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Forums - Gaming - Sony and Microsoft are spoiling Third Parties to much.

 

Do you agree with me?

Nope. 65 28.14%
 
Yes. 134 58.01%
 
See results. 32 13.85%
 
Total:231

Spoiling? What are they, delinquent kids? They're businesses, they sink or swim on their own merits. Sony, Microsoft, and Nintendo all review code to make sure the game works on the system. They don't sit around and play it for days to make sure it has no bugs. After all, tons of games on Nintendo systems have had bugs and some were even honestly and truly broken--and I don't mean the "it has a lot of glitches" that many players on these forums think means broken.



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I think they just let the game be released. After all as long as they get some sort of royalties what do they care.



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I would suggest it's the consumers fault for buying a broken game. They can decide for themselves if they can compromise with the game's own faults.



Game_God said:
They were crying over Nintendo iron fist rules (Nintendo controlled the output of titles per year & their quality) back in the day, they left for Sony which let them do as they want, Nintendo had the "Seal of Quality" & it meant something when a game had that seal, now most games games deserve a "Seal of Crappy".
Fortunately when I see a game with Nintendo on it, I know it means quality!

not to be that guy but do you mean for a nintendo console cause then soonic boom?



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Whilst third parties are important, I do think they have too much influence in the industry.



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Game_God said:

Fortunately when I see a game with Nintendo on it, I know it means quality!


I feel this is a very arrogant view.  Not everything Nintendo publishes is good and we all know that.

They do make some really good games no doubt, but they are far from perfect just like everybody else.




       

pokoko said:
Spoiling? What are they, delinquent kids? They're businesses, they sink or swim on their own merits. Sony, Microsoft, and Nintendo all review code to make sure the game works on the system. They don't sit around and play it for days to make sure it has no bugs. After all, tons of games on Nintendo systems have had bugs and some were even honestly and truly broken--and I don't mean the "it has a lot of glitches" that many players on these forums think means broken.


When Sony/MS bribes & moneyhats  & pay the marketing of said 3rd parties, we can say they "spoil" them.

Back when NIntendo had the "Seal of Quality" 3rd party games were of much higher standart & has much less bugs.

No game can be 100% exempt of bugs but some are more dedicated at selling quality products than others.

" After all, tons of games on Nintendo systems have had bugs and some were even honestly and truly broken", I am yet to play these "truly broken" games you speak of... maybe you forget to end your sentence with /s



https://www.youtube.com/watch?v=n29CicBxZuw

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Game_God said:
They were crying over Nintendo iron fist rules (Nintendo controlled the output of titles per year & their quality) back in the day, they left for Sony which let them do as they want, Nintendo had the "Seal of Quality" & it meant something when a game had that seal, now most games games deserve a "Seal of Crappy".
Fortunately when I see a game with Nintendo on it, I know it means quality!


Are you kidding me?



While I agree that QA has got to improve, I don't feel its just a third party problem. Cause even their first party studios have problems too.

On the flip side, what are we comparing their games to? Nintendo? While no one may be saying it, I feel Nintendo games simply aren't as technically demanding or complicated as the games we see on the PS4/XB1. Simply put, Nintendo games are easier to make and generally have fewer moving parts.

I'll emphasize, I'm saying Nintendo games are generally more straight forward and easier design wise, not saying they are less fun before some people lynch me.



Its an interesting point. I for one hated Destiny and Watch Dogs and have every reason to believe that they games dismal piss poor content is because Sony urged Acti/Ubi to rush them out the gate in time for the bundles. The consumers lapped it up though so its going to happen again.

I doubt the same happened with Assassins Creed Unity though and they always are launched in Q4 and Ubisoft are solely to blame.