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Forums - Nintendo - How will the Xenoblade games rank in lifetime sales?

 

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XBC > XBC 3D > XCX 21 9.91%
 
XBC > XCX > XBC 3D 25 11.79%
 
XBC 3D > XBC > XCX 12 5.66%
 
XBC 3D > XCX > XBC 35 16.51%
 
XCX > XBC > XBC 3D 44 20.75%
 
XCX > XBC 3D > XBC 75 35.38%
 
Total:212
Dulfite said:


Wii U attach rates for huge exclusive games make the ps4, xbox one, and 3ds look like jokes. The denominator means nothing for Wii U games. I think the Wii U may have the most actively loyal userbase of any console ever when it comes to Nintendo exclusive products. Just look at these...

Roughly 8-9 million Wii U's sold:

1 New Super Mario Bros. U WiiU 2012 Action Nintendo 2.15 1.00 1.23 0.27 4.66
2 Mario Kart 8 WiiU 2014 Racing Nintendo 1.86 1.17 0.90 0.28 4.21
3 Nintendo Land WiiU 2012 Action Nintendo 2.25 0.88 0.44 0.26 3.83
4 Super Smash Bros. for Wii U and 3DS WiiU 2014 Fighting Nintendo 1.71 0.59 0.59 0.19 3.08
5 Super Mario 3D World WiiU 2013 Platform Nintendo 1.46 0.72 0.63 0.19 3.00
6 New Super Luigi U WiiU 2013 Platform Nintendo 1.18 0.55 0.16 0.15 2.04
7 Wii Party U WiiU 2013 Action Nintendo 0.29 0.39 0.81 0.08 1.57
8 The Legend of Zelda: The Wind Waker WiiU 2013 Action Nintendo 0.71 0.36 0.12 0.09 1.29
9 Donkey Kong Country: Tropical Freeze WiiU 2014 Platform Nintendo 0.48 0.32 0.13 0.08 1.01
10 Lego City Undercover WiiU 2013 Action Nintendo 0.42 0.29 0.11 0.07 0.90

The first 5 have insane attach rates. NUmber 6 is a freaking EXPANSION/DLC that roughly 1/4-1/3 of all Wii U owners own. Windwaker is a remake and it has STILL sold over a million and it was one of the most hated Zelda games of all time for almost a decade. Tropical Freeze was the game we needed and deserved yet no one wanted it and it still sold over a million. Lego City is a LEGO game without any big Nintendo characters in it and it sold close to a million.

X is waaaaay more hyped and desired than City (the ??? game), Freeze (the game nobody wanted, except for a few like me), Wind Waker (remake of a hated game by most), Wii Party U (I don't even need to say anything...), NSLU (DLC), and potentially more. But let's say it's not more. Let's say it's not more desired than 3d world, that means it is still going to sell in the 2-3million range on Wii U in it's first year alone. X is going to sell like bonkers because the Wii U has the craziest most loyal exclusive game fanbase of all time imo. And Bayonetta/Wonderful 101 don't really count because neither of those games are massive budget, open world projects like X (and the consumer knew it), and they were both either incredibly weird/hard to get into (101) or so crude and inappropriate that most wouldn't touch it (Bayo 1 and 2). X is going to sell at least 2-3 million first year imo.

Being dlc, super luigi U is probably much higher than those 2m retail copies. I think X can totally sell 2m+ lifetime. Of course, it could become a hit and sell way more.



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I went with:

XCX > XC > XC 3D

I don't think a remake will sell as well as the original, especially since it's limited to the N3DS. I believe XCX will sell better than XC because the supply isn't limited and Wii U owner will be starved for a good game after so many months without meaningful games.



Wii U is a GCN 2 - I called it months before the release!

My Vita to-buy list: The Walking Dead, Persona 4 Golden, Need for Speed: Most Wanted, TearAway, Ys: Memories of Celceta, Muramasa: The Demon Blade, History: Legends of War, FIFA 13, Final Fantasy HD X, X-2, Worms Revolution Extreme, The Amazing Spiderman, Batman: Arkham Origins Blackgate - too many no-gaemz :/

My consoles: PS2 Slim, PS3 Slim 320 GB, PSV 32 GB, Wii, DSi.

Scisca said:
I went with:

XCX > XC > XC 3D

I don't think a remake will sell as well as the original, especially since it's limited to the N3DS. I believe XCX will sell better than XC because the supply isn't limited and Wii U owner will be starved for a good game after so many months without meaningful games.

By the time XBX comes out is when the typical swing of great games seem to hit (holiday 2015 will be my guess for Worldwide release). The usual 1st quater dry spell will be long gone. 

Maybe if the worldwide release was April 24th I'd see your point.



bigtakilla said:
Scisca said:
I went with:

XCX > XC > XC 3D

I don't think a remake will sell as well as the original, especially since it's limited to the N3DS. I believe XCX will sell better than XC because the supply isn't limited and Wii U owner will be starved for a good game after so many months without meaningful games.

