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Forums - Nintendo - 8th gen Nintendo published titles, could Nintendo support themselves with a unified concept?

Soundwave said:
se7en7thre3 said:


The whole point of a $200-250 barrier for a home version of HW, is to get those added benefits, but then adding cost on to that would REALLY make people settle for the HH version.  I know something similar has already been in play; upgrading wii to wii u version VC titles for a few bucks, but even that would seem like petty nickle and diming.   

Nintendo, as we've been spec-ulating, wil pump the brakes on pushing graphics yet again.  If in fact their baseline (home con.) comes in just shy of XB1 level power, in '16 or 17, and esp. under a united dev. front, their games should at the most, cost $49.99.  Anything higher, would be paying a premium for Ninty's arrogance, as they want to enjoy the benefit of next-gen pricing, with near 2 gen old specs and not even close to those AAA budget titles.  I already squirm when I pay 60 for U titles.

Who knows the home console could honestly be cheaper than the portable. 

No LCD touch panel, no battery ... even if the console had 2x-3x the chipset and more RAM ... LCD displays and batteries are larger cost components. 

NX Tablet Portable - $229-$250

NX Home Microconsole - $199.99

New 3DS XL - $149.99-$169.99 (for budget shoppers)

I could see that. After 10-12 months they could bring the portable down in cost too if they wanted to. 

That said whether people want it or not I think the NX console variant will probably have some gimmick controller tied to it, so that's going to eat up some of the hardware cost, though Nintendo likely isn't stupid enough to try a $100 controller again. 

With the home version likely to be deemed as optional, I agree that it could  be cheaper, despite the increased horsepower, due to the other costs of HH.  Even so, it will piss off many fans, and critics will take the oppotunity to slam them hard as well (look at XB1 negative campaign).  You mean to tell me, I just bought this $200 HW to get full hd on my tv, then have to pay ANOTHER fee to unlock....the HD experience, again...for EACH GAME?  No way will that fly, esp. if NX games are in fact, the same game just scaled 540p-1080p. (if its 720p HH, you can forget that upgrade idea altogether).

I wouldn't worry too much about Ninty's SW pricing as they will definitely be profitable out of the gate, as far as their HW.  If Ninty is smart, they will shy away from $60 games as much as possible.  You have already proclaimed yourselves as non-competitors to MSony, and with your low budgets & weaker HW how can you dare charge the same prices, whether home or super portable?  

Nintendo should aim for simple uniformity, a gamecard or DL that is accessible to all their products, and if each type of HW has its own perk, it should be reflected on the HW's price, not the SW.  I'd be pissed as shit if this happened, NX  is not supposed to be "Smash bros for 3DS" "Smash bros for Wii U" pseudo fusion. Those aforementioned titles deserve their respective price points, but again, if NX is just scalable games that are the same, no thanks to this additional upgrade notion, when I'm already buying this extra HW to get that experience.  Nintendo needs to avoid confusion with different pricepoints for games that are the same, & whatever perk each HW boasts will be advertised properly.  



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If i may intervein in the pricing discussion, i think that price policies should change if Fusion becomes a reality.

In my mind, seeing as it is the same game on both consoles - even if both versions aren't the same - i think it's reasonable to expect a price difference between the handheld and home console.

Now, that doesn't mean prices should stay as they are today or even go up.
Actually, it would be best if they actually went down. And there really is a margin for that seeing as the audience for each game will be bigger than ever.

It would be great for Nintendo on the handheld front to keep parents happy with low priced games and also on the home console front to better convince gamers.



Or what Nintendo could do is make the portable versions of all games the standard for retail.

If you have the home NX and want to play in 1080p with the added graphical effects you go on the eShop and pay an extra say $10 to be able to download the higher res version.

That could work too if the aim is just to have one version for retail to avoid confusion. It would probably let them save on cartridge space too.

So lets say I buy Mario Kart 9 from my Best Buy (physical version). It's $39.99. That's it. One SKU. 

To play it on my home console with the higher spec graphics though I pay $10 extra on the eShop and I get all the extra 1080p version which downloads onto my NX Home memory (HDD or flash drive). 

So Nintendo effectively gets their $49.99 that they would have for a console game since I'm using it like a console title, but retail can have the streamlined single SKU.



Soundwave said:

Or what Nintendo could do is make the portable versions of all games the standard for retail.

If you have the home NX and want to play in 1080p with the added graphical effects you go on the eShop and pay an extra say $10 to be able to download the higher res version.

That could work too if the aim is just to have one version for retail to avoid confusion. It would probably let them save on cartridge space too.

So lets say I buy Zelda NX from my Best Buy (physical version). It's $39.99. 

To play it on my home variant with the higher spec graphics though I pay $10 extra and I get all the extra 1080p version which downloads onto my NX Home memory (HDD or flash drive). 

So Nintendo effectively gets their $49.99 that they would have for a console game since I'm using it like a console title, but retail can have the streamlined single SKU. 


Idk that still seems a bit wonky, just make a standard price across both platforms. Couldn't both devices share the same type of game cards? It's not like PC games have different disks depending on how powerful ur PC is, so just make a single game cart that plays on either the handheld or console at a standard price, $29.99-$49.99 depending on the game.



When the herd loses its way, the shepard must kill the bull that leads them astray.

DélioPT said:
If i may intervein in the pricing discussion, i think that price policies should change if Fusion becomes a reality.

