GribbleGrunger said:
L.A Noire doesn't even come close and neither does Bioshock Infinite. They're infantile compared to TLOU. I can't explain it. Either you get it or you don't. It's a dangerous area of debate and I don't really want to express it frankly. It's best to go out there and read what others have said about what makes it great so you don't take it too personally. Try these for starters: |
The question of something being revolutionary is not one of quality; in fact, the revolutionary ones usually are overshadowed by their successors who do it better. TLOU can be better than what came before without being noticeably different in a way that is revolutionary. The problem here is that the very word revolutionary has become synonymous with "better" and therefore everyone slaps it on the game they like the most. The stuff you are talking about is great, but they are simply advancements of what has already been done by other games, not revolutionary in the actual sense of the word. It has better writing, better animations, better mechanics, etc, but not revolutionary.
I mean, that first video is really just discussing the writing and the execution of such, a philosophical interpretive exercise that I am very familiar with as it is in my area of actual study. But that still has little to do with revolutionary game development; doesn't even represent qualities accomplishable only in the interactive media that is video games.
It's exceptional at doing what has been done, not doing something inherently new. You love TLOU, I get that, but such gnostic praise as "you get it or you don't" like there's some inexpressible special essence that makes it superior to everything does a disservice to what it actually is by setting standards too high in the minds of those listening.










