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Troll_Whisperer said:

FFX had:

-Towns (HUGE difference)

-Backtracking

-Branching paths

-Underwater levels

-Puzzles

-Side-missions (beyond hunts)

-Collectibles

-Mini games

-Secret areas

-A more customizable level-up system

-Interesting NPCs to talk to

-A comprehensible (even good) story

-Better characters...


It really can't be compared to FFXIII.

You're just fooling yourself really.

- FFX towns are there just for the hell of it. It might as well not have it

- Backtracking? BARELY.

- It was SLIGHTLY less hallway-esque than XIII, but there weren't really "branching paths"

- Oh, underwater levels. Because everybody loves those! And besides, I can only remember of one section, with Tidus, Wakka and RIkku

- Collect pointless magazines. THat's what's missing from XIII

- The worst mini-games to ever disgrace a game, yes.

- I would'n call it "secret areas", but fine

- It was more customizable, yes. I'll give you that.

- Interesting NPCs? IN FINAL FANTASY X? You gotta be kidding me.

- Story and characters are subjective, I won't discuss that.

 

Overall, yes, people who hate on XIII for "linearity" and love X are kinda hypocrites. If you hate the game for different reasons though, be by guest.