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Forums - Microsoft - Phil Spencer - Virtual Reality Not Yet 'A Thing'

Vasto said:
If VR does become popular it will be Oculas Rift because PC actually has the power to make the games. PS4 and Xbox One can forget about it. Cant even get 1080 / 60 FPS but its going to do VR?

As If, power is irrelevant if there isn't any content. Who is going to waste money developing a 4k oculus rift game for that niche audience. Granted Morpheus won't have much either if we are honest, its first party support vs 3rd party support. Even if Facebook decided to develop games for it, I've yet to see a facebook game that wouldn't run on a friggen smartwatch let alone a ps4/xb1.



In this day and age, with the Internet, ignorance is a choice! And they're still choosing Ignorance! - Dr. Filthy Frank

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Vasto said:
If VR does become popular it will be Oculas Rift because PC actually has the power to make the games. PS4 and Xbox One can forget about it. Cant even get 1080 / 60 FPS but its going to do VR?

the consoles won't be able to offer Witcher 3 graphics in VR, that is correct, but apparently abstract/simplified graphics can work very very well in VR and can offer an extremely compelling experience



Dr.Henry_Killinger said:
Vasto said:
If VR does become popular it will be Oculas Rift because PC actually has the power to make the games. PS4 and Xbox One can forget about it. Cant even get 1080 / 60 FPS but its going to do VR?

As If, power is irrelevant if there isn't any content. Who is going to waste money developing a 4k oculus rift game for that niche audience. Granted Morpheus won't have much either if we are honest, its first party support vs 3rd party support. Even if Facebook decided to develop games for it, I've yet to see a facebook game that wouldn't run on a friggen smartwatch let alone a ps4/xb1.


Who said anything about 4K? LOL



Lafiel said:
Vasto said:
If VR does become popular it will be Oculas Rift because PC actually has the power to make the games. PS4 and Xbox One can forget about it. Cant even get 1080 / 60 FPS but its going to do VR?

the consoles won't be able to offer Witcher 3 graphics in VR, that is correct, but apparently abstract/simplified graphics can work very very well in VR and can offer an extremely compelling experience

Can you show us some of those extemely complelling experiences that would make a person buy a VR headset. When 3D was doing its thing it was cool to go into Frys Electronics and put the glasses on for 5 minutes and say this is cool but it did not make me buy 3D TV.



Vasto said:
People have not seen one game yet that makes them want to buy a VR and still they are here trying to say he is wrong. First we have to get games, then we have to get the headsets down to an affordable price. 10 more years before VR is ready.


That is not true, the last year many people got a VR and playing games like Alien Isolation with it and that game is my favourite.

If VR is not a thing why people still got on a waitng list if they purchase a Rift? it is kind of crazy because for DK2 you have to pay 350$ + shipping still people get them and have to wait before they can catch up with demand. The only reason why the waiting list has gone down to maybe 1 month is because the CV (consumer version) is expected to release this year.

Vr is ready now, the only problems are hardware problems especially Xone and Ps4 are a bit underpowered because games have to atleast do a locked 90 FPS. At 60 FPS I get easy sick and I normally never have a issue with FPS rate in games and yes the price is also a big issue. You can better buy a console and it will be probably cheaper than buy VR but if the Rift CV version releases for like 250$ I expect it can do a million first year. The expensive DK kits passed 100.000 sales and would have been more if they could produce them faster.



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Dr.Henry_Killinger said:
Vasto said:
If VR does become popular it will be Oculas Rift because PC actually has the power to make the games. PS4 and Xbox One can forget about it. Cant even get 1080 / 60 FPS but its going to do VR?

As If, power is irrelevant if there isn't any content. Who is going to waste money developing a 4k oculus rift game for that niche audience. Granted Morpheus won't have much either if we are honest, its first party support vs 3rd party support. Even if Facebook decided to develop games for it, I've yet to see a facebook game that wouldn't run on a friggen smartwatch let alone a ps4/xb1.

On the PC, there is no difference between development of a 1080p game or a 4K game.  You develop the game, and render it in whatever resolution you want, depending on the power of the PC running it.

And PC isn't THAT niche.



I'm not convinced that VR ever will be "a thing". Unless some killer app(s) are made for it that'll attract the mass market I can't see it become much more than a luxury item for enthusiasts.



Vasto said:
Dr.Henry_Killinger said:

As If, power is irrelevant if there isn't any content. Who is going to waste money developing a 4k oculus rift game for that niche audience. Granted Morpheus won't have much either if we are honest, its first party support vs 3rd party support. Even if Facebook decided to develop games for it, I've yet to see a facebook game that wouldn't run on a friggen smartwatch let alone a ps4/xb1.


Who said anything about 4K? LOL

OR can run HD but when later versions support 4k, the only games it would have are games that are already 4k but aren't specialized for it.

Obviously you missed the point so let me spell it out for you:

The power benefits are irrelevant, the only benefit of being on PC is also a detriment(in the case of specialized software), being on an open platform.



In this day and age, with the Internet, ignorance is a choice! And they're still choosing Ignorance! - Dr. Filthy Frank

ArnoldRimmer said:

it will the very second that Microsoft announces its first _own_ VR solution.

And there is my problem with the way VR is going at the moment.  Everyone wants a piece of the pie, so we have 4-5 or more solutions coming down the pipeline, each one only supporting certain platforms. So to get the most out of it, a consumer would have to buy multiple headsets.  I wish these VR helmets were developed to a standard so that they could be connected to any HDMI-compatible device. If a game/application supports this VR standard, you get an immersive 3D experience.  If it doesn't support this VR standard, you basically get a wearable 1080p (or 1440p, or 4K) screen for playing 2D games.

I don't buy specific TVs to play specific consoles.  Why should I buy a new helmet for every system I want to game on?



Lafiel said:
Vasto said:
If VR does become popular it will be Oculas Rift because PC actually has the power to make the games. PS4 and Xbox One can forget about it. Cant even get 1080 / 60 FPS but its going to do VR?

the consoles won't be able to offer Witcher 3 graphics in VR, that is correct, but apparently abstract/simplified graphics can work very very well in VR and can offer an extremely compelling experience


^ this.

Its move about a "alive" world that you can immerse yourself into, than it is about the graphics.


I think the consols all haveing X same type controller, same hardware ect, will make developeing a VR game much easier, than on a PC.

You cant really use a Keyboard+mouse when you have a VR set on and cannot see your own hands.

You need a controller for it. Haveing a market that all have the same system, same user contollers, same...ect ect will make things easier to develop for.

 

I imagine if you make a VR game on the PC you need it to work with :

all types of VR headsets, All types of controllers, with Differnt hardware in various strengths ect.

(use experiance will vary alot)

 

I think VR takes off with the consols.