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Forums - Nintendo - Ubisoft now “fully focused” on finishing Watch Dogs for Wii U

Madword said:
DerNebel said:

Wow so many years of "disgusting, inexcusable and financially totally stupid decisions" of Ubisoft and they're still around. And AC is still their biggest franchise and looking at physical sales the game even seems to be performing quite well on PC. How is all that possible?

You do know that in most cases that the PC version of games normally sell poorly in comparisson to consoles for the majority of multiplatform games?

I wish people would stop giving game companies such a hard time, it's not easy making a game nor is it easy making it on multiple platforms. If you have one version that is going to sell say 6 million on consoles and only 200k on PC (and ignoring the fact of general piracy), why are people surprised when PC versions get delayed while they try to ensure the console version gets released on time.

There's nothing disgusting or inexcusable about it, or financially stupid decsions, making games is costly and risky, and what you are saying is they should perhaps make the release date longer and spend more time on say the PC version which would affect their bottom line. To me that is financially stupid.

Everyday companies have to make decisions that will decide if the company makes money or not, pretty sure they are not doing it to spite the PC market... but considering many PC owners own a console and that is their first port of call for buying the game, then it makes sense to focus on the bigger market. This is the case of Wii-u also, the platform has sold badly, 3rd party software is doing terrible on it, Nintendo is dropping the ball in terms of supporting it, it's sensible that the Wii-u version gets delayed. Now will it affect the number of sales of the Wii-u version, yes probably but they have probably already worked out how many they expect to sell on this version, the cost of development, and how many own multiple consoles/pc and will buy elsewhere. If it costs more to develop than the expected return, they will drop it, if not they will continue to develop it. Simple... nothing evil about it... Nintendo have been poor this gen (they weren't great last gen either) in supporting 3rd parties... in fact they need a real shake up if they are going to compete because they are lagging behind badly.

Dude, I was being ironic. ;)

I agree with everything you said.



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DerNebel said:
Madword said:
DerNebel said:

Wow so many years of "disgusting, inexcusable and financially totally stupid decisions" of Ubisoft and they're still around. And AC is still their biggest franchise and looking at physical sales the game even seems to be performing quite well on PC. How is all that possible?

You do know that in most cases that the PC version of games normally sell poorly in comparisson to consoles for the majority of multiplatform games?

I wish people would stop giving game companies such a hard time, it's not easy making a game nor is it easy making it on multiple platforms. If you have one version that is going to sell say 6 million on consoles and only 200k on PC (and ignoring the fact of general piracy), why are people surprised when PC versions get delayed while they try to ensure the console version gets released on time.

There's nothing disgusting or inexcusable about it, or financially stupid decsions, making games is costly and risky, and what you are saying is they should perhaps make the release date longer and spend more time on say the PC version which would affect their bottom line. To me that is financially stupid.

Everyday companies have to make decisions that will decide if the company makes money or not, pretty sure they are not doing it to spite the PC market... but considering many PC owners own a console and that is their first port of call for buying the game, then it makes sense to focus on the bigger market. This is the case of Wii-u also, the platform has sold badly, 3rd party software is doing terrible on it, Nintendo is dropping the ball in terms of supporting it, it's sensible that the Wii-u version gets delayed. Now will it affect the number of sales of the Wii-u version, yes probably but they have probably already worked out how many they expect to sell on this version, the cost of development, and how many own multiple consoles/pc and will buy elsewhere. If it costs more to develop than the expected return, they will drop it, if not they will continue to develop it. Simple... nothing evil about it... Nintendo have been poor this gen (they weren't great last gen either) in supporting 3rd parties... in fact they need a real shake up if they are going to compete because they are lagging behind badly.

Dude, I was being ironic. ;)

I agree with everything you said.

Haha :) oh well, sorry!



Making an indie game : Dead of Day!

Now fully focused to release it months later without any DLC other platforms will get and exclusive Playstation marketing and content to tell everyone not to buy another version or even let some people believe it is only on Playstation.

Ubisoft, you tried everything to let this be a huge hit on Wii U



Too bad. By then, I'll be "fully focused" on MK8 and SSB.



AwakeandAlive said:

“Right now [the Wii U version is] currently being done, but I’m not directly involved. We wanted to finish all the platforms that we are currently shipping. We needed those guys to get [the shipping versions] finished, and the good news now is that they’re all fully focused on the Wii U version, making sure it gets the attention it deserves to make it the best version it can be.”

Oh yeah, like how AC4 Wii U was going to be "in between current and next gen graphically"? http://wiiudaily.com/2013/09/assassins-creed-4-visuals/

Ubisoft are blatant liars and this will be another shovelware port, mark my words.



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DerNebel said:

I'm not saying this, the article is.

1. AC like every game is developed on PCs, making the PC version is way easier when you already have the other versions, after all you have way less limitations and they've been making PC versions for years now.

2. They are making an AC every year, the development of that game is streamlined to bits, they have their engine in place, they have their gameplay in place, they probably have most of their voice talent in place, how does them still having to delay AC on PC every year make "the Wii U delay even more inexcusable"?

