By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo - Retro basicly just comfirmed a new game announcement coming soon!

I hope is something enough good to make me interested in them again.



Proud to be the first cool Nintendo fan ever

Number ONE Zelda fan in the Universe

DKCTF didn't move consoles

Prediction: No Zelda HD for Wii U, quietly moved to the succesor

Predictions for Nintendo NX and Mobile


Around the Network

Given the cancellation of the 3DS Metroid, I would imagine the project was moved to an HD release aka a WiiU title. (And that was why it was canceled in the first place.)

Retro is quite good at that...



Love the spin. Retro Studios just responded to a facebook comment that their site will be updated in 2015. Somehow that means we will get a game announcement soon?

Lmao.



NathanVS said:

@Curl 6 ''backlash we already saw over Tropical Freeze, their image would suffer quite a bit more from committing Retro to Diddy Kong Racing.'' That is my problem. Let's say I worked at a game studio, and we are all wanting to develop this one game. We are very passionate about it. However, gamers are desperately wanting something different or, in case of Metroid, a project we've already done before. Are we going to choose to do something that we're passionate about, or do we make a game that everbody else want us to make? It would be smart to do the latter from a business stand point, but we have already set our ambitions to something we, the studio, want to make. Do we give up and be force to make a game that we don't really care about? Creative freedom, or supply and demand? May I remind you guys that we are a very vocal minority so our demands isn't very high like some might have you to believe.

This is hypothetical situation, of course. We don't know how much freedom Retro has, but the point still stands. I know you are thinking what is best for the company, but it is all a matter of conjecture.

Retro already made the game they wanted but the broader audience didn't; Tropical Freeze.

Given Nintendo's situation, it would be wise for their next project to be more in line with consumer demand.

Sadly, gaming is a business, and Nintendo aren't doing so great at it recently. They need all the help they can get.



You're right. We don't need Diddy Kong Racing or F-Zero. We already have Mario Kart 8 and Sonic. We don't need Metroid because we already have a buttload of Metroidvania games on U. We don't need a survival horror game; we already have Zombi U and Fatal Frame. We don't need adventure games because we have Zelda and Xenoblade X. We don't need action games because we have Bayonetta 2 and Devil's Third. We don't need shooters because we have WatchDogs and Call of Duty Ghosts. I have seen the light.

If you can't see how any of that is flawed, then the discussion cannot go any further. And by the way, DKCTF sold more than any dark and brooding game on the Wii U counting the mainstream Call of Duty (on Wii U). It would make much more sense to make DKR2 so it can ride off of the success of MK8 especially if it has amiibo support. It's been done on the 64; I don't see why they can't try again. It's the type of game that will appeal to the casual gamer and even the non-insecure hardcore gamer from the 64 era. You can argue about how it's a different market now, but I don't see the harm in trying. You keep saying they need to appeal to the other crowd because the market says so, but I have already given you irrefutable proof that type of method doesn't work for Nintendo.

There isn't much to be said. All in all, this whole affair was silly to begin with because the game probably doesn't even exist.



Around the Network
NathanVS said:
You're right. We don't need Diddy Kong Racing or F-Zero. We already have Mario Kart 8 and Sonic. We don't need Metroid because we already have a buttload of Metroidvania games on U. We don't need a survival horror game; we already have Zombi U and Fatal Frame. We don't need adventure games because we have Zelda and Xenoblade X. We don't need action games because we have Bayonetta 2 and Devil's Third. We don't need shooters because we have WatchDogs and Call of Duty Ghosts. I have seen the light.

If you can't see how any of that is flawed, then the discussion cannot go any further. And by the way, DKCTF sold more than any dark and brooding game on the Wii U counting the mainstream Call of Duty (on Wii U). It would make much more sense to make DKR2 so it can ride off of the success of MK8 especially if it has amiibo support. It's been done on the 64; I don't see why they can't try again. It's the type of game that will appeal to the casual gamer and even the non-insecure hardcore gamer from the 64 era. You can argue about how it's a different market now, but I don't see the harm in trying. You keep saying they need to appeal to the other crowd because the market says so, but I have already given you irrefutable proof that type of method doesn't work for Nintendo.

