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Forums - Nintendo - Do you think Nintendo will be relevent next gen?

AEGRO said:
RolStoppable said:

You are funny. The manufacturing costs of the Gamepad are paid by Nintendo, not third parties. Therefore that's completely irrelevant to third parties. Writing code for a second screen to display a map or inventory is done in no time, unless you believe that was a serious challenge on the DS.

LOL!!! The Gamepad Screen is the most Underused Gimmick since the Wii Motion Plus. 

Last time i checked virtually every Wii U game supports off tv so its hardly underused. It is also intergral for Miiverse, not just navigating but also for creating great artwork. Zombi U,Nintendoland, Wii party U, W101, Mario party 10, Game & Wario, Affordable Space Adventures, Kirby and the rainbow curse, Deus EX and Pikmin 3 all have very good use of the gamepad, oh and dont forget the gamepad plays a huge part in the very successful Amiibo venture.



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In the console business?

I hate to say it, but no they won't be relevant barring massive changes.

Objectively, 90%+ of the home console business is now in the West, and Nintendo's own president (Mr. Iwata) admits he doesn't understand the Western market very well (despite making himself president of NOA too, lol).

They're just too out of touch with the marketplace to be able to effectively compete. As long as their board of directors is a bunch of 60-70 year old Japanese guys, they're not going to change.

Yes they make some great games, but that's not enough and hasn't been for a long time.

That said they'll make so much money from mobile next gen that their console/HH profits will kind of just be gravy. IMO they'll be able to make $350-$500 million a year from mobile quite easily. If they're smart they should be able to leverage Mario and Zelda into successful movie franchises too. If a movies about Lego blocks, a Donkey Kong knock-off (Wreck It Ralph), and the Transformers can be hits, Mario and Zelda can be too if done correctly. 



UltimateUnknown said:
archbrix said:

While, in theory, a Nintendo system with absolute 3rd party parity would be unstoppable, a Ninty console is simply not going to be the place that people go to for Call of Duty or Grand Theft Auto as long as Sony and Microsoft are still around and doing what they do as well as they do.  Hence, why it is in Ninty's best interest to do their own thing.  They just need to avoid the identity crisis result that is the WiiU, which is the absolute worst path to take, and I think we can all agree on that.

This is my issue. Why is it that COD and GTA are expected to not sell on Nintendo consoles? Because they are either inferior ports or Nintendo never directly competes with Sony/MS. You would never see an advertisement for COD/GTA where at the end the Wii U pops up, yet you see this all the time for PS4/Xbox One with many of the big name games. We just assume that even if Nintendo tried they won't get 3rd party sales. But really why is this the case is my real question when MS could enter the gaming market two gens ago and became a major platform for 3rd parties?

I know the counter argument to this (which Nintendo themselves have stated) is that then it'll become a case of 3 nearly identical consoles fighting against one another. But none of Nintendo's "innovations" have ever been of any significance to me. Motion controls, didn't care after 10 minutes. 3D, didn't care after 10 minutes. Touchpad on Wii U, again just didn't care. Most of these are aimed towards a different market than the "core gamer". I would much rather they made powerful consoles and made the best games they are known for making because their games aren't good due to these innovations. But perhaps that's just me and others enjoy these innovations. Or Nintendo is fine with just drifting away from the "core gamer" market they created with the NES/SNES. I do believe in the theory that a powerful Nintendo console with 3rd party support and Nintendo's 1st party is the best console we can ever have. Unfortunately that dream doesn't seem like it'll ever become reality.

I love what motion control brought to certain gameplay elements.  For me, playing golf and bowling just can't be matched with analogue sticks.  It's just much more liberating and intuitive.  However, shoehorning motion into games where it's not needed is something I have a big problem with.  Enhancing things like Link's spin attack in TP felt wonderful; having to swing my arm around every time I wanted to cut grass in SS... not a fan.  And the motion controls certainly aren't what made me love the Wii - it was the great games.  The outstanding pointer controls, however, were the console's most underrated feature, IMO.  In short, to me, motion controls have their place, touch controls on DS were fantastic, again, when applied appropriately (hated what they did to the Zeldas), and 3D... yeah, I'm with you on that one.  Couldn't care less about it.

Regarding Nintendo being the go-to place for third party games; the only way I could possibly see that happening is if they were to begin a new generation with their next console (or home variant) with a solid two year head-start.  They would need to hit that sweet spot with tech that was noticeably better than current gen and not easily eclipsable by competition when they launch later.  To do this, Ninty would likely have to take sizable losses so as not to price the system too high, not to mention that they would have to advertise the heck out of it.  But if they were to accomplish all of this and make a system that 3rd parties were very happy to make games for, planned their launch perfectly, spent a lot of money, and the stars aligned perfectly for them (perhaps piggybacking off of the success of an NX handheld that fused with it), then they might have a chance of pulling a "360", but it would still be a huge (and expensive) gamble for them.



