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Forums - Gaming - Cross-Gen and Last-Gen Games. Why?

I guess the main question I want to raise here is why are developers still clinging to last-gen when the consumer seems to be adopting new-generation hardware at a startling rate? Have they been caught off-guard by the adoption rate? And why on earth is Borderlands: The Pre-Sequel last-gen only? I would have really liked to have played this on my PlayStation 4!

With Watch_Dogs we have seen the first concrete evidence that last-gen sales are falling off a cliff - unless Watch_Dogs was an anomaly. People have been hungry for a new-generation of hardware for a long while now, and surely developers have been equally as hungry? Yet here we are with games like Forza Horizon being cross-gen titles.

What are your thoughts on this? Is the install-base of last-generation still too much of a lure for developers to pass up? Even though they are swiftly shifting to the new-generation hardware?

Also: I have coined the term new-generation so that there is no confusion between current/last-gen. :P 



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As we've seen with sales of the Wii U,3ds and Vita sales have all dropped off from last gen and what we're seeing is the heavy buyers of games form last gen have quickly moved on to the new hardware so sales of ps3/360 games are going to take a heavy hit.. this also shows the amount of casuals gamers on last generation systems and why theres a drop off in hardware sales over all.



These games are years in development, they cant predict how well next gen would of taken off, and there not going to ditch a port they've probably been working on the whole time.

Forza Horizon is more surprising though, because you would of thought MS would of been building the Xone exclusive line up even 2 years ago. Possibly the original just didnt do the numbers on 360 so they wanted to spread the bet as wide as possible for the sequel while they grow the franchise.



yeah, it is beginning to annoy me too. i expect some cross gen titles at launch but MK announced for 2015, more than a year after the next gen launch, is cross gen.

...this really is the generation of pixels and frame-rate. so disappointment.



Ka-pi96 said:
The current gen adoption rate was probably faster than devs predicted. But most of the cross gen games released so far would have been in development for a few years at least and some were probably being developed initially for last gen only and then ported up to current gen as well.

There is also still a huge number of last gen consoles owners and the low cost of porting games compared to the potentially huge revenue they can get from last gen gamers makes it still very much worth it.


Ah yes of course! I hadn't even considered the development cycle as a cause for the cross-gen releases, massive over-sight there! I also agree that developers have definitely been caught off-guard, particularly by the PlayStation 4's prodigious sales achievements to date. 



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A lot of games had probably started development well before November 2013 and what devs had in mind were decent PS360 sales still, and flops in the shape of Wii U and Vita. A lot of games are selling way better on next gens, but admittedly are more frontloaded while PS360 versions have better legs which is understandable considering the install base.
I think that every game that started development in 2014 and beyond won't have the burden of last gen consoles, it's pretty obvious that it's barely worth it now, and won't be worth it in 2015 and later.



So it is happening...PS4 preorder.

Greatness Awaits!

seeing as how the when the games started being made they had no idea how well this gen would take off.

for example if this gen had been slow with both consoles only moving lets say half of what they have no one would be bashing cross-gen games



Xenostar said:
These games are years in development, they cant predict how well next gen would of taken off, and there not going to ditch a port they've probably been working on the whole time.

Forza Horizon is more surprising though, because you would of thought MS would of been building the Xone exclusive line up even 2 years ago. Possibly the original just didnt do the numbers on 360 so they wanted to spread the bet as wide as possible for the sequel while they grow the franchise.

Forza Horizon is a surprising one, particularly since you would expect Microsoft to be pushing their new console. The only reason I can really think they would do a cross-gen release is maybe to hide the stunted performance of the Xbox One (especially since DriveClub is releasing in a similar time-frame), or sales figures that may not be quite so impressive as an Xbox One-only title, but both of these reasons seem fairly ridiculously.



Most of these cross gen decisions were made 2-3 years ago when the development of said games started. Also, there is money to be made from 7th generation only demographic, even if it is in steep decline.

I know, i might be bit annoyed if i had one of those 8gb consoles. Right now, am more like ha!



eFKac said:

A lot of games had probably started development well before November 2013 and what devs had in mind were decent PS360 sales still, and flops in the shape of Wii U and Vita. A lot of games are selling way better on next gens, but admittedly are more frontloaded while PS360 versions have better legs which is understandable considering the install base.
I think that every game that started development in 2014 and beyond won't have the burden of last gen consoles, it's pretty obvious that it's barely worth it now, and won't be worth it in 2015 and later.

This does have me a little worried about Borderlands: The Pre-Sequel, although I readily admit that my worries may be unfounded. I don't want the game to "flop" in comparison to its predecessors and thus be written off as a franchise, or at least be relegated in terms of priority. When it comes to release, how many people will be owners of new-generation hardware, or at least be well into the process of saving for it and thus less likely to make last-generation purchases?