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Forums - Nintendo - What was your biggest issue with the Nintendo Wii?

spurgeonryan said:

Mine has got to be the Motion control.

Time and time again it comes down to that technology. I hate it!

 For the first time ever I redboxed Mario Kart Wii. Where is my classic controller? No idea, so I am stuck using the original wiimote since the gamepad does not play Wii titles for some reason. Is it responsive? Sure. But that is not my problem. My problem is that I just hate it! I do not want to re-invent the wheel when playing Nintendo games. No learning curve, just sit and play. Like zelda or Wii sports. But this game....classic controller all the way, it is just too awkward!

 

 

well use some GC controllers?



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generic-user-1 said:
spurgeonryan said:

Mine has got to be the Motion control.

Time and time again it comes down to that technology. I hate it!

 For the first time ever I redboxed Mario Kart Wii. Where is my classic controller? No idea, so I am stuck using the original wiimote since the gamepad does not play Wii titles for some reason. Is it responsive? Sure. But that is not my problem. My problem is that I just hate it! I do not want to re-invent the wheel when playing Nintendo games. No learning curve, just sit and play. Like zelda or Wii sports. But this game....classic controller all the way, it is just too awkward!

well use some GC controllers?

Not everyone can be 2008 COOL.



WHERE IS MY KORORINPA 3

I had the opposite problem. I felt that many games weren't using motion controls enough or properly.

Nintendo has a tendency to come up with a cool idea for a unique console but doesn't use the features to the full extent (motion controls, 3D, gamepad)



lack of games more than anything



Fucking batteries! I hated the fact that the controllers didn't have built in rechargeable battery packs!



"Games are a trigger for adults to again become primitive, primal, as a way of thinking and remembering. An adult is a child who has more ethics and morals, that's all. When I am a child, creating, I am not creating a game. I am in the game. The game is not for children, it is for me. It is for an adult who still has a character of a child."

 

Shigeru Miyamoto

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Droughts. It had some serious, hardcore droughts. That, and I didn't really like the library at all aside from the galaxy games, and DKCR.




The lack of good racing games (except MK). They looked horrible and played even worse. I had to go to X360 to get my fix.
Other than that it was OK. Motion control was good in a few games. The best was that you do not have to keep your hands together in front of you: you can relax and let them rest.
Motion controlls was awkward some times but not worse than any combo button fight game.
LoZSS: It was hard to get the sword straight up.
Trauma Center: It was hard to get the "star" correct.
Motion control for AC and Little King was OK but it is hard to point for a long time period.
Muramasa was a lot of waveing wasn't it?
Mario Galaxy had some funny shake move that I didn't like very much.
The only shooters I tried was House of the Dead and Sin & Punishment. OK motion control.
And Red Steel 2 was also OK. (borrowed it)

I did not control the wheel in MK very well but was always beaten online by those that could.

I got 16 good games,
8 OK games
and 8 bad games (played most of three of them)



The Wii wouldn't have left such a bad taste in the mouth if they just did what they were supposed to and released WiiHD in 2010/2011.



oniyide said:
at the end of the day the whole system kind of felt half ass. the lack of HD, terrible online everything, library with too much shovelware. HW was barely better than GC. hell the motion itself which was supposed to be the selling point, felt half assed after a while as well.

This is how I felt after the initial excitement wore off.



It never recieved a glorious Star Fax game!



                
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