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Forums - Nintendo - I played Splatoon

Two days ago I had the chance to play two matches of Splatoon. One thing up front it was definetely not the ideal enviroment to play it in, I wasn't familiar with the conttrols and haven' t really had the chance to check em out before I got thrown into the game.

 

The camera can be controlled in two ways, via gyroscope and right stick. First game I played with the gyro controls and it controlled super awkward, one can imagine that this is not the ideal way to control a twitchi third person shooter. The next match I changed the controls to stick controls and it was a bit better bit still not precise enough, the controls are too loose and don' t feal tight at all. Which is unfortunate because, you don' t just have to paint the ground and the walls but, kill your enemies as well. There is no radical to indicate what you are aiming at so precise controls would be nice because you have to aproximate what you are shooting at, plus the ammo is not infinite and gets reloaded by diving into the color. 

But what I liked about this game is the potential depth, if a team manages to work well together this game might be just as fun as any other competent Third Person shooter. I like the concept of having to paint the enviroment insted of killing your enemies, altough I am not sure if this will be the only mode. It is really hard for me to say how much fun it will be in the, because I had only two games both of which lasted 3 minutes so who knows how much fun the final product will be. But for now I really dislike the way it controls.



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you have the oportunity to talk to the developers?
i think they are expecting feedback from users to make the game even better.



Yeah, gyro controls are unfortunate if you can test it for only a few minutes. That doesn't mean that it won't work, I even play NFS: Most Wanted with gyro controls while I crashed all the time with them at the beginning.

I just watched a video and they said that you play with both sticks and use the gyro for fine adjustment.

The game could be interesting because it will feature different classes in the final version. Should be a $30 game.



Well, the game is coming out in 2015, so they still have to improve upon many aspects of the game!



                
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I dunno... Splatoon was one of the best games I have seen from E3... It has so much potential, and if it receives the AAA Nintendo treatment, it will be hell of a lot of fun :D



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It seems a fun game. Nice E3 surprise.
Perhaps controls are too loose to give the game an arcade feeling.



Hopefully they tighten up the controls. There's nothing more important than a very precise and accurate control scheme in shooters. Gyro is a nice option but from what I've read so far on the game, it probably isn't the best choice.



 

Yeah, gyro controls can take a hike, where my IR pointer at?



"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event."  — Mona Hamilton, Capcom Senior VP of Marketing
*Image indefinitely borrowed from BrainBoxLtd without his consent.

I loved seeing the game at E3, Ive been saying for a while now, Nintendo needs more online MP games and this is right up their alley. I just feel like it won't be received well when it does finally come out, which is a shame because it looks like one interesting game.



^^ I'm with episteme on this one.

Gyro controls don't come naturally for gamers. Especially when you have only a few minutes to get the feel for the game.

NFS ended up doing gyro controls really well. Wind Waker HD also had some good Gyro integration shooting the bow and arrow. TW101 had some okay Gyro integration, but was too sensitive.



I predict NX launches in 2017 - not 2016