In my mind, seeing as it is the same game on both consoles - even if both versions aren't the same - i think it's reasonable to expect a price difference between the handheld and home console.

Now, that doesn't mean prices should stay as they are today or even go up.
Actually, it would be best if they actually went down. And there really is a margin for that seeing as the audience for each game will be bigger than ever.

It would be great for Nintendo on the handheld front to keep parents happy with low priced games and also on the home console front to better convince gamers.


So what type of pricing are u thinking?



When the herd loses its way, the shepard must kill the bull that leads them astray.

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zorg1000 said:
Soundwave said:

Or what Nintendo could do is make the portable versions of all games the standard for retail.

If you have the home NX and want to play in 1080p with the added graphical effects you go on the eShop and pay an extra say $10 to be able to download the higher res version.

That could work too if the aim is just to have one version for retail to avoid confusion. It would probably let them save on cartridge space too.

So lets say I buy Zelda NX from my Best Buy (physical version). It's $39.99. 

To play it on my home variant with the higher spec graphics though I pay $10 extra and I get all the extra 1080p version which downloads onto my NX Home memory (HDD or flash drive). 

So Nintendo effectively gets their $49.99 that they would have for a console game since I'm using it like a console title, but retail can have the streamlined single SKU. 


Idk that still seems a bit wonky, just make a standard price across both platforms. Couldn't both devices share the same type of game cards? It's not like PC games have different disks depending on how powerful ur PC is, so just make a single game cart that plays on either the handheld or console at a standard price, $29.99-$49.99 depending on the game.

That means something like Mario Kart 9 will have to be $49.99 standard. Even for people who only want to play the game on NX portable. 

I'm not saying they can't do that, but they might have to be careful. Many third party games will probably have to be $49.99-$59.99 too. 

Nintendo isn't really a company that really gives things away for "free" too often either. You have to pay an extra fee to transfer Wii VC titles to Wii U for example, and the reason for that is becuase Nintendo spent resources/time to port those old ROMs so they could on the Wii U gamepad, so it's the consumer picking up the tab on that. 



Soundwave said:
zorg1000 said:


Idk that still seems a bit wonky, just make a standard price across both platforms. Couldn't both devices share the same type of game cards? It's not like PC games have different disks depending on how powerful ur PC is, so just make a single game cart that plays on either the handheld or console at a standard price, $29.99-$49.99 depending on the game.

That means something like Mario Kart 9 will have to be $49.99 standard. Even for people who only want to play the game on NX portable. 

I'm not saying they can't do that, but they might have to be careful. Many third party games will probably have to be $49.99-$59.99 too. 

Nintendo isn't really a company that really gives things away for "free" too often either. You have to pay an extra fee to transfer Wii VC titles to Wii U for example, and the reason for that is becuase Nintendo spent resources/time to port those old ROMs so they could on the Wii U gamepad, so it's the consumer picking up the tab on that. 

Well like I said earlier, prices for handheld games have risen each generation, GBA-$29.99, DS-$34.99, 3DS-$39.99, if Nintendo's next handheld is somewhere around Xbox 360 and had HD visuals than were probably looking at $49.99 top end software regardless. Also like i said, the majority of titles will still probably be $29.99-39.99, just the big budget titles or the huge selling franchises will be $49.99.



When the herd loses its way, the shepard must kill the bull that leads them astray.

Whether the NX home version games require a DL patch or unlockable feature, for $10.80 (lol) it won't go over well.

But if you insist Nintendo will implement a price hike for HDTV service (some ppl only have 720p sets), then they better have this potential fee waived as part of their subscription club/service (its coming). I don't think Ninty will do this, mainly b/c they will be profiting off all their HW types and will want to encourage fans to "double dip". Its interesting to discuss and we'll see what happens...



se7en7thre3 said:
Whether the NX home version games require a DL patch or unlockable feature, for $10.80 (lol) it won't go over well.

But if you insist Nintendo will implement a price hike for HDTV service (some ppl only have 720p sets), then they better have this potential fee waived as part of their subscription club/service (its coming). I don't think Ninty will do this, mainly b/c they will be profiting off all their HW types and will want to encourage fans to "double dip". Its interesting to discuss and we'll see what happens...


I agree with u that they shouldn't enact an upgrade fee. What do u propose prices should be?



When the herd loses its way, the shepard must kill the bull that leads them astray.

zorg1000 said:
DélioPT said:
If i may intervein in the pricing discussion, i think that price policies should change if Fusion becomes a reality.

In my mind, seeing as it is the same game on both consoles - even if both versions aren't the same - i think it's reasonable to expect a price difference between the handheld and home console.

Now, that doesn't mean prices should stay as they are today or even go up.
Actually, it would be best if they actually went down. And there really is a margin for that seeing as the audience for each game will be bigger than ever.

It would be great for Nintendo on the handheld front to keep parents happy with low priced games and also on the home console front to better convince gamers.


So what type of pricing are u thinking?

The try and hold consumers or even recuperate some, they need to get the prices down at least to DS levels on handhelds (29.99€) and Wii levels on home consoles (49.99) as highest price for their games.
The rise in handheld gaming is specially dangerous as it is Nintendo's best segment and the one where they have more to lose.
I'm not seeing parents buying their kids a handheld with games going for 45 to 55$/€. It's too much.

I think that with Fusion that's doable. They will save enough money on game production and marketing to cover that loss if it even occurs.