Hell no, I'll take the look of the way Zelda was shown in the E3 trailer.
Hell no, I'll take the look of the way Zelda was shown in the E3 trailer.
I think the WiiU can't has PS4 graphics, so this question is pointless. I would like Sony to make full AAA games with the kind of art styles that Nintendo uses.
I want to see PS4 power on such art style as what Nintendo is using for Legend of Zelda. Like maybe for Last Guardian?
Why does every Sony game have to try and look realistic/gritty (Uncharted, Order, Bloodborne, or like a Pixar cartoon (Knack)?
I'd like Zelda to push the hardware to it's maximum, like it did with Ocarina of time.
And to use the western fantasy style that the games I grew up with had.
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Would rather it look like the e3 tech demo from 2011.
Bet between Slimbeast and Arius Dion about Wii sales 2009:
If the Wii sells less than 20 million in 2009 (as defined by VGC sales between week ending 3d Jan 2009 to week ending 4th Jan 2010) Slimebeast wins and get to control Arius Dion's sig for 1 month.
If the Wii sells more than 20 million in 2009 (as defined above) Arius Dion wins and gets to control Slimebeast's sig for 1 month.
Nope. This is fine. The next Wii U Zelda could like more realistic, and by that I mean more like that E3 tech demo. They'll have enough time to learn the hardware better and make improvements by then.
I'm diggin' the look of this one.
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| cusman said: I think the WiiU can't has PS4 graphics, so this question is pointless. I would like Sony to make full AAA games with the kind of art styles that Nintendo uses. I want to see PS4 power on such art style as what Nintendo is using for Legend of Zelda. Like maybe for Last Guardian? Why does every Sony game have to try and look realistic/gritty (Uncharted, Order, Bloodborne, or like a Pixar cartoon (Knack)? |
have you ever played Jak and Daxter, or Sly Cooper or Ratchet and Clank? And lets not forget Little Big Planet.

Yes. Graphic power is...just...good. Stop pretending like it doesn't bother people to experience new games with 2008 graphics.
Give next-gen power to Nintendo and the team developing Zelda, with their know-how and art direction, and you'd have a game 10x more impressive, intriguing and immersive than Zelda U, which I'm sure will be somewhat a good game anyway.
Why? Zelda should always be cartoon style imo. It is what it is and to change it to realism would be to change the feel and charm of it. Visual quality should always be improved with technology but video games need diversity in at style.
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Photorealism in video games isn't really my cup of tea. Not that I have an issue with people who enjoy it, but I find more cartoonish or anime styles appeal to me far more. I'm personally very impressed with the style chosen for Zelda U. It seems very colorful, which is something I associate with the franchise. It really helps to draw a contrast between light and dark, one of the main themes of the series. I think it's harder to pull that off with photorealism in the vein of the new Uncharted game, at least to the extent I'm expecting.

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Zelda U will look better way longer than Uncharted 4 will so, no.