendo gains the majority if not all of the money of the sell,  so taking that and multiplying it by the minimum of digital sales we know off that would be another 258m yen, which puts the grand total of software sales FW revenue at 834m yen.  

So the expenses of the TV ad campaign are majorly covered with that alone, but that is without adding amiibo, at the moment we know of 106k Triple packs were sold, asuming they were sold at the equivalent of 35 dollars in yen, that would mean a gain of that is another 466m yen, in other words Splatoon recovered what was used for its ad campaign on its FW, and when adding all this up it ends up at 1.300 biliion yen, meaning that 300m yen are already going into paying for Splatoon's development, and that is without taking into account, the sales of the individual Inkling Girl, Inkling Boy, and Inkling Squid, and sales from everywhere else in the world.  With all of that Splatoon should had not only get back all it used in all of its ad campaigns, but should had also fully covered development costs or atleast majorly, so it is highly possible Splatoon is profitable since day 1

Touché. I didn't imagine the game was priced that high in Japan (which is daylight robbery, I've seen as low as 30€ here). Looks like I lose today, but I will be back!

Where are the digital sales coming from though?

All 3 regions have different prices, in NA it costs 60 dollars, in Europe it costs the equivalent of 40 dollars, and in Japan it costs 6156 yen, which is 50 dollars.  It isn't exactly daylight robbery, the game has a well done campaign, and a decent amount of original content, with more coming till atleast August, which is all "free", so it isn't exactly daylight robbery, specially when people pay the same price for the yearly reskins that EA throws out, if paying 60 for that is fine, then paying any of those 3 prices for Splatoon is perfectly okay.

So we know that Splatoon already has more digital sales as shown here: http://www.nintendo.co.jp/wiiu/software/ranking.html  With that we know it has better digital sales than SSBU, then if I remember correctly, Tbone mentioned that the digital sales of SSBU sit at 43k, this date either comes from the Famitsu Digital Archive, or that Nintendo gave a sold-through number for SSBU, and that was deducted to the physical sales, leaving the rest to be digital sales.  Though Splatoon should be way past that, since now it even has better digital sales than Mario Kart 8 in Japan.

@Tolu619:    I doubt it would also take that much, when taking amiibo, digital sales, and conversion rates, it would probably be done by its 2nd week or 3rd week, Splatoon is doubtfully a high-budget game, and Nintendo games are already said to have a moderate budget, so it shouldn't be that big of a budget, what may slow it down is the marketing budget



COMG guide to points: 1 point = Raging. 2 points = Beasting. 3 points = Tearing it up. 4 points = Berzerk. 7 points = Rampage. 12 points = Burst. 15 points = god mode. 20+ points = DIVIDING BY ZERO!!! 40+ points = Youkai (originally Pokemon).

-1 = Negabeasting. -5= NegaRampage. -10 = NegaBurst

Any news on Splatoon's US or NA sales yet? Now that we know Japan has over 100k sales in its first week, I'm thinking it could do 200k - 350k in its first week in North America. 



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ryuzaki57 said:

Splatoon TV campaign in Japan was gigantic, hence the good sales.

But because of that, the game is far from profitable atm : the TV ads cost nearly 1b yens while they sold for 300m so far (see link). So unless it has very good legs it will fail.

http://blog.esuteru.com/archives/8202894.html

Besides, it's not like it moved a lot of systems either.


Its moving alot of systems actually! http://gamrconnect.vgchartz.com/thread.php?id=204024&page=1



tbone51 said:
ryuzaki57 said:

Splatoon TV campaign in Japan was gigantic, hence the good sales.

But because of that, the game is far from profitable atm : the TV ads cost nearly 1b yens while they sold for 300m so far (see link). So unless it has very good legs it will fail.

http://blog.esuteru.com/archives/8202894.html

Besides, it's not like it moved a lot of systems either.

Its moving alot of systems actually! http://gamrconnect.vgchartz.com/thread.php?id=204024&page=1

Yes, I admit I jumped to conclusions too fast 



ryuzaki57 said:
tbone51 said:

Its moving alot of systems actually! http://gamrconnect.vgchartz.com/thread.php?id=204024&page=1

Yes, I admit I jumped to conclusions too fast 


TBF nobody expected it at all, hell many of us thought 10k-12k hold would be optimistic. Funny how Splatoon at least in japan >SSBU/MK8 as a system seller



NA has fewer and less reliable indicators. However, Splatoon has already cracked the top 100 annual chart on Amazon (did that in a few days, hasn't updated in a while). Held in the top 5 for the first week, second week it is holding fairly strong in the top 10. Wii U likely won't see the same kind of proportionate jump as Japan, but Splatoon is looking potentially quite healthy in the States. We'll have to wait and see.



John Lucas expectations weren't met.

Should we make 10 threads for each game you predicted higher to serve you crow?



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."