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Forums - Gaming - Are Final Fantasy 10 fans hypocrites?

Oh great you've awakened the FF fanbase. They're all already as agitated as sex deprived apes because of the lack of FF15 this E3, now you've poked them with a stick and they're ready to bite. Even as a huge FF fan I believe it has the absolute worst game fanbase; with them hating on any iteration of the series they dont like. If you like 9 you hate 7, if you like 10 you hate 12, etc etc. It is a very hateful fanbase due to the series being very different every release.
Anyway, 10 is my fave FF but I dont hate 13. Nothing really wrong with it, talk to the average person who bought it they'll say they liked it, it is really only on the internet where you'll find the people who detest the FF13 series. People hate on 10 here too, but in reality it is probably the second most popular entry to the series only behind 7.
Both are linear, but one came before the other,
so it is slightly more excusable because it was new at the time. However, older FFs were pretty linear too, the only difference is that before we had the illusion of non-linearity because the map made it seem like we could go wherever.



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StarOcean said:
Oh great you've awakened the FF fanbase. They're all already as agitated as sex deprived apes because of the lack of FF15 this E3, now you've poked them with a stick and they're ready to bite. Even as a huge FF fan I believe it has the absolute worst game fanbase; with them hating on any iteration of the series they dont like. If you like 9 you hate 7, if you like 10 you hate 12, etc etc. It is a very hateful fanbase due to the series being very different every release.
Anyway, 10 is my fave FF but I dont hate 13. Nothing really wrong with it, talk to the average person who bought it they'll say they liked it, it is really only on the internet where you'll find the people who detest the FF13 series. People hate on 10 here too, but in reality it is probably the second most popular entry to the series only behind 7.
Both are linear, but one came before the other,
so it is slightly more excusable because it was new at the time. However, older FFs were pretty linear too, the only difference is that before we had the allusion of non-linearity because the map made it seem like we could go wherever.


What the hell man.



Just because you have an opinion doesn't mean you are necessarily right.

I do agree with the users who praise FFX's battle system! It was definitely the best thing about the game and it might even be the best battle system in the entire franchise!



                
       ---Member of the official Squeezol Fanclub---

outlawauron said:
Xen said:
Even with the linear nature of a huge chunk of the game...

1) Shit was explained to you, and shit actually made sense
3) Characters had more than one dimension, the only dimension anyone aside from Sazh/Lightning know.

etc.

It's a far more engrossing and involving experience.

I do always wonder if I played a different game from other people. I understood the story and the characters that everyone criticizes the most had far more depth than most video game characters.

Digging around for ages in datalogs in a world that doesn't even attempt to explain/show the fabula (cue irony), with characters obsessed with the same phrases and ideas (whether they're making sense or not, mostly not) is not character depth or good storytelling. It's not engrossing, and I would hardly be able to find games that have less depth than XIII does - a bunch of stuff that is in the datalog, but nowhere to be heard of in the game or from the characters is not depth.



Troll_Whisperer said:
artur-fernand said:

You're just fooling yourself really.

- FFX towns are there just for the hell of it. It might as well not have it. Lame "argument". You could say the same of any town ever. They're there to change the pace of the game

- Backtracking? BARELY. A LOT of it if you want to collect stuff, get weapons, etc.

- It was SLIGHTLY less hallway-esque than XIII, but there weren't really "branching paths" Some areas were basically mazes (Sin, Omaga Ruins...)

- Oh, underwater levels. Because everybody loves those! And besides, I can only remember of one section, with Tidus, Wakka and RIkku There were many.

- Collect pointless magazines. THat's what's missing from XIII And Jecht spheres. Better than nothing?

- The worst mini-games to ever disgrace a game, yes. Which one? There were many.

- I would'n call it "secret areas", but fine They are not part of the story and you need to find the, hence secret.

- It was more customizable, yes. I'll give you that. Well thanks.

- Interesting NPCs? IN FINAL FANTASY X? You gotta be kidding me. More so than in XIII, wouldn't you agree?

- Story and characters are subjective, I won't discuss that. Fine, 90% of people agree with my subjective view so it's OK.

 

Overall, yes, people who hate on XIII for "linearity" and love X are kinda hypocrites. If you hate the game for different reasons though, be by guest.

Didn't say my reason for liking FFX better is lack of linearity.

Although FFX is still muuuuuuuuch less linear. You can at least spend time doing a lot stuff, in any order, other than progress the story. FFXIII only has that for 20% of the game and only for hunts.

I'm gonna paraphrase you and say you're just fooling yourself.


Al Bhed Magazines and Jecht Spheres are more than nothing I suppose. But I don't see much difference between pointless collectibles and nothing really.

The NPCs are more interesting than XIII, but that doesn't make them good at all. Both games have virtually no npcs - they're like zombies. Personally, I couldn't care less, as NPCs rarely have anything interesting to say in any game. I always felt they're a waste of time.

And all FFX's minigames suck. Blitzball is atrocious, chocobo racing is frustrating, doge-200-thunders-thing is just ridiculous. Between the hunts and the terrible mini-games of FFX, I'd choose the hunts anytime. Even nothing would be better really.

And story and characters remaing subjective. I can find plenty of people who enjoy the plot and cast of XIII, myself included.

 

Like I said though, hate XIII all you want. I just think you need legitimate reasons (I'm not saying you don't have good reasons to dislike the game). "Auto-battle" and linearity just sound silly to me.



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Neither game isn't that good it all went downhill after 9 which was the last one that I actually finished and enjoyed a lot and 8 wasn't that good either.



Also, I saw a lot of people criticizing the combat. Well, I'm... surprised.
I thought the combat would be the one thing people wouldn't bash on the game. But anyway.



FFX is superior in every sense and for lineality just look at the sphere grid system, in FF13 is linear and boring in FF10 you have to choose your path and branch out.



To be fair, I dislike both and I am Final fantasy fan...I also dislike Final Fantasy 8 and 7's Spinoffs: CC, AC, DoC etc. and I dislike the characters from Final Fantasy 12.



 

VXIII said:

How do you know that most people who have played Final Fantasy 13 hate the game?
On the Internet? Sure, it has become a cool thing to do to bash it. That was not the case when the game was released, the internet warriors developed this attitude a few months after release and it became common. Edit: SE terrible reputation didn't help either, they made some of the worst decision in the recent years. People were hating on SE through XIII.

It is a good game with its share of flaws.


Please don't talk for all of us, FF13 is garbage and we fans knew it when we played it. I fucking love Square they still make great RPGs but for portables.