iceland said: MS bought Minecraft, no need for that carbon copy anymore. |
Odd. I just looked up your comment because I thought it was strange. Turns out they bought minecraft about a month before project spark released...
Very odd.
iceland said: MS bought Minecraft, no need for that carbon copy anymore. |
Odd. I just looked up your comment because I thought it was strange. Turns out they bought minecraft about a month before project spark released...
Very odd.
I have it ... it's pretty cool, especially the terrain building stuff, but the tutorials are just too complex. MS needs to provide a more official tutorial set up.
HokageTenshi said: here it is... http://www.vgchartz.com/game/73063/project-spark/ |
Not exactly. its more of a digital title
JayWood2010 said: As Tiago said, it was FTP. The game itself actually has a very strong community from what I know. But yeah, the beta was practiacally a release. Just called a beta imo to hide the fact that everything wasnt available at launch. As i said before, its similar to Killer Instinct in that regard where its continuously being worked on. |
What was the overral public reception of KI anyway? I've seen people on the internet asking for KI3 for years and when it finally came... it seems not a lot of people cared about it?
Did the free-to-play nature of the game killed it or something? Or is it popular and I just don't know about it?
It was one of the biggest things interesting me on XBO, but then it just disappeared. I looked for news about it everywhere when it released but could find no one talking about it. I gave up until I saw it in a store a few days ago, and almost made this very thread myself, because I've been wondering the same thing. Sad to hear it has microtransactions. I probably won't get it when I finally get an XBO unless there's a complete version of it released with all content for around $60-80.
It's a game with great potential but it seems to have had some really bad programmers behind it and a REALLY crappy paywall system, so it became irrelevant.
artur-fernand said:
Did the free-to-play nature of the game killed it or something? Or is it popular and I just don't know about it? |
I think fighting game fans who actually played it realized that it was a really good game and the iterative system worked really well for it. It was also at EVO which says something about the quality of the game and the positive reception from the fighting game community.
artur-fernand said:
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KI has a VERY strong community and new people come all the time. Its not exactly free to play either. You only get one character free. All i know is that millions of people have downloaded killer instinct, that it has been the most downloaded game pretty much since launch of xbox one (Ken Lobb source), and that it was very successful, so much so that its why theyre bringing other old IP back like Phantom Dust.
@superNoid Thanks. Success with KI was a good sign and you'll see some more IP return.
— Phil Spencer (@XboxP3) January 29, 2014
I hope that helps