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Forums - Gaming - How microsoft plan to stealthily bring back Always Online

phaedruss said:
I find it ironic how people who are online all day complain about something being online all the time.

 

Think about people other than you. You realise millions of people who play consoles dont have a constant internet connection at all times, with decent speed and no blackout moments?



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Puppyroach said:

This is what fascinates me, since it is Sony who are starting a full-on streaming service. Then people on this thread say "Yes, but they use PS3´s for that service" as if Sony would stop their devlopment of streaming service the moment PS Now started. MS are honest about where they see the future. Sony agrees with them, they are just making the smart move of not telling everyone, but instead release PS Now.

Why is this so hard to understand?????

Streaming a game off the cloud is different from needing the cloud to run the games that you have in your house and have paid for.

PSnow, is a service. You pay $4, $10, $20, monthly or whatever to have access to a game for a certain period of time. You do NOT own this game. You are paying to recieve a video feed of the game while its running off sony's servers. You do NOT need to own a console to even use this service, you can use it off a PS3, PSvita, PS4 or directly from a TV that has the streaming app built into it without the need for a console. Thats it.

What MS is doing, is making it such that games that you OWN. That you go into a store and BUY. That sits on a shelf in YOUR HOUSE. That belongs to YOU. Will not work on your XB1 cause your XB1 technically doesn't have everything it needs to run the game anymore. The game needs the cloud to run some parts of it. So no cloud/internet access. No game. Period.

A literal equivalent will be like saying, you go and buy your copy of (insert a game series you love here) so you can play that game on your (insert whichever console you have here), but when you get home you cannot play the game cause you aren't connected to the internet. And this is a single player game not multiplayer.



Raziel123 said:
gergroy said:


Why would it have to be ps4 games?  


Then what?


Well, lets trace this subject back to its origin, shall we?  Somebody said what is stopping sony from making a game exclusive to psnow.  Meaning that game would always need to be online in order to play it.  

You said not possible as it is ps3 infrastucture and all ps3 games are available at retail...

however, that does not stop new games from being made that are exclusive to the psnow program.  Just because it is starting out as a service for old ps3 games doesnt mean it will always be that way.  In fact, it is pretty much guaranteed that as time goes on they will upgrade their infrastructure and add more games that havent been on any sony console before.  

One even more likely example would be regional exclusive games being put on psnow.  If somebody doesnt want to pay the huge cost of importing a game, psnow would be their only option.  Which would require that game being always online.

The door is WIDE open for sony to use their cloud service to require online as well. 



Intrinsic said:
pbroy said:
Yeah, nobody gets what I'm saying. We are talking about Cloud here, not consoles. Cloud requires internet, regardless of what console it's on. The OP is talking about Cloud, then spins it into M$ DRM. I'll leave it at that.

M$ is still evil, regardless. I'm sorry if I offended any of you. I take back anything I said. Please don't kick me out of the Sony fan club.

Offend anyone? This kinda condescending behaviour is the only thing likely to offend anyone. What the OP is talking about is MS using this new "the cloud makes games better" crap as a trojan horse to still have every game that runs on the XB1 end up requiring an intenet connection to run. To still put gamers in a situation that if you do not sign into to the internet you cannot play your game. They could do ingenious things like run the games menus and lobbies all in the crowd so even if you aren't playing the game you could adust settings amd join rooms and only be required to boot the game when you want to start a game; sounds great on paper but its just another wy to get you connected to even play your games cause anything they can do in the cloud in relation to playing games can be done better with physical hardware connected to your TV. Which is what consoles are.

All this cloud talk is actual deliberate well orchestrated PR propaganda. They tried the something bold and new appraoch before and failed, now they are going the soften them up and get the gullible ones to champion our plans route. And its obvious that this new strategy of their is working.

I'm sorry that you really think this is a sony fan club thingy, like we are actually envious somehow of some sort of MS cloud feature. You are gravely mistaken, this is something that if MS is allowed to pull off will affect every single gamer eventually. And not in a god way.


My original reply was based on the silliness of the thread title and what became of the OP. So I guess a little bit of sarcasm was needed. Yes, I know what the OP was trying to say and spin. Always online for games is the way things are going. Sony is pushing hard on MMOs. M$ is doing, God knows what. Right now they are a mess. Keep changing shit up, but they are doing it because they are scared.







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gergroy said:
Dr.Henry_Killinger said:
gergroy said:

Yes, well, did you notice how i put cloud in quotes?  Still the idea they have been talking about is off loading processes, whether you use the term cloud or dedicated servers, they are talking about the same thing...

The only things that could be offloaded without being affected by latency are things that are neither essential nor process intensive, i.e those process being offloaded would have no substaintial benefit.

network connections can easily go up to a couple of seconds, when real-time rendering needs at least 1/15 per frame to achieve a non powerpoint framerate

Did you even look at what i was referencing?  Or is your mind just completely set in pessimistic mode on this subject?

Read your own article, they say it "could be" not it is Crackdown tech. Not to mention that demo was done interally, with a direct connection to MS's server farm.

