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Forums - Nintendo - People are underestimating the sales potential of Bayonetta 2 (plus predictions)

spemanig said:

The fact that they're bundling the first one proves the opposite. They got Bayo 2 because they wanted Bayo fans. If they thought they'd get them, there would be no need to bundle in the first game. They'd just sell it separately.

I see it selling 600K lifetime. I'm being generous.

Source, please.



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Keegs79 said:

Do you really think a million fans would buy a Wii U just for Bayonetta 2? I doubt less than a quarter of them even what or would buy a Wii U for Bayonetta 2. I hardly call it a system seller. How many games that sold poorly as Bayonetta 2 sold consoles? Why do you even care so much? Everything is stacked against Bayonetta 2 but for some reason you care so much to say otherwise. Good luck on those sales.

It doesn't have to JUST be for Bayonetta 2. Do you really think that fans of Bayonetta wouldn't be interested in Zelda, Metroid, Devil's Third, Xenoblade Chronicles X, SMTxFE, etc? The key is that Bayonetta 2 would be the trigger, the key game that brings the value of the system up to the point of being a purchase.



Aielyn said:
spemanig said:

The fact that they're bundling the first one proves the opposite. They got Bayo 2 because they wanted Bayo fans. If they thought they'd get them, there would be no need to bundle in the first game. They'd just sell it separately.

I see it selling 600K lifetime. I'm being generous.

Source, please.


I don't need a source. That's the whole reason why companies buy exclusives.



Allow me to clarify my comment since everyone and their mother took issue with my comparison. I know W101 and Bayo2 are different types of games, but both are made by a studio that doesn't make very many financial successes. I don't expect much for a niche title on a system selling so poorly. There's also the fact that Bayo2 is an M rated game, something that doesn't usually sell well on Nintendo consoles. I think Eternal Darkness was the last high profile M-rated exclusive Nintendo had and it was a colossal flop. And yes this is an established IP, but the franchise was established on different consoles. It's a completely new franchise for Nintendo fans.

So I'm sticking with my 500k lifetime prediction.



Sigs are dumb. And so are you!

kitler53 said:
bayonetta sold 1.13M on ps3 and 0.89M on 360 which both have userbases far more interested in a violent, over-sexualized game and dramatically larger userbase size. B2 will not break 0.89M. not a fucking chance.


How much do you expect lifetime? Cuz if 890k is no fucking chance O.o (like400k?)

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3-400k LT



Getting an XBOX One for me is like being in a bad relationship but staying together because we have kids. XBone we have 20000+ achievement points, 2+ years of XBL Gold and 20000+ MS points. I think its best we stay together if only for the MS points.

Nintendo Treehouse is what happens when a publisher is confident and proud of its games and doesn't need to show CGI lies for five minutes.

-Jim Sterling

They're trying to get back a mature audience though. Even Fatal Frame is coming back.



Hopefully it does some decent numbers, the inclusion of the first will entice some newcomers.



800K lifetime



spemanig said:
Aielyn said:
spemanig said:

The fact that they're bundling the first one proves the opposite. They got Bayo 2 because they wanted Bayo fans. If they thought they'd get them, there would be no need to bundle in the first game. They'd just sell it separately.

I see it selling 600K lifetime. I'm being generous.

Source, please.


I don't need a source. That's the whole reason why companies buy exclusives.

You do realise that The Wonderful 101 came first, right? And it's not that Nintendo bought an exclusive, it's that Nintendo chose to fund the game because nobody else was. In other words, they got Bayo 2 because they saw potential, they already had a relationship with Platinum (who brought the idea to them) and all of the third-party publishers were too risk-averse.