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Forums - Gaming - Could the order 1886 become the game we deserve but don't need right now

 

How will the order be reviewed

Due to the flaws described in the thread -80 21 16.94%
 
-80 due to the game being crap 39 31.45%
 
Reviewers are objective s... 19 15.32%
 
It's a major exclusive s... 9 7.26%
 
The game looks good I wou... 35 28.23%
 
Total:123

I can't stand open world games on the dulliness of their chore based gameplay.

People that complain about linearity must hate books, they must think "why can't I start in chapter 10, then read 3 and then 17... Who is this writer to tell me how I should read"... Same for TV shows, probably Just watch those boring self-contained episodes series.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

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Qwark said:

The latest trends in gameland seems to be that all lineair games should be thrown in the garbage bin


This must be why TLoU reviewed so well?

I think the whole "open world" vs "cinematic world" has been overblown by PR agencies promoting games, Ubi has their recepy, they make open world by the numbers (I.E. they're all more or less reskinned games with the same content) and on the other end of the spectrum you have the SP campaign of titles like CoD (all of them) or Battlefield who are so very linear that there is no way a player may want to re-play them...

Some games are good as open world, so long as the structure and the narrative does not get overly dilluted... and others are better in a more linear fashion, as long as the "levels" or scenarios are not overly linear, TLoU and some Killzone:SF are great example of this, you can approach them differently depending on your play stile, this is what really matters... even then, a racing game or other 'skills' based game invite you to replay and learn the environment to perform better, they have to be linear by nature...

As much as I love the FarCry randomness I really like the linear games just as much, it really depends on the title... same with movies should we have only comedies? or can we have both comedies and drama because people like different things at different times?



Are people really comparing TO 1886 to Wolfenstein: TNO? Jeez, the world is not black and white it have a great amount of shades. The same goes for video game industry, Wolfenstein have objectively less linear gameplay than Order and they are 2 linear games by definition... There are differences among the linear games. The one is more linear than the other etc.



The Order's gameplay looks so linear that it looks like the game is holding your hand all the way through.



Doesn't matter how good of a third person shooter this is, critics have already made up their mind. All the anti hype this game has been receiving from the gaming community, it's going to get shit all over. 



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PEEPer0nni said:
Are people really comparing TO 1886 to Wolfenstein: TNO? Jeez, the world is not black and white it have a great amount of shades. The same goes for video game industry, Wolfenstein have objectively less linear gameplay than Order and they are 2 linear games by definition... There are differences among the linear games. The one is more linear than the other etc.


you should hold that notion of not black and white and judge the game when you actually play it, how would that looks like?



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

I hate the idea of playing a movie. It does look good in the graphics department, it just need to play as good as it looks



GTAexpert said:

That only happens with Nintendo games though. Reviewers have a different standard of reviewing Sony's games.

Nintendo doesn't release outright broken games, as per your Driveclub note.

If you think that critics aren't hyper-critical of anything from EAD then you're fooling yourself. They are the best of the best in the world, people will scrutinize their products to an exceptional degree because there is already an expectation of a solid, polished game.



KLXVER said:
I think it will be like most Sony games for me. Really great, but only worth beating once.


If it's as good as the Uncharted games, then it should have good sales. If I'm right, the OP's main point is that it isn't likely to sell well even if it's a good game. We've seen too little though. If it's as good as Resident Evil Revelations, then its worth a purchase, unless the consumer doesn't like the genre.



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