Just 5 million for RE5? you make that sound like it's a bad thing. Anyway who's to say The Evil Within isn't over tracked?
Just 5 million for RE5? you make that sound like it's a bad thing. Anyway who's to say The Evil Within isn't over tracked?
This is not really impressive since TEWI is on more platforms than RE6.If RE6 get's ported to PS4/XBO (it probably will) it will sell even more easily.
Ruler said:
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The game is just sloppy and all over the place.RE4 focused on one vison while TEWI has no clear purpose.It's like 10 games in one and it's not a good mix.He should have kept it simple like RE4.
Ruler said:
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Characters on TEWI were trash too.The game is outdated as if it was a PS2 game.
It is a very good showing for a new survival horror franchise. I doubt it will ever pass Resident Evil 6 because I think it is widely accepted that it sold more like 6 million. Still, The Evil Within obviously impressed many fans of the genre and considering the state of survival horror that is certainly good. I have yet to play it because I have gravitated away from survival horror recently. However, I may yet give this game a go once I catch up on some of my backlog of games. As others have stated, I am curious why Bethesda has not announced numbers if this has sold so well. That does seem strange.
| SjOne said: You think Bethesda is an unknown publisher? Hahaha |
Outside of the Elderscrolls and ID IPs, they're pretty low key and certainly not a highly branded publisher IMO.
But I think that's because they don't seem to trash talk like Activision and EA etc do and just quietly get on with it.
| SkyHold said:
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The fact that the games is all over the place was done on purpose; it's not 10 games in one, but rather, a game designed as if it was a videogame. Every chapter tries to be different from the previous one so that the player keep enjoying the variations thrown at him. It's like playing Super Mario Bros, and each chapter being a different world, with different conditions attached to it. One chapter you're just dealing with a tough boss, the other you're facing invisible enemies, next one you're escorting a teammate, the following is based around an invincible enemy...etc.
While taking inspiration from it, I don't think Mikami wanted to reproduce Resident Evil 4 again, but rather, take a departure from his classical gaming structure. That's my take on it anyway.
| Ruler said: Counting all platforms the game sold close to 3.3 million, the ps4 version alone sold 1.5 http://www.vgchartz.com/game/72026/the-evil-within/ in comparison Alien isolation sold only 1.6 million units, resident evil 6 just 5 million units. Shinji mikamis small studio tango made a fantastic job, a sequel is gurenteed. DLC is allready planned to come out this year and it sounds promising. I think its amazing how such a small studio with a unknown publisher just sells 3.3 million games. I hope capcom will look at these numbers and make their resi game similiar, survival horror is profitable now. |
Alien Isolation have only recently stated they reached 1 million sales... dont think that is accurate...but if they are that far out with that, who says Evil Within has sold 3.3 as that seems mighty high.
| Chidori39 said: Resident Evil 6 sold 6.1 million copies. Never treat Vgchartz numbers as fact. |
I cannot find this 6.1 million sales figure for Resident Evil 6. Where did you get it?
I found this official number from one and a half years ago: 5.2 million
http://gearnuke.com/capcom-releases-updated-resident-evil-series-sales-figure/
Also they revised their sales expectations down from 7 millions to 5 millions.
http://www.destructoid.com/resident-evil-6-fails-to-meet-sales-projections-again-253379.phtml