Troll_Whisperer said: FFX had: -Towns (HUGE difference) -Backtracking -Branching paths -Underwater levels -Puzzles -Side-missions (beyond hunts) -Collectibles -Mini games -Secret areas -A more customizable level-up system -Interesting NPCs to talk to -A comprehensible (even good) story -Better characters...
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You're just fooling yourself really.
- FFX towns are there just for the hell of it. It might as well not have it
- Backtracking? BARELY.
- It was SLIGHTLY less hallway-esque than XIII, but there weren't really "branching paths"
- Oh, underwater levels. Because everybody loves those! And besides, I can only remember of one section, with Tidus, Wakka and RIkku
- Collect pointless magazines. THat's what's missing from XIII
- The worst mini-games to ever disgrace a game, yes.
- I would'n call it "secret areas", but fine
- It was more customizable, yes. I'll give you that.
- Interesting NPCs? IN FINAL FANTASY X? You gotta be kidding me.
- Story and characters are subjective, I won't discuss that.
Overall, yes, people who hate on XIII for "linearity" and love X are kinda hypocrites. If you hate the game for different reasons though, be by guest.