Ka-pi96 said:

Define 'true next gen game' please.

shush you.. no one was suppose to ask me that!



 

 

 

 

 

seriously though

games that take advantage of a systems capabilities to do things that could not be achieved on previous generation hardware and not just port or upress last gen games as if they where new gen games.



    R.I.P Mr Iwata :'(

nintendo is so irrelevant that every third party company want their character on smash bros.
i cant see it changing, even nintendo keep struggling at sales.



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tbone51 said:
Pavolink said:


Thanks to mention the games I was refering. Didn't want to hurt feelings but you actually mentioned. And even more with the overpriced Smash DLC.


Overpriced DLC in SSB? Dont make me laugh, do your homework before making this claim.

BTW we are talking about Fighting Genre, so stick to it and not MK8 as a comparison. You do not see how long it takes to do somethings as well which takes apart in this in DLC. There's a reason why for example KI releases the number of character it does in its timeframe.


Because others developers decide to go in the lazy route, doesn't mean Nintendo is excused. They could have released the characters like Mewtwo rather than one of the clones that comes with the game. But you can keep paying for overpriced mii costumes.



Proud to be the first cool Nintendo fan ever

Number ONE Zelda fan in the Universe

DKCTF didn't move consoles

Prediction: No Zelda HD for Wii U, quietly moved to the succesor

Predictions for Nintendo NX and Mobile


Ka-pi96 said:
Roma said:
Ka-pi96 said:

Define 'true next gen game' please.

shush you.. no one was suppose to ask me that!

seriously though

games that take advantage of a systems capabilities to do things that could not be achieved on previous generation hardware and not just port or upress last gen games as if they where new gen games.

So... games like Infamous Second Son, Dying Light and Bloodborne then?

any of those could be done on 360 or PS3

Dying light was supposed to come out on those platforms but was canceled and I presume it was because of resource restrictions.





    R.I.P Mr Iwata :'(

Pavolink said:
tbone51 said:


Overpriced DLC in SSB? Dont make me laugh, do your homework before making this claim.

BTW we are talking about Fighting Genre, so stick to it and not MK8 as a comparison. You do not see how long it takes to do somethings as well which takes apart in this in DLC. There's a reason why for example KI releases the number of character it does in its timeframe.


Because others developers decide to go in the lazy route, doesn't mean Nintendo is excused. They could have released the characters like Mewtwo rather than one of the clones that comes with the game. But you can keep paying for overpriced mii costumes.

clones are clones which means they don't take time to make a new character does however. besides it's not like the game lacks in content



    R.I.P Mr Iwata :'(

Pavolink said:
tbone51 said:


Overpriced DLC in SSB? Dont make me laugh, do your homework before making this claim.

BTW we are talking about Fighting Genre, so stick to it and not MK8 as a comparison. You do not see how long it takes to do somethings as well which takes apart in this in DLC. There's a reason why for example KI releases the number of character it does in its timeframe.


Because others developers decide to go in the lazy route, doesn't mean Nintendo is excused. They could have released the characters like Mewtwo rather than one of the clones that comes with the game. But you can keep paying for overpriced mii costumes.


once again you prove you dont know wat your talking about smh



Roma said:
Pavolink said:
tbone51 said:


Overpriced DLC in SSB? Dont make me laugh, do your homework before making this claim.

BTW we are talking about Fighting Genre, so stick to it and not MK8 as a comparison. You do not see how long it takes to do somethings as well which takes apart in this in DLC. There's a reason why for example KI releases the number of character it does in its timeframe.


Because others developers decide to go in the lazy route, doesn't mean Nintendo is excused. They could have released the characters like Mewtwo rather than one of the clones that comes with the game. But you can keep paying for overpriced mii costumes.

clones are clones which means they don't take time to make a new character does however. besides it's not like the game lacks in content

I completly disagree, but that's for another time. I don't want to derail the thread anymore. But anyway, the point is that for a complete experience you need to pay more than 60 usd + DLC amiibo + DLC Classic



Proud to be the first cool Nintendo fan ever

Number ONE Zelda fan in the Universe

DKCTF didn't move consoles

Prediction: No Zelda HD for Wii U, quietly moved to the succesor

Predictions for Nintendo NX and Mobile