mZuzek said:
McDonaldsGuy said:
A lot of people agree with him to a certain extent. The last time a Zelda game got people super excited was 2006, nearly 10 years ago.
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A lot of people agree and a lot of people don't. I sure remember a lot of people being super excited for both the 2011 and 2013 Zeldas.
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The Wii U needs to start some fireworks soon. Mario Kart sparked something, but not enough.
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If you want a game that's gonna turn the Wii U into a huge success you're in for nothing. This console will never get past N64 numbers, in fact the current goal is probably to get to GCN level.
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During their presentation they should've came out guns-a-blazin with graphics that look like the 2012 demo, intense enemy battles, more examples of the map, amazing gameplay...
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Why is making a new Twilight Princess (in other words, a new new Ocarina of Time) coming out guns-a-blazin? I think if they had done that it would be just playing it safe with a very unremarkable, generic artstyle. Zelda games are not known for this. "More examples of the map" what is this even supposed to mean? Do you realize this game is at least 15 months away from being finished, right? Also, they did show intense enemy battles and amazing gameplay.
Voice acting. Did I just read... Voice acting? Seriously? No, not going to even argue about this.
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instead we got a large barren of nothing, an enemy I can't tell what it is doing, graphics that look like puke, and whatever gameplay.
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WHAT? We got a huge, amazing open-world just like fans have wanted for years, a very intriguing enemy that's unlike anything we've seen before, the most amazing graphics Nintendo has ever made and amazing gameplay.
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This is going to be another Super Mario 3D World unfortunately.
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Super Mario 3D World was brilliant.
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I don't know (but I probably do, just too lazy) how to split up quotes so I will number my responses:
1. Yes, a lot of people will be exicted for a Zelda game regardless but nothing will match the hype Twilight Princess had now for a while. Think of it this way - The Wind Waker HD hasn't hit 1 million. Ocarina of Time 3D hit 1 million in 10 weeks on a system that sold 2 million less (at the time). People want OOT style. They have made this clear.
2. I predcited the Wii U would sell 40 million, this was based on the idea that Nintendo would be releasing epic games like Super Mario 64 2 and a "realistic" Zelda. Instead, they have disappointed people time and time again. Now I think they'll be lucky to get half of that 40 million, though I think a "realistic" Zelda would have helped sell many Wii Us like Twilight Princess helped sell the Wii to hardcore gamers in 2006.
3. Look at this preview: https://www.youtube.com/watch?v=VE2Dc1sx71U Look at the reaction. That was guns-a-blazin. Ass kickin music, cool enemies, epic scale, but most importantly: artstyle. The reaction was appropriate - this was the Zelda we were supposed to get in 2002/03 (note: I think The Wind Waker is superior to Twilight Princess). In fact, with this artstyle they are clearly playing it safe. It's easier to develop with now. And don't call it "unremarkable" or "generic" because that Wii U demo looked way more cool than the new preview.
And "more examples of the map" was a mistake. I was gonna say something else (well, 2 different things) and meant to delete it but I guess I didn't. Wait, I think I remember now - like more of the map. Not just the barren wasteland they showed us there.
4. Yes, it'll be 2015/16 when the game is released. It needs voice acting. It's time for Zelda to jump into the 21st century or be left behind.
5. The enemy is the same as before - a huge monster with tentacles that has a weak point. We need to see more. We need diversity in enemies, not the same ones we've been seeing since 98.
6. Super Mario 3D World was good, but it's not the Mario game the Wii U needed. The Wii U needed an HD Super Mario 64 2 game. Not a 3D Land sequel. That was a disappointment period.
This new Zelda also needs:
- Link to be left handed again
- More diverse dungeons
- Reboot of the story
- Voice acting for everyone but Link
- Epic orchestrated music. OOT still has the best most memorable songs
- Enemies that are actually dangerous and have actual AI, not ones that will just walk up and swing at you
- More magic spells and sorcery
- Side quests not consisting of 90% fetch quests
- More RPG elements
- At least a couple dungeons that give the Water TEmple a run for its money in terms of difficulty (though I found the Water Temple less difficult than most people, it's my favorite Zelda temple of all time)
- Different hack and slash gameplay. A more involved gameplay system, something LIKE Arkham Asylum, Assassin's Creed, etc. etc.
- Open up with the Zelda theme! Lol I don't think a Zelda game has even had the main theme (for consoles anyway) since A Link to the Past
What are some of your ideas?