Or in other words: Digital Foundry confirms Eurogamer full of shit.
Anyone remember this?
Turns out skeptics were right all along as the review from Digital Foundry confirms:
Starting from the top, then, there has been a surprising amount of confusion surrounding the resolution of the game with some sources even suggesting a native 1080p presentation. We can finally put that rumour to rest right here and confirm that Mario Kart 8 instead operates at what is effectively the console's standard 1280x720. Of course, considering the quality of the visuals, this can hardly be considered a disappointment especially when other developers are struggling to hit 1080p consistently on more powerful hardware. What is surprising, however, is the complete omission of anti-aliasing in any form. At the very least, Nintendo has previously utilised a basic edge-smoothing algorithm across its Wii U titles and such a feature could have demonstrably improved image quality without a serious performance hit. As it stands, however, we're left with a heavily aliased presentation filled with obvious stair-stepping and pixel-crawling artefacts throughout most scenes. Busier areas can even result in a loss of detail to the point of reducing visibility.
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