You said they could use it to offload things for cool purposes, I refuted that doing that over the Cloud is ridiculously impractical. You respond with how offloading could still be done over some kind of networking, semantics aside. I counter that with how the only things that could be offloaded without a performance hit that makes it counterproductive, so its not substaintial. No pessimism here. Just realism.



In this day and age, with the Internet, ignorance is a choice! And they're still choosing Ignorance! - Dr. Filthy Frank

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Puppyroach said:
S.T.A.G.E. said:
Puppyroach said:
Well, isn't PS Now Sonys first step into this as well? Or do people actually think they don't want this future as well? Personally, I hope both companies go this route sooner rather than later.

Sony and Microsoft had both taken baby steps into using the cloud last gen with cloud saving. This gen Sony is still taking a step while Microsoft is taking a huge risk on the cloud as a whole. Sony is using it for their network and Microsoft is trying to sell the full power of the cloud on people, but so far its a failure. Hasn't been a full year though yet, so we'll see. We're almost there though.

This is what fascinates me, since it is Sony who are starting a full-on streaming service. Then people on this thread say "Yes, but they use PS3´s for that service" as if Sony would stop their devlopment of streaming service the moment PS Now started. MS are honest about where they see the future. Sony agrees with them, they are just making the smart move of not telling everyone, but instead release PS Now.


Microsoft doesn't fully understand yet how the console realm works. Sony does. They know you have to work in steps and not force things into full on existence. It will bring about ridiculous charges and things of that ilk. Taking steps will save you money and also help the audience move along with you. You can force things onto the PC audeince because with the PC realm no one is created equal. If you dont want it you don't have to use it. If you put it on consoles since everyone is treated equally under a closed OS they could become victimized by said choies. PS Now is ready to release. Sony isn't going anywhere as far as Microsoft is with the cloud. Microsoft is selling a promise they haven't revealed much of anything for just yet.



prayformojo said:
BigT said:
The blind faithful are very entertaining. Microsoft is extremely thankful for your blind loyalty and you will all be rewarded with a brick that doesn't play any games in 5 years.


This is what I see happening. I see Sony and MS going this route, failing and then console gaming just dying out. Console gamers certainly aren't going to just jump on board and change like so many people think. Instead, it's just going to kill it.

 

This has a very real chance of happening. Plus the fragile AAA environment will likely lead to a million studios closing too.



sales2099 said:
I guess Sony will have to do always online first, since gamers love them regardless and therefore it will be adopted with open arms.

THEN MS can do it themselves ;)

That is what I was thinking as I read all of these comments.  Most of the commenters don't mind it if "evil" Microsoft doesn't talk about it first.  What they really want is Sony to copywright it so that they can get paid by everyone to use the idea.  That i one way for Sony to stay in business long term!

Obviously, Sony has already adopted the idea of DRM by providing PSPlus and eventually PSnow.  Anything that requires you to have an internet connection and log into is DRM.  That's the whole point.

People saying that Sony doesn't do DRM are just not understanding what it is to begin with.



It is near the end of the end....

Dr.Henry_Killinger said:
gergroy said:

Did you even look at what i was referencing?  Or is your mind just completely set in pessimistic mode on this subject?

Read your own article, they say it "could be" not it is Crackdown tech. Not to mention that demo was done interally, with a direct connection to MS's server farm.

You said they could use it to offload things for cool purposes, I refuted that doing that over the Cloud is ridiculously impractical. You respond with how offloading could still be done over some kind of networking, semantics aside. I counter that with how the only things that could be offloaded without a performance hit that makes it counterproductive, so its not substaintial. No pessimism here. Just realism.

"Read your own article, they say "could be" not is Crackdown tech."

huh?  Did you skip this part?

Yes,”Spencer said, “build demo was early Crackdown work.” 

Now, obviously that doesnt mean that the final game will have this tech in it, but it is from crackdown.  So they are obviously playing around with the idea. 

This whole argument, and your attitude on the subject, just seem silly to me.  We are sitting here looking at video proof of how this kind of technology can be utilized and you are still saying it isnt possible. 



gergroy said:

Honestly, i wouldnt even notice if they did something like that.  My consoles have been always online since the start of last generation.  I wouldnt care at all, especially if the games get a positive benefit in performance because of it.  I definitely dont see it as something get all riled up about.

Microsoft is banking on exactly what you have just said. As I also wouldn't notice it either. I am always connected anyways. But this will end up affecting people who buy used games. I don't buy used, hell I only buy digitally now. But that shouldn't make me ignorant to what this could end up doing to everyone else that isn't like me. cause where this will end up is that if someone buys used, you will have to seperately buy a game server pass or some shit like that. And we are right back where MS wanted us all along. And more disturbing is that since this will pretty much mean that used games or piracy becomes obsolete, everyone else will follow suit. And gone will be the days when you could just play a game without an internet connection. 

In a grand scheme of things, this isn't god for gamers, great for platform holders and publishers though.