There isn't much to be said. All in all, this whole affair was silly to begin with because the game probably doesn't even exist.

There's no demand for more Kart racers on Wii U. It's not a genre that supports an abundance of games, as seen in the hardly stellar sales of its few competitors. That crowd will, for the most part, just buy MK8 and leave it at that, just like they bought New Super Mario Bros U but not Tropical Freeze.

ZombiU wasn't accessible or acclaimed enough to sell, COD had a loyal fanbase on other consoles, neither are proof at all that there's no market for a "darker" game on Wii U. On Wii, Nintendo understood this, at least in the early years, using games like Twilight Princess and Metroid Prime 3 to gain hardcore cred.

Sure, on Wii U they've courted Bayonetta 2 and Devil's Third, much like they courted Monster Hunter Tri and Goldeneye 007 last gen, but Bayonetta 2 and Devil's Third are cult games, they wouldn't sell millions on any system.



Okay you want an ambitious game, but if its too niche it's not good enough? You are extremely hard to please then. I feel very sorry for Retro. Damned if you do, damned if you don't.

''neither are proof at all that there's no market for a "darker" game on Wii U.'' Yes there is. Not a lot of people bought them. You are contradicting yourself. I've given examples of both mainstream and niche appeal of dark games that didn't sell well, but that isn't good enough.

Metroid is as niche as it comes. People demanded for Bayonetta 2 as well. Let this comparison sink in. Bayonetta 2 was exclusive to Wii U, they should have attracted them by then. But despite the uniqueness of this series, it is too niche to be considered? That is fail logic.

''no demand for more Kart racers on Wii U. It's not a genre that supports an abundance of games.'' An ambitious undertaking. Perfect for Retro.

I'm just wasting my time here. Good luck with having your ambitious game from Retro that may or may not be good enough for you because it will be more than likely be too niche like Metroid. Goodbye.



NathanVS said:
Okay you want an ambitious game, but if its too niche it's not good enough? You are extremely hard to please then. I feel very sorry for Retro. Damned if you do, damned if you don't.

''neither are proof at all that there's no market for a "darker" game on Wii U.'' Yes there is. Not a lot of people bought them. You are contradicting yourself. I've given examples of both mainstream and niche appeal of dark games that didn't sell well, but that isn't good enough.

Metroid is as niche as it comes. People demanded for Bayonetta 2 as well. Let this comparison sink in. Bayonetta 2 was exclusive to Wii U, they should have attracted them by then. But despite the uniqueness of this series, it is too niche to be considered? That is fail logic.

''no demand for more Kart racers on Wii U. It's not a genre that supports an abundance of games.'' An ambitious undertaking. Perfect for Retro.

I'm just wasting my time here. Good luck with having your ambitious game from Retro that may or may not be good enough for you because it will be more than likely be too niche like Metroid. Goodbye.

Again, you keep talking like this is about what I want. It isn't. It's about business. And you're projecting; I never said I wanted Metroid.

There are very obvious reasons why COD and ZombiU didn't sell great on Wii U. Reasons that do not apply to all darker games. I have not contradicted myself. 



I agree with curl-6 on this; there aren't just "dark/mature" and "non-dark/non-mature" games. There are specific reasons why things like Bayonetta 2 or ZombiU aren't big sellers (though they're not doing badly); like curl-6 said, they're niche titles. Platinum have done similar games on Sony and Microsoft consoles and they generally haven't sold that much there, either. Those kind of games are very stylised and, sad as it is, the biggest selling games aren't usually that eccentric.

As for something like CoD, I think there's too much brand association with Xbox and PlayStation. Most of the people who care about something like CoD already have it for another console. Same probably goes for the FPS genre in general; people would already be buying XO or PS4 if they want shooters.

If Nintendo put Retro on something to fill a similar kind of category to a Zelda or AssCreed, though - something which is perceived as "mature" by the half-witted mass market that cares deeply about such things, while still being reasonably classic in its artistic direction - then it could be a big seller.



Super Metroid Racing. - You play as Metroids, tap A to go, online only.