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Troll_Whisperer said:
artur-fernand said:

You're just fooling yourself really.

- FFX towns are there just for the hell of it. It might as well not have it. Lame "argument". You could say the same of any town ever. They're there to change the pace of the game

- Backtracking? BARELY. A LOT of it if you want to collect stuff, get weapons, etc.

- It was SLIGHTLY less hallway-esque than XIII, but there weren't really "branching paths" Some areas were basically mazes (Sin, Omaga Ruins...)

- Oh, underwater levels. Because everybody loves those! And besides, I can only remember of one section, with Tidus, Wakka and RIkku There were many.

- Collect pointless magazines. THat's what's missing from XIII And Jecht spheres. Better than nothing?

- The worst mini-games to ever disgrace a game, yes. Which one? There were many.

- I would'n call it "secret areas", but fine They are not part of the story and you need to find the, hence secret.

- It was more customizable, yes. I'll give you that. Well thanks.

- Interesting NPCs? IN FINAL FANTASY X? You gotta be kidding me. More so than in XIII, wouldn't you agree?

- Story and characters are subjective, I won't discuss that. Fine, 90% of people agree with my subjective view so it's OK.

 

Overall, yes, people who hate on XIII for "linearity" and love X are kinda hypocrites. If you hate the game for different reasons though, be by guest.

Didn't say my reason for liking FFX better is lack of linearity.

Although FFX is still muuuuuuuuch less linear. You can at least spend time doing a lot stuff, in any order, other than progress the story. FFXIII only has that for 20% of the game and only for hunts.

I'm gonna paraphrase you and say you're just fooling yourself.


Al Bhed Magazines and Jecht Spheres are more than nothing I suppose. But I don't see much difference between pointless collectibles and nothing really.

The NPCs are more interesting than XIII, but that doesn't make them good at all. Both games have virtually no npcs - they're like zombies. Personally, I couldn't care less, as NPCs rarely have anything interesting to say in any game. I always felt they're a waste of time.

And all FFX's minigames suck. Blitzball is atrocious, chocobo racing is frustrating, doge-200-thunders-thing is just ridiculous. Between the hunts and the terrible mini-games of FFX, I'd choose the hunts anytime. Even nothing would be better really.

And story and characters remaing subjective. I can find plenty of people who enjoy the plot and cast of XIII, myself included.

 

Like I said though, hate XIII all you want. I just think you need legitimate reasons (I'm not saying you don't have good reasons to dislike the game). "Auto-battle" and linearity just sound silly to me.