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Forums - Gaming - Are movies trying too hard to be like video games?

Just more people copying Nintendo.



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the_dengle said:

This is probably meant to be a joke or something, but for years my parents have been complaining that poorly-implemented CGI, especially during action sequences, "looks like a video game."

Like, since long before games had any business being compared to film-quality CGI.

True, The last star fighter (1984) looks like an early video game nowadays.

CGI has made it a lot easier to do over the top action sequences and they take it too far into video game mechanics imo.
Die hard 4: https://www.youtube.com/watch?v=NJPIh1mo9LY

I notice more and more of those physics defying moves by lead characters. The cgi quality is getting better, the believability of the physics is lagging behind.



RolStoppable said:
the_dengle said:

This is probably meant to be a joke or something, but for years my parents have been complaining that poorly-implemented CGI, especially during action sequences, "looks like a video game."

Like, since long before games had any business being compared to film-quality CGI.

On that note, it's interesting that "looks/feels like a video game" is used as an insult in regards to movies, while "this is (almost) like a movie" and the buzzword "cinematic" are used as positives in regards to video games.

"Cinematic" can be good (for true fans of that genre, that is, and a minority of the other gamers that have quite wide-ranging tastes) in a very small minority of videogames (but it was really a plague in the dreaded FMV era, and even now just very few "cinematic" games are really good). OTOH a movie that tries to look like a video game is almost unavoidably bad, as a movie totally lacks the interactive aspect, so any possible valid reason for the mix is missing. This shouldn't actually be meant as a videogames fault, as it's due to something that MOVIES are missing, NOT videogames.



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RolStoppable said:
the_dengle said:

This is probably meant to be a joke or something, but for years my parents have been complaining that poorly-implemented CGI, especially during action sequences, "looks like a video game."

Like, since long before games had any business being compared to film-quality CGI.

On that note, it's interesting that "looks/feels like a video game" is used as an insult in regards to movies, while "this is (almost) like a movie" and the buzzword "cinematic" are used as positives in regards to video games.

It depends. I love Children of Man which gives me a half-life 2 like vibe. Looks and feels like the HL2 universe. Yet everything that happens in the movie is rooted in believable physics.
I love Wreck-it-Ralph, basically a movie video game.
I accept the crazy antics in The Avengers, it's a comic book come to life after all.
Yet when a movie tries to be serious and resorts to video game mechanics they lose me.

For games it's not b&w either. Feels like your in a movie is vastly different from feels like you're watching a movie.



If anything, I think it can be the other way around, when games overuse QTEs.



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JWeinCom said:
I really don't get what you mean here. QTEs are a product of games trying to get a cinematic feel, so I think you've got it mixed around. Movies are inherently non-interactive, so I don't think a movie can be like a game in any real sense.


This



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yeah videogames are everywhere, sadly.. thats probably because the movie industry embraces more and more videogame technology by that i mean engines and everything else that goes with it. perfect example are the latest trailers for terminator and jurassic park everything looks too clean and even too colorful also an issue is resolution, its far ahead of the CGI technology they are working with thats why i always watch movies in 720p but maybe im wrong on this last point lol the star wars prequels look more realistic than anything these days and those movies were 95% CGI 10-15 years ago just shows that things have changed for the worst. I dont care about physics and stuff as long as they work with the universe created.

ps i disagree with everyone in this thread



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SvennoJ said:
JWeinCom said:
I really don't get what you mean here. QTEs are a product of games trying to get a cinematic feel, so I think you've got it mixed around. Movies are inherently non-interactive, so I don't think a movie can be like a game in any real sense.

I mean the action sequences feel like they belong in a video game. Pushing physics and chance timing too far.
Maybe too cartoony is a better description.
It's stuff you normally accept in a game yet breaks immersion in a movie.


Being unrealistic is not something reserved for videogames.  You mention cartoons which is one example.  You also mention movies like Guardians of the Galaxy in your OP, and that unrealism is part of the source material.    Pushing physics and chance timing too far has been a hallmark of comics for many years, so it's not surprising a comic book movie would have that.

On the flip side, there have always been unrealistic elements in movies.  Raiders of the Lost Ark has plenty of sequences with timing that seems too perfect, Star Wars has its own physics that are not very realistic, and so on.  This is also a "flaw" present in many other mediums.  Comics, cartoons, literature, and so on.

If you want to complain about movies becoming less realistic, you may have a point, but there is no correlation I could see with videogames.  It would be more likely that advancing technology allows movies to further diverge from reality.  



Agree, blockbuster movies are trying too hard to copy blockbuster videogames, enough with the QTE sequences (and shaky cams), both in games and movies!



kljesta64 said:
yeah videogames are everywhere, sadly.. thats probably because the movie industry embraces more and more videogame technology by that i mean engines and everything else that goes with it. perfect example are the latest trailers for terminator and jurassic park everything looks too clean and even too colorful also an issue is resolution, its far ahead of the CGI technology they are working with thats why i always watch movies in 720p but maybe im wrong on this last point lol the star wars prequels look more realistic than anything these days and those movies were 95% CGI 10-15 years ago just shows that things have changed for the worst. I dont care about physics and stuff as long as they work with the universe created.

ps i disagree with everyone in this thread

Watch it in low res and it's still nonsense
https://www.youtube.com/watch?v=M4BU670j27c

Ofcourse that wasn't the first time, against the Oliphant he also defies all g-forces and sticks like glue
https://www.youtube.com/watch?v=sMjkfZ3q8tE
However there it was a one time thing, played off as a joke. In the Hobbit he does it all the time in all seriousness.

During this whole scene I felt like I was watching a video game cutscene
https://www.youtube.com/watch?v=nM7byUTrSZA (Hobbit barrel escape)

The star wars prequels were more believable because they kept the physics better in check. They look quite dated by now, but still feel like it's possible.
I guess CGI still isn't at the stage that they can paste humans on moving machines and make it look real.

Maybe not with cars either. Indestructible lucky limo
https://www.youtube.com/watch?v=y4yZelVCE3o

CGI can be used well too, the plane crash in The grey was bone chilling
https://www.youtube.com/watch?v=7ZGrmCSarvg

Maybe the difference is showing too much?
2012 felt like a videogame cutscene to me, the grey kept me in the plane while watching.