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Forums - Nintendo - "Link your Nintendo account" option on Black Ops 3 website

As long as the Wii U version is released at the same time as the others, it should do pretty good. I'm not a fan of CoD. In fact, I hate the franchise. But I appreciate any support from 3rd parties.



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Dr.Vita said:
uran10 said:


LOL Okay okay seriously... vita btu not Wii U? LOL.... just LOL.....

The Vita Call of Duty sold 1.21M
The 2 Wii U Call of Duty's sold TOGETHER 540k. 
The PS Vita Call of Duty sold twice as much of the both Wii U Call of Duty's together!


Wii U got late ports of games. Of course they sold horribly. Most people already had the game on the 360 or PS3.



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Dr.Vita said:
Skullwaker said:

Yes, but the Wii U games only had to cover the cost of porting, while Declassified had to cover the entire cost of developing/marketing/etc. since it was an exclusive title. 

It makes more sense to put BLOPS 3 in particular on Wii U, considering it's Treyarch developing the game so it should sell more than the previous Wii U games. For reference, BLOPS 2 sold more than Ghosts despite being a launch title. Because it was actually a quality port. Now that the Wii U has a larger and more active install base, BLOPS 3 should sell more.


So you think Call of Duty Declassified was expensive? No way, the game was shit. Activision haven't invested any money in it. 
Call of Duty Declassified was shit and sold a lot more than 2 big Call of Duty main games on Wii U, which were at least ported good.


Yet again, it was an exclusive. it cost a lot more than the combined porting expenses for both wii u cods. if the game was multiplat, it would have sold far less on vita.



Materia-Blade said:
Dr.Vita said:


So you think Call of Duty Declassified was expensive? No way, the game was shit. Activision haven't invested any money in it. 
Call of Duty Declassified was shit and sold a lot more than 2 big Call of Duty main games on Wii U, which were at least ported good.


Yet again, it was an exclusive. it cost a lot more than the combined porting expenses for both wii u cods. if the game was multiplat, it would have sold far less on vita.

You guys should really not bother arguing you know, that's why I usually leave my point and leave.



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Zekkyou said:
Materia-Blade said:

And I'm saying the investment on wii u doesn't make a ps360 more/less likely. And yes, it would be difficult to scale to ps360, but not to wii u, unless it doesn't have the ps4 as the main dev platform.

I disagree ^^ If they're going to take the time to invest in a WiiU version, i don't see why they'd skip the PS3 and 360. It might be a more difficult port, but it would generate much more revenue.

or it would make people migrate faster to the 8th gen, getting them the same amount of sales, but without the extra work of two ports.



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Materia-Blade said:
Zekkyou said:

I disagree ^^ If they're going to take the time to invest in a WiiU version, i don't see why they'd skip the PS3 and 360. It might be a more difficult port, but it would generate much more revenue.

or it would make people migrate faster to the 8th gen, getting them the same amount of sales, but without the extra work of two ports.

I doubt the lack of a PS3/360 version of BO3 would encourage 5 - 10 million extra people to jump onto the 8th gen and buy it there.. ^^; And by that logic, why not skip the WiiU version as well to encourage even more people to buy a PS4 and X1. Then they'd only have to deal with the PS4/X1/PC versions, all much easier and cheaper to port between.

8th gen only tiles certainly increase the transition pace, but not by enough to negate the revenue potential of a cross-gen title (especially something like COD, which won't suffer much from being with around a linear scale). Hence we've seen so many of them.



Zekkyou said:
Materia-Blade said:

or it would make people migrate faster to the 8th gen, getting them the same amount of sales, but without the extra work of two ports.

I doubt the lack of a PS3/360 version of BO3 would encourage 5 - 10 million extra people to jump onto the 8th gen and buy it there.. ^^; And by that logic, why not skip the WiiU version as well too encourage even more people to buy a PS4 and X1. Then they'd only have to deal with the PS4/X1/PC versions, all much easier and cheaper to port between.

Then why not make a single version? The wii u is a console competing in the 8th gen and it's audience isn't reduntant with ps4/x1, unlike ps360. porting it there makes all the sense.



If the game is made on Wiiu then it has to be made on ps360 too.... because those 2 extra ports would be made for free uh? No.
They maybe want to expand their audiences, and that makes much more sense than making ports on 2015 for ps360, because is the same audience, and people is upgrading their consoles. It would make more money on ps3 than on wiiu, but if you are looking to the future it makes no sense, if you are able to have a fanbase between Nintendo fans you would have a better future.



Materia-Blade said:
Zekkyou said:

I doubt the lack of a PS3/360 version of BO3 would encourage 5 - 10 million extra people to jump onto the 8th gen and buy it there.. ^^; And by that logic, why not skip the WiiU version as well too encourage even more people to buy a PS4 and X1. Then they'd only have to deal with the PS4/X1/PC versions, all much easier and cheaper to port between.

Then why not make a single version? The wii u is a console competing in the 8th gen and it's audience isn't reduntant with ps4/x1, unlike ps360. porting it there makes all the sense.

Because the WiiU's architecture sticks out like a saw thumb. Only having to deal with x86 heavily simplifies your development process. That you have to deal with the WiiU's lack of RAM and awful CPU (vs a relative balance between the PS4 and X1 for their RAM and CPU) compounds the issue further.

If you wanted the best cost to time ratio possible, only needing to deal with the PS4, X1, and PC would be preferable (and i expect that will be the reality of most major titles in the future).



Materia-Blade said:
Dr.Vita said:


So you think Call of Duty Declassified was expensive? No way, the game was shit. Activision haven't invested any money in it. 
Call of Duty Declassified was shit and sold a lot more than 2 big Call of Duty main games on Wii U, which were at least ported good.


Yet again, it was an exclusive. it cost a lot more than the combined porting expenses for both wii u cods. if the game was multiplat, it would have sold far less on vita.

Considering the absolute panning this game got, I wouldn't bet on it. People just wanted a handheld call of duty. Need for Speed on Vita (a port), sold 870k. More then any third party effort on the Wii U so the exclusivity argument isn't valid.

Borderlands 2, a 2 year late port that recieved bad reviews still sold significantly more then any COD on Wii U. Theres nothing to support the logic that a Wii U version would outperform and PSVita one.