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1) It isn't a simple port, and that is obvious if you would spend 5 minutes looking it up.

2) The leap between Halo 2 -> Halo 2 HD will be a bigger leap than TLoU -> TLoU:R.  Duh, Halo 2 is a 2 generation old game.

3) Halo 2 HD coming from an older game means it should be easier to pull off in 1080p than a more modern game (Once again TLoU is getting fully remastered as well).

4) Having the extra engine buffer is a joke of an excuse.  A game that old takes up less than 10MB of that buffer.  It is pathetic if they can't pull it off.


1) as i said,, i yet to see any difference based on what they have shown so far since the game is coming very soon. not a single gameplay footage have been shown to show the supposive difference. Usually when a game company have yet to show footage of a game that is releasing in a few weeks ,, is  a bad sign meaning the differene is tiny. .

2) i wasn' talking that difference. i was referring to the fact that halo 2 is completely remade including all its assets to make it look like an xbox one 1 game where as TLOU remastered edition will not look much better then the ps3 version. it certainly won't look like a ps4 game with ps4 like graphics as you have seen with KZ or even BF4. 

3)  & 4) And you are the guys working for 343 and know for a  fact that its not the problem ? lol.  You know ofr a fact  that it takes less then 10mb? did you find such a link that proves it? I   I knnow its stupid for 343 to use such engines. they could scrape the old one  and use just the new one and i am sure if it used 1 engine much like  TLOU is ,, the game can easily reach 1080p 60fps.  PS :  i  would believe the experts over you :)