1) It isn't a simple port, and that is obvious if you would spend 5 minutes looking it up.
2) The leap between Halo 2 -> Halo 2 HD will be a bigger leap than TLoU -> TLoU:R. Duh, Halo 2 is a 2 generation old game.
3) Halo 2 HD coming from an older game means it should be easier to pull off in 1080p than a more modern game (Once again TLoU is getting fully remastered as well).
4) Having the extra engine buffer is a joke of an excuse. A game that old takes up less than 10MB of that buffer. It is pathetic if they can't pull it off.
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1) as i said,, i yet to see any difference based on what they have shown so far since the game is coming very soon. not a single gameplay footage have been shown to show the supposive difference. Usually when a game company have yet to show footage of a game that is releasing in a few weeks ,, is a bad sign meaning the differene is tiny. .
2) i wasn' talking that difference. i was referring to the fact that halo 2 is completely remade including all its assets to make it look like an xbox one 1 game where as TLOU remastered edition will not look much better then the ps3 version. it certainly won't look like a ps4 game with ps4 like graphics as you have seen with KZ or even BF4.
3) & 4) And you are the guys working for 343 and know for a fact that its not the problem ? lol. You know ofr a fact that it takes less then 10mb? did you find such a link that proves it? I I knnow its stupid for 343 to use such engines. they could scrape the old one and use just the new one and i am sure if it used 1 engine much like TLOU is ,, the game can easily reach 1080p 60fps. PS : i would believe the experts over you :)