prinz_valium said:
torok said:
prinz_valium said:
no. the cpu is weak and a bottle neck rest is fine
i dont get, why the clock is just 1.6ghz and 1.75 at xb1
just make it 2 - 2.2ghz and it would fit so much better. no bottle neck any more..
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Check your tech knowledge. Every system has a a bottleneck. If you beef up the CPU, then you will have a memory or GPU bottleneck and so on.
Until now, the CPU looks adequate. Mantle showed us that beefy CPUs are really only important when dealing with DirectX.
And don't use AC Unity as an example. The game needs a beastly CPU on PC and demands a GTX 680 as minimum. That things is just a disaster.
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why not? (1)i really, really hope, we will see better tech, more improments and more demanding games later this gen. if all stops now. and ai + npc density is always one part of games, that lack since years...
(2)this 1.6ghz cpu will proabably be a horrible bottleneck later. only way is to let ur gpu calculate things. but if u do that, u cant that gpu ressources for other stuff. but this is all known alreday. consoles are weak especially this new gen. if u dont mind to have the best grafphics and games, its fine ofc
Puppyroach said: Wasn´t the PS3 and 360 way more balanced for their time and actually really good consoles compared to computers then? |
at least they were way more powerful compared to the high end pcs of the same time
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I think you are making a much bigger deal of the whole CPU thing than is really called for.
XB1 is 1.75ghz, PS4 is 1.6ghz. The XB1 CPU is just like 10-12% faster than the PS4 CPU. I strongly doubt that with all things considered, every other way the PS4 spend can spend less CPU time (think faster memory) or spend more cpu time (faster GPU) that the 10% CPU advantage the XB1 has over the PS4 makes any kinda real world difference.
Especially if the only game that suggest such a bottleneck is ACU. That game is just an unoptimized mess plain and simple. To take it as anything more than that would be simply reaching.
And there are two thing you said that I find very puzzling (marked them out for you). Both suggest that you either completely are oblivious to how every single console ever made in history grows over time or you are just purposefully being blind to it. For the first thing all I will say is, don't worry... the games we see on these consoles in the next 3 years will put everything we are seeing on them today to shame. For the second, all I will say is pls get serious. First off thats not how GPU compute (on the PS4 works) and secondly, you are (again) making too much of a big deal with the whole CPU thingy.