RolStoppable said:
Faxanadu said:
I visited her. what does she tell me. GO FIND SOMEONE ELSE TO TALK TO!
Stupid chick.
And what does that one tell me? GO FIND SOMEONE ELSE TO TALK TO!
Bastard.
I have now crossed 50% of hyrule in finding people to talk to. The map feels now much smaller than in aLttp, where I spent ages fighting my way out of one castle, going through underground caverns etc.
And there was no one to talk to. now there is like hundreds of talky bastards around.
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Are you already at an age when Alzheimer starts to kick in?
In ALttP the priest tells you to go to Kakariko to talk to Sahasrahla. He isn't at home, so you actually have to ask around in the village until an NPC tells you to go the East Palace to meet Sahasrahla (who you are still supposed to talk to). You see, the same route is used in both games.
The start of the game is better in ALttP compared to ALBW (Hyrule Castle vs. blacksmith apprentice errand plus visiting Zelda), but from the priest/Zelda onwards, both games have identical pacing.
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Having found 5 of 7 sages, I have to say the game is really a lot of fun. Especially the dungeons are well done, if sometimes a bit short. However, I dont see the big difference between Lorule and the shadow world from the original that much. Also, some more changes to the overwold would have been nice - since there must be considerable time between the two games, some more drastic adjustments to the environment could have been interesting.
Overall a 9/10. Which is good, since the first 10 minutes got like a 5/10.