By the time XBX comes out is when the typical swing of great games seem to hit (holiday 2015 will be my guess for Worldwide release). The usual 1st quater dry spell will be long gone. 

Maybe if the worldwide release was April 24th I'd see your point.

XCX will release way earlier than holidays.



bigtakilla said:
Scisca said:
I went with:

XCX > XC > XC 3D

I don't think a remake will sell as well as the original, especially since it's limited to the N3DS. I believe XCX will sell better than XC because the supply isn't limited and Wii U owner will be starved for a good game after so many months without meaningful games.

By the time XBX comes out is when the typical swing of great games seem to hit (holiday 2015 will be my guess for Worldwide release). The usual 1st quater dry spell will be long gone. 

Maybe if the worldwide release was April 24th I'd see your point.


The thing is, Wii U has the first 3 quarters of this year devoid of any noteworthy software. 2015 is one massive dry spell until XCX, Star Fox and Zelda U come. Only Splatoon tries to cover the rest of the year, but I somehow have no faith in this game.



Wii U is a GCN 2 - I called it months before the release!

My Vita to-buy list: The Walking Dead, Persona 4 Golden, Need for Speed: Most Wanted, TearAway, Ys: Memories of Celceta, Muramasa: The Demon Blade, History: Legends of War, FIFA 13, Final Fantasy HD X, X-2, Worms Revolution Extreme, The Amazing Spiderman, Batman: Arkham Origins Blackgate - too many no-gaemz :/

My consoles: PS2 Slim, PS3 Slim 320 GB, PSV 32 GB, Wii, DSi.

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fatslob-:O said:
curl-6 said:

1. Those all happened long ago. Times have changed.

2. Trust me, I was tight with the Wii crowd at that time; when it was announced for Europe but not NA, many thought that meant it wasn't coming, or just didn't want to wait, and resorted to piracy. The English language ROM from the PAL release was uploaded and spread very quickly.

3. Tbone already addressed this one.

1. Umm, most of the games I listed came to fruition in 7th gen ...

2. Like I said before, very few are capable of this feat and many do not even figure out if such exploits esist! You yourself mentioned that you got outside help to get a modded WII but many are not so lucky to come across guys like those. Console hacking is very much a private area ... 

3. Nonetheless it was ultimately Gamestop who raised the price ...

1. A lot has changed even between the early 7th gen and now.

2. Wii modding and piracy was not a rare thing, it was quite widespread by 2011. The console itself was quite easy to mod, and you could find just about any game you might desire online.

3. It's supply and demand though; a high price is brought about by demand outstripping supply.



Scisca said:
bigtakilla said:

By the time XBX comes out is when the typical swing of great games seem to hit (holiday 2015 will be my guess for Worldwide release). The usual 1st quater dry spell will be long gone. 

Maybe if the worldwide release was April 24th I'd see your point.

The thing is, Wii U has the first 3 quarters of this year devoid of any noteworthy software. 2015 is one massive dry spell until XCX, Star Fox and Zelda U come. Only Splatoon tries to cover the rest of the year, but I somehow have no faith in this game.

It's not just Splatoon; Yoshi's Woolly World and Mario Party 10 are also set for the first half of the year, and while we don't have relase dates yet, Starfox, Mario Maker, Devil's Third, Rodea the Sky Soldier, and Project Cars may likely also release ahead of XCX.



curl-6 said:

1. A lot has changed even between the early 7th gen and now.

2. Wii modding and piracy was not a rare thing, it was quite widespread by 2011. The console itself was quite easy to mod, and you could find just about any game you might desire online.

3. It's supply and demand though; a high price is brought about by demand outstripping supply.

1. Then how do you explain Minecraft, Youkai Watch, Bravely Default, and Dead Island ? 

2. You say it was easy to mod but you yourself wasn't able to! Console piracy is harder than you think it is since software updates as well as HARDWARE updates can prevent modding from happening ... 

3. How do you determine if it's supply and demand when Gamestop is the only vendor to the title ? 



fatslob-:O said:
curl-6 said:

1. A lot has changed even between the early 7th gen and now.

2. Wii modding and piracy was not a rare thing, it was quite widespread by 2011. The console itself was quite easy to mod, and you could find just about any game you might desire online.

3. It's supply and demand though; a high price is brought about by demand outstripping supply.

1. Then how do you explain Minecraft, Youkai Watch, Bravely Default, and Dead Island ? 

2. You say it was easy to mod but you yourself wasn't able to! Console piracy is harder than you think it is since software updates as well as HARDWARE updates can prevent modding from happening ... 

3. How do you determine if it's supply and demand when Gamestop is the only vendor to the title ? 

1. I explain them as exceptions to the rule.

2. Actually, I was, I just got my brother to help me out. I'm like the least technically proficient person on the planet. It's not hard at all to mod a Wii or find someone who can, the homebrew scene on Wii was huge. And updates are no obstacle, you simply opt not to update your machine.

3. Supply did not meet demand, hence the high price. As for determining supply, it is well known it was a limited print run.



750k lifetime for XBX.