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Nintendo - Zelda U graphics - View Post

sc94597 said:
Question: Lets assume darker toned Zelda games sells better than lightly toned Zelda games. Would the first be more profitable? (Note that a more naturalistic game means there are more development costs involved and that isn't considering implicit costs - such as marketing to the "hardcore" non nintendo fans to buy a Wii U (face it Zelda fans will buy the game no matter what.) I am pretty sure the brogamers you guys are talking about, whom the darker style appeals to, dont have Wii Us and would not buy one for a single game. From a business perspective it makes sense why Nintendo would choose this style for an open world game.


Yes, the reason they are going with this art style is because it is easier to animate, draw, develop, textures, etc. etc.

The problem with Nintendo's logic though is that they would have sold more of a "realistic" Zelda game, and sold more Wii Us as a result. The Wii U NEEDS more hit games, and I don't think the new Zelda is gonna be it unfortunately. Brogamers who are all into COD might not get a Wii U for Zelda yeah you're right, but Twilight Princess pretty much sold most hardcore gamers on the Wii easily.

Nintendo has made some bizarre choices with the Wii U and it's actually getting frustrating cause I am a huge Nintendo fan and don't like to see them doing this.