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Forums - Nintendo - Can anyone say to me why nintendo shos us a grpahic and than they use another in ZELDA U??

curl-6 said:
Because Eiji Aonuma has a fetish for toon shading and is in denial about the fact that it's not what the market wants.


Bingo.......nothing else to say other than his other fetish for puzzle elements.



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Red4ADevil said:
curl-6 said:
Because Eiji Aonuma has a fetish for toon shading and is in denial about the fact that it's not what the market wants.


Bingo.......nothing else to say other than his other fetish for puzzle elements.


Blame Aonuma for not wanting to make other clones of OOT.

Let Zelda to the fans, I don't want the serie to be ruined by the CoD, Skyrim, Assassin Creed players who cry for photorealistic graphs.



Lucas-Rio said:
Norris2k said:
Podings said:


One is a tech demo to show off the power of hardware, the other is an actual game.

Anyone getting hyped for a game looking like the tech demo does so at their own expense.

Actively spreading the notion that Nintendo are "hyping" one game but "changing" it to look like something else is simply bad form though, as they are doing nothing of the sort.

Not to tell that someone is right to base his expectations on a tech demo, but what is wrong with Nintendo to show that "we now have the power to deliver an high quality and realistic graphics in HD for Zelda" and deliver a totally different, cartoonish zelda... again ?

 

Twilight Princess is the best seller of the Zelda Franchise. Mainly because it was also released when the Wii was at his peak.

But it is also a much inferior game compared to Skyward Sword, in almost every way. I'd rather have an inspired game with a unique world rather than an OOT clone.

THANK YOU for posting the absolute FUCKING TRUTH. I know about opinions and all, but I just dont understand how anyone could prefer Twilight Princess to Skyward Sword.



Aonuma is not capable of developing a Zelda game with the graphics of the tech demo.



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curl-6 said:
Because Eiji Aonuma has a fetish for toon shading and is in denial about the fact that it's not what the market wants.

Well, I like the style shown for Zelda U, but probably I'm no market. Borderlands with toon shading also wasn't bought by anyone ...



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curl-6 said:

Zelda U will be a fantastic game, of that I am confident. But in my assessment it was a commercial mistake not to go with the more marketable darker style of the tech demo.

Fits the WiiU perfectly =P  =(



It's sad people are more talking about the marketing potential of a graphic style rather than on the feeling the game will create with its own unique world.



ktay95 said:
curl-6 said:
 

Zelda U will be a fantastic game, of that I am confident. But in my assessment it was a commercial mistake not to go with the more marketable darker style of the tech demo.

Fits the WiiU perfectly =P  =(

Toonish looks are not impossible to market.  Look at Borderlands; it's just as cartoony, it just has black outlines and a darker color palette.  With the right marketing campaign, Legend of Zelda for Wii U could easily be a big success.  And it's also worth noting that majority of responses to this Zelda have been positive, not negative.  Compare this to Wind Waker, where everyone had an absolute kanipshin the moment the first images appeared and things look a lot better for Zelda U. 



Lucas-Rio said:
It's sad people are more talking about the marketing potential of a graphic style rather than on the feeling the game will create with its own unique world.

A game can have a unique world even with realistic graphics.



GTAexpert said:
Lucas-Rio said:
It's sad people are more talking about the marketing potential of a graphic style rather than on the feeling the game will create with its own unique world.

A game can have a unique world even with realistic graphics.


From what I have seen, no.