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Forums - Nintendo - The 3DS' 3D feature was a good move

Ka-pi96 said:
Nope, the 3DS was doing terribly at the start so hype for the 3D feature certainly wasn't a factor in it's later success. Games and price cuts were, the price cuts may not have even been neccesary if it had no 3D and was therefore cheaper to start with.

Also you say children wanted the 3D feature. Even though it says it shouldn't be used for children and there were a few big stories about that before release?

Not in it's later success, but in the beginning it helped. As someone said before some games were made for the 3D effect and it this 'it shouldn't be used for children' doesn't really apply to older ages. The fact that they could price it off so much makes me think the initial price is the problem, and not the 3D. But it's just hard to tell, really.



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Judging from the pictures posted to Miiverse, the vast majority doesn't play their games in 3D. You can actually see this, because people who post screenshots while playing their games in 3D will automatically be posting 3D images. People playing 2D, will post 2D images. Because the 2D people appear to be the majority, I'd say it was the abundance of good games rather than the 3D effect. Sure, there's always those that bought into the 'gimmick', and got it simply because of the 3D.

Personally I don't see why one would not[/] play in 3D. I play with it turned on 100% of the time, it just makes life better. It really does add to the gameplay, because you're just better at judging paths of projectiles or distances to objects. This comes from a person that finds the use of 3D in movies pointless most of the time (probably because watching a movie doesn't require you to be able to see those paths and distances). Needless to say, I hope it's a keeper for Nintendo's future systems.



I'm glad they went for 3D. As someone who wants to see more AR games, I can tell you 3D really adds to the AR game experience. But they haven't done much with AR unfortunately. Still, it helped with regular games, as well, and it's definitely gorgeous. I remember first turning on OOT3D, and just staring in awe at the title screen for a few minutes, watching Link ride Epona over Hyrule Field in 3D for the first time. It definitely affects gameplay though. Going back to OOT3D, the horseback archery range in Gerudo Valley was a piece of cake, and took me just a few tries, while in the original OOT, it took me hundreds of tries, several trips of filling my wallet up to be able to continue trying, countless hours, and the only reason I ever did it was thanks to my OCD over completing games 100%. It's just so much easier to aim in 3D.



HylianSwordsman said:
I'm glad they went for 3D. As someone who wants to see more AR games, I can tell you 3D really adds to the AR game experience. But they haven't done much with AR unfortunately. Still, it helped with regular games, as well, and it's definitely gorgeous. I remember first turning on OOT3D, and just staring in awe at the title screen for a few minutes, watching Link ride Epona over Hyrule Field in 3D for the first time. It definitely affects gameplay though. Going back to OOT3D, the horseback archery range in Gerudo Valley was a piece of cake, and took me just a few tries, while in the original OOT, it took me hundreds of tries, several trips of filling my wallet up to be able to continue trying, countless hours, and the only reason I ever did it was thanks to my OCD over completing games 100%. It's just so much easier to aim in 3D.


Similar experience sI Star Fox 64 on N64 VS. the definitve version on the 3DS. But I just gave up on Star Fox 64 on N64. But on 3DS, I would make it my first time thru everything requiring perception to get thru the rest of the game.



S.Peelman said:
Judging from the pictures posted to Miiverse, the vast majority doesn't play their games in 3D. You can actually see this, because people who post screenshots while playing their games in 3D will automatically be posting 3D images. People playing 2D, will post 2D images. Because the 2D people appear to be the majority, I'd say it was the abundance of good games rather than the 3D effect. Sure, there's always those that bought into the 'gimmick', and got it simply because of the 3D.

Personally I don't see why one would not[/] play in 3D. I play with it turned on 100% of the time, it just makes life better. It really does add to the gameplay, because you're just better at judging paths of projectiles or distances to objects. This comes from a person that finds the use of 3D in movies pointless most of the time (probably because watching a movie doesn't require you to be able to see those paths and distances). Needless to say, I hope it's a keeper for Nintendo's future systems.


The majority of MiiVerse 3DS posters, does not equal the majority of of 3D users. Plus some people just bought a 2DS, but some of those 2DS owners say they are going to get their first 3DS in less then 12 months to try out all their games in 3D.

Plus you need to register a Nintendo Network ID just to post, and a lot of people like Mii just don't bother getting NNID, and we just continue constantly playing games during our spare time, instead of posting.



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The 3D feature is pretty cool, it hurts my eyes on my launch model but I use it a lot more on the XL.



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VanceIX said:

The 3D feature is pretty cool, it hurts my eyes on my launch model but I use it a lot more on the XL.


LOL, the whole point of the Depth Slider was to lower the volume of 3D, and also turn it off for a break lasting somewhere from 15 minutes to 60 minutes. (depends on user).

After a maximum of 1 to 2 weeks of that, you would be playing with the 3D all the way up 24/7.

I personally play on Max 3D since launch, well since April 6, 2K11. I only didn't get the XL becuase the 3D Depth in newer games keep getting more EXTREME every 6 to 8 months that passes. I think they're just focusing on reducing unnoticeable ghost effects at this point. Plus some of these firmware updates increase battery life.



Has anyone else notice that everything on page 3 is in Italic text?



The 3D effect is great. Would like the have a 3DS XL but can only afford a 2DS if any...

The great thing about the 3DS 3D is this "intimacy" and instant connection to the games world.


The Wii U gamepad can offer a different but also unique experience. It delivers on SOCIAL connectivity. The MiiVerse excels EVERY other social network because of this.

It's "just" the games that make no use of that...



Kaizar said:
VanceIX said:

The 3D feature is pretty cool, it hurts my eyes on my launch model but I use it a lot more on the XL.


LOL, the whole point of the Depth Slider was to lower the volume of 3D, and also turn it off for a break lasting somewhere from 15 minutes to 60 minutes. (depends on user).

After a maximum of 1 to 2 weeks of that, you would be playing with the 3D all the way up 24/7.

I personally play on Max 3D since launch, well since April 6, 2K11. I only didn't get the XL becuase the 3D Depth in newer games keep getting more EXTREME every 6 to 8 months that passes. I think they're just focusing on reducing unnoticeable ghost effects at this point. Plus some of these firmware updates increase battery life.

I used the 3D cranked up to the max the majority of the time, it dosen't change the fact that the screen is small, so looking a little bit too far in either direction knocks your focus off. With the XL you have a much larger screen area to work with, so moving your head or 3DS just a little bit isn't quite as weird. 

There's a reason why people heavily reccomend the XL over the original. 



                                                                                                               You're Gonna Carry That Weight.

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