Not shocking but I'm still getting it for PS4.
Which would you prefer? | |||
| 1080p with some less effects / lower textures | 22 | 11.89% | |
| Best textures , effects, ... | 110 | 59.46% | |
| Doesn't matter getting it on PC | 52 | 28.11% | |
| Total: | 184 | ||
Not shocking but I'm still getting it for PS4.
VanceIX said:
Please Google what the parity clause actually is -_- |
Predictions for end of 2014 HW sales:
PS4: 17m XB1: 10m WiiU: 10m Vita: 10m
Every game can get 1080p on Xbox One and PS4 but it takes time.
Swear to god it's like people forget that games have budgets. If they spent more time on the game it can get 1080p but that means more money.

"There is only one race, the pathetic begging race"
Aerys said:
No need but i advice you to google common sense, they are partner |
*Looks at Call of Duty Ghosts and Battlefield 4*
What does being marketing partners have to do with resolution?
jlmurph2 said:
|
Who is this so called "you guys" all i see people saying is that the power gap between ps4 and Xb one is enough to be able to say, when it comes to multiplats, "anything you can do I can do better." If the xb one version of a game can do 900p then the PS4 version can certainly do 900+Ap and A>1. And if the xb one version can do 1080p 30fps then PS4 can certainly do 1080p 30+Bfps and B>1.
There may be legit practical reasons for parity such as there is no point making one version 40fps and the other 30fps. But if the capacity exists to have one version hit the standard performance benchmarks but the other can't then devs should not be downgrading the performance of one version so that both have the same performance specs on the game case.
Is it possible for W3 to be 1080p on PS4? I don't know. But I do know that if Xb one can hit 900p at a solid 30fps then for sure PS4 can put out a better resolution with the same solid fps. And quite possibly that could be 1080p. If Xb one can only manage variable 30fps then maybe PS4 can't hit 1080p with a reliable enough fps. I doubt we'll get a truly straight answer out of the dev, because they can't give a straight answer without acknowledging that PS4 has better hardware.
“The fundamental cause of the trouble is that in the modern world the stupid are cocksure while the intelligent are full of doubt.” - Bertrand Russell
"When the power of love overcomes the love of power, the world will know peace."
Jimi Hendrix
jlmurph2 said:
What does being marketing partners have to do with resolution? |
Like CDProjeckt said, when you have a partner, you dont want to frustrate him.
Now the resolutiongate became so important, it's easy to think why the 2 versions are equal if they are, despite these developers being really good.
Like Binary explained you.
Predictions for end of 2014 HW sales:
PS4: 17m XB1: 10m WiiU: 10m Vita: 10m
Aerys said:
Like CDProjeckt said, when you have a partner, you dont want to frustrate him. Now the resolutiongate became so important, it's easy to think why the 2 versions are equal if they are, despite these developers being really good. Like Binary explained you. |
So you actually believe Sony is allowing devs to downgrade a game because MS said so? And why bring up a clause that has absolutely nothing to do with resolution. Everytime someone does it it makes them look ignorant and their posts pointless.
SUCH TRANSPARANCY RITE GUYS?!
In this day and age, with the Internet, ignorance is a choice! And they're still choosing Ignorance! - Dr. Filthy Frank


Aww that sucks. Oh well, I'm sure it will still look great.
| Ali_16x said: Every game can get 1080p on Xbox One and PS4 but it takes time. |
it's also a price of multiplatform development, they'll never squeeze as much out of these systems as exclusives. always been that way
Question is, how much will I have to tone down to get it to run 1080p/60fps on my PC...
witcher 2 wasn't all that well optimized