S.T.A.G.E. said:
Zanten said: Behold my glorious return! xP SO much busy been keeping me from the site. Anyway, on this subject, given Insomniac was specifically looking to hold onto the IP, they might not be open to having it become a de facto exclusive anyway. (Assuming other publishers have now begun to express interest in taking them on, and can't see why they wouldn't.) Now, of course, there's always the 'Make Them An Offer Too Good To Refuse' option, but Insomniac's preferences might make the wheelbarrow of money/incentives required to seal the deal significantly larger than the IP is actually worth, too large for Microsoft to consider 'worth it,' in terms of cost vs. reward. The level of cost that they're willing to endure to secure the IP might come down to how solid they consider their future lineup of exclusives to be; the more confident Microsoft is that they have a good quantity of quality content, the less they'll probably stretch themselves trying to lock down this one property. |
Exactly my point. This brings me back to the fact that MS had an exclusives drought after the third parties they were paying for games went multiplat last gen. Microsoft moreso than Sony relies on sequels to keep interest in their console.
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Aye, but again, it does come down to what Insomniac's 'price' would be; the less inclined they are to settle for a more locked-in exclusivity, the higher that price is going to get. I've no doubt that Microsoft would be very interested in keeping the title, (and any others they can,) locked down to bolster their exclusive offerings, but how much they're willing to spend on this IP vs how much Insomniac will accept is another matter. Despite Microsoft's significant financial clout, there does seem to be a limit to their willingness to spend; their last major thing was Minecraft, and by the way they're treating the property- as a moneymaker rather than an exclusive franchise- they seem to be investing that 2 billion with the expectation of making even more back. They got Titanfall exclusivity, but only sort of, as the 360 version and PC version likely did limit its power as a 'system seller...' but making it an 'Xbox One ONLY' title would likely have cost them a lot more than they were willing to pay.
By that same token, I'm sure that EA has a price for which they'd make Titanfall 2 an Xbox One exclusive. However, given that would mean putting the title on the smaller install base, and would probably not endear EA to Sony in any way, that price is likely astrononomically high, especially if previous gen gets cut out for the sequel. It's one of the disadvantages when you don't have a sales lead in the largest market, and are lagging behind in most of the others to boot. xP Getting exclusivity on a property might cost you a premium, because it takes more money/incentives up front to counteract 'the other guy's' larger market and sales potential.
Anyway, not discounting this as a possibility. Just saying that it comes down to whether Insomniac and Microsoft can agree on a price, and any such deal would likely favor Insomniac considerably.
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