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Forums - Gaming Discussion - Dev: "The Witcher 3 will likely not hit 1080p on consoles."

 

Which would you prefer?

1080p with some less effects / lower textures 22 11.89%
 
Best textures , effects, ... 110 59.46%
 
Doesn't matter getting it on PC 52 28.11%
 
Total:184
jlmurph2 said:


No it would be idiotic as always. Since no one seems to understand what the parity clause actually means. 

That's the parity clause that is for games required to be released on the Xbox One at the same time as any other console excluding PC with the same amount of in game content on disc.  But people can even get around that parity clause what with Microsoft still allowing certain high selling games to make their way on the system regardless.

There's really no graphics parity clause that we know of, but developers do want to stay in Microsoft's good graces.  It does suck though that they're giving Microsoft special treatment when some developers had no problem pushing out shoddy ports on the PS3.





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Zekkyou said:
jlmurph2 said:
Playstation_prophet said:


And it would be justified


No it would be idiotic as always. Since no one seems to understand what the parity clause actually means. 

It's true that most people don't understand what the actual parity clause is, but they're certainly justified in complaining about MS potentially holding back the experience of other platforms so as to avoid their product appearing inadequate.

We already know that MS have been actively pushing/helping developers to hit 1080p, which confirms its something they take seriously, and we also know that TW3 was previously closer to achieve its 1080p goal on the PS4 than on the X1. For both versions to suddenly release at parity would certainly be curious ^^


We know that MS released a new SKU that they actively wanted devs to use to get their game to 1080p because why not if the extra performance is available for a game that's almost there? What would that have to do with PS4 not getting to 1080p? Everyone knows how big and demanding The Witcher is so you should just wait and see what happens. Not even a few months ago people were prepared for 900p PS4 720p Xbox One. Now that they might both be 900p what's the problem? If they can't hit it then fine, no need to throw around blame just because it didn't get that "magic number". Either deal with it or get it on PC.



kupomogli said:
jlmurph2 said:


No it would be idiotic as always. Since no one seems to understand what the parity clause actually means. 

That's the parity clause that is for games required to be released on the Xbox One at the same time as any other console excluding PC with the same amount of in game content on disc.  But people can even get around that parity clause what with Microsoft still allowing certain high selling games to make their way on the system regardless.

There's really no graphics parity clause that we know of, but developers do want to stay in Microsoft's good graces.  It does suck though that they're giving Microsoft special treatment when some developers had no problem pushing out shoddy ports on the PS3.



Is helping a developer "special treatment" for MS? If Sony wanted the devs last gen to get the full potential of Cell then they should have helped them like MS is doing.



Raziel123 said:
not surprising
getting it on PC

Did you just now decide to get the PC version? because PC was always going to look miles better than PS4 anyway. 



Fucking pathetic, and gross.



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NobleTeam360 said:
Raziel123 said:
not surprising
getting it on PC

Did you just now decide to get the PC version? 


no



jlmurph2 said:
Playstation_prophet said:
DakonBlackblade said:
If this comes out under 1080 p on PS4 and with the exact same resolution as XOne there will be so much parity clause beeing shoutted around...


And it would be justified


No it would be idiotic as always. Since no one seems to understand what the parity clause actually means. 

Multiple devs have confirmed the parity clause exists. What don't you understand? If Witcher 3 doesn't achieve 1080p, it was held back by a) money b) parity clause.

Devs aren't having trouble acheiving 1080p on PS4. This is the facts. A dev that Microsoft has had in it's pocket before claiming 1080p can't be done on PS4 or Xbox One when 99% of games are 1080p on PS4. Does that sound a little strange or do you have an agenda?



Playstation_prophet said:
jlmurph2 said:


No it would be idiotic as always. Since no one seems to understand what the parity clause actually means. 

Multiple devs have confirmed the parity clause exists. What don't you understand? If Witcher 3 doesn't achieve 1080p, it was held back by a) money b) parity clause.

Devs aren't having trouble acheiving 1080p on PS4. This is the facts. A dev that Microsoft has had in it's pocket before claiming 1080p can't be done on PS4 or Xbox One when 99% of games are 1080p on PS4. Does that sound a little strange or do you have an agenda?


Hahaha wow. Show me one link that confirms that the parity clause has ANYTHING to do with graphics.



ErwinMoC said:
Fucking pathetic, and gross.


How so? There will be many games that wont hit 1080p on any console this gen.

witcher 3 is more ambitious technically than any PS4 / X1 title released so far. it was always going to be a challenge getting it to 1080p



jlmurph2 said:
Zekkyou said:

It's true that most people don't understand what the actual parity clause is, but they're certainly justified in complaining about MS potentially holding back the experience of other platforms so as to avoid their product appearing inadequate.

We already know that MS have been actively pushing/helping developers to hit 1080p, which confirms its something they take seriously, and we also know that TW3 was previously closer to achieve its 1080p goal on the PS4 than on the X1. For both versions to suddenly release at parity would certainly be curious ^^


We know that MS released a new SKU that they actively wanted devs to use to get their game to 1080p because why not if the extra performance is available for a game that's almost there? What would that have to do with PS4 not getting to 1080p? Everyone knows how big and demanding The Witcher is so you should just wait and see what happens. Not even a few months ago people were prepared for 900p PS4 720p Xbox One. Now that they might both be 900p what's the problem? If they can't hit it then fine, no need to throw around blame just because it didn't get that "magic number". Either deal with it or get it on PC.

The new SKU was a nice addition, but it alone doesn't account for the 44% resolution boost to both D3 and Destiny. That's irrelevant though, the fact of the matter is that MS have been sending out people/teams to help developers achieve 1080p. It obviously matters to them. Enough to force the downgrading of other versions? Who knows.

We know for a fact that the PS4 version was coming along better than the X1 version (despite the developer having more experience with DX). If the final products hits parity then we also know for a fact that they took away development time from the PS4 version in favor of helping out the X1 version.

I don't really care if it's directly MS's doing or the developers; i don't think it's right for PS gamers to receive a lesser product simply because the developer feels the need to work harder to make the most out of MS choosing cheap(er) hardware. They should treat both versions equally in their development time and effort (within reason).

That's how multiplats were treated last gen and i defended it. It was Sony's fault for choosing over complicated hardware, and for failing to provide better development tools for several years. Likewise it's MS's fault for choosing a relatively crappy GPU and a more complex RAM set up.

People have just as much a right to call MS out on it based on their perception of the evidence as you do to say they aren't responsible. Both parties are justified in their claims, and both are hypocrites if they claim the other to be unreasonable/wrong.