Materia-Blade said:
Then why not make a single version? The wii u is a console competing in the 8th gen and it's audience isn't reduntant with ps4/x1, unlike ps360. porting it there makes all the sense. |
Because the WiiU's architecture sticks out like a saw thumb. Only having to deal with x86 heavily simplifies your development process. That you have to deal with the WiiU's lack of RAM and awful CPU (vs a relative balance between the PS4 and X1 for their RAM and CPU) compounds the issue further.
If you wanted the best cost to time ratio possible, only needing to deal with the PS4, X1, and PC would be preferable (and i expect that will be the reality of most major titles in the future).








