Ka-pi96 said:
Actually... I read the review rather than just looking at the number. And the things brough up in it do sound like very good points.
It makes it sound like a very good game to start off with, but that seems to drag on way longer than it should and gets a little boring by the end. The comments about how hard hard difficulty is also don't sound good. Hard games can be good, but it sounds like the game is just unfairly hard with overpowered enemies.
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You don't have to play it on hard. Some of the things he said don't ring true either. He mentions that even when he was hiding in a locker, he still got caught, while Jim Sterling pointed out that even when you're hiding, you have to be careful when using the radar because the sound can attract the alien if it's close by. My guess is that Ryan used the radar too much while in that locker. His accusation of it being 'too long' sounds more like his own lack of patience and if you have a lack of patience, stealth games are not for you. To call the AI 'unpredictable' is to call something all developers are striving for, a bad thing. Interestingly he's now changed it to 'frunstrating AI'. Funny that, sisn't it. IGN is so far out of whack with some of the better reviews that I simply have to think Ryan is into shooters. He'll give HALO a good score though.