By using this site, you agree to our Privacy Policy and our Terms of Use. Close
fatslob-:O said:
curl-6 said:

1. A lot has changed even between the early 7th gen and now.

2. Wii modding and piracy was not a rare thing, it was quite widespread by 2011. The console itself was quite easy to mod, and you could find just about any game you might desire online.

3. It's supply and demand though; a high price is brought about by demand outstripping supply.

1. Then how do you explain Minecraft, Youkai Watch, Bravely Default, and Dead Island ? 

2. You say it was easy to mod but you yourself wasn't able to! Console piracy is harder than you think it is since software updates as well as HARDWARE updates can prevent modding from happening ... 

3. How do you determine if it's supply and demand when Gamestop is the only vendor to the title ? 

1. I explain them as exceptions to the rule.

2. Actually, I was, I just got my brother to help me out. I'm like the least technically proficient person on the planet. It's not hard at all to mod a Wii or find someone who can, the homebrew scene on Wii was huge. And updates are no obstacle, you simply opt not to update your machine.

3. Supply did not meet demand, hence the high price. As for determining supply, it is well known it was a limited print run.