| spurgeonryan said: Mine has got to be the Motion control. Time and time again it comes down to that technology. I hate it! |
Mine was technically motion control, too... but for exactly the opposite reason as you.
It was failure of developers to make proper use of it that was my biggest issue. One of perhaps the worst examples was Little King's Story, which was just begging for a complete motion control scheme, and instead was essentially traditional controls. Even Nintendo didn't release enough games making real use of it.
A related complaint is the lack of use of the other peripherals. How was there no 1080 game using the Balance Board? Or SSX, for that matter?
Developers did make use of the pointer controls moderately well. Other than that, most motion controls were just waggle, and that was the Wii's biggest problem.