Watch Dogs is in development since 2009 (PC as the lead platform, so no delay there), has a completely new engine and new gameplay, do you seriously believe this game can be ported as fast as an average AC, especially to Wii U, where they're trying to find a worthwile way to implement that controller. No, of course not and that's why they made the decision to prioritize the other console versions, because they will shift way more units on them and they'd lose way more sales overall if they decided to push those back to September or something, cause that's when most big games start releasing. (more competition, you know)

And you know what, they won't lose anything because of this, cause the amount of people that only own a Wii U, wanted to get the game, but are now so enraged over this delay that they're not going to get it, is ridiculously small. Most people will either get another version, which means money for Ubisoft anyway, or they'll get it when it comes out on Wii U. The only person that I see that is constantly making a huge deal of this is you and you never wanted to get this game, I'm pretty sure, you're just enraged because "Wii U owners are getting treated worse than everybody else", well let me tell you something: Wii U owners are making them the least money, that's why they're being treated the worst. It's that fucking simple.

Also that last paragraph is nothing but a huge excuse. When you're suddenly eliminating other entries in a series as eligible ways to make comparisons, then you're basically creating something that can never be proven wrong or right and then becomes a totally baseless assumption, cause you have nothing to compare it to. Or can you give me an example of a game that at the same time released simultaneously on all platforms and was delayed several months on one? You can't? Of course you can't, because this doesn't make sense. And what is this about the install base of the PC version and the Wii U being early in its life? The notion that the PC fanbase is fixed, not that it's true, would only support what I said, after all it was the same amount of people that bought the games on PC, no matter if they're delayed several months or only a couple weeks, that would all the more suggest that there is no correlation between the delay of a single version and its sales.

The Wii U being early in its life also has nothing to do with this, being earlier in its life means that it has less games, so the games that are released get more attention, so actually a delayed game would if at all suffer more when it's late in the cycle of a console, cause it has way more competition to be swept under the rug by. Sure later in the cycle more people own the system, but that's all the more reason why the version would possibly hurt way more if it released late at the end of the consoles lifecycle, right now there are only 6 million Wii U owners and only a small percentage of those are even interested in the game at all, so the delay is going to hurt way less then it would if for example there were 20 million Wii U owners.

Finally before you respond, read my post and think of a good way to counter it, if you just want to do your usual thing of highlighting one sentence of this whole block of text and responding to it with a one liner, then don't bother responding at all.

bolded: the wii u version is in development for over a year now, that's plenty of time for porting. It wouldn't be "pushing back", it would be releasing at the right time and wouldn't be on september. stop trying to justify it.

bolded2: Wrong on both. WHO DO YOU THINK YOU ARE TO SAY I DON'T WANT THE GAME? SPEAK FOR YOURSELF. and gosh, still trying to justify that crap ubisoft did?

bolded3: apples and oranges, both situations are wrong but the PC has room to still get good sales. the wii u version got completely screwed.

bolded 4: keep thinking that. your line of thought doesn't consider priorities at all. ubisoft's highest priority is to sell their games. right now, they are basically telling the consumers of one of the big 3 to f*cu themselves instead of trying to atract them.



Zero999 said:
DerNebel said:

I'm not saying this, the article is.

1. AC like every game is developed on PCs, making the PC version is way easier when you already have the other versions, after all you have way less limitations and they've been making PC versions for years now.

2. They are making an AC every year, the development of that game is streamlined to bits, they have their engine in place, they have their gameplay in place, they probably have most of their voice talent in place, how does them still having to delay AC on PC every year make "the Wii U delay even more inexcusable"?

Watch Dogs is in development since 2009 (PC as the lead platform, so no delay there), has a completely new engine and new gameplay, do you seriously believe this game can be ported as fast as an average AC, especially to Wii U, where they're trying to find a worthwile way to implement that controller. No, of course not and that's why they made the decision to prioritize the other console versions, because they will shift way more units on them and they'd lose way more sales overall if they decided to push those back to September or something, cause that's when most big games start releasing. (more competition, you know)

And you know what, they won't lose anything because of this, cause the amount of people that only own a Wii U, wanted to get the game, but are now so enraged over this delay that they're not going to get it, is ridiculously small. Most people will either get another version, which means money for Ubisoft anyway, or they'll get it when it comes out on Wii U. The only person that I see that is constantly making a huge deal of this is you and you never wanted to get this game, I'm pretty sure, you're just enraged because "Wii U owners are getting treated worse than everybody else", well let me tell you something: Wii U owners are making them the least money, that's why they're being treated the worst. It's that fucking simple.

Also that last paragraph is nothing but a huge excuse. When you're suddenly eliminating other entries in a series as eligible ways to make comparisons, then you're basically creating something that can never be proven wrong or right and then becomes a totally baseless assumption, cause you have nothing to compare it to. Or can you give me an example of a game that at the same time released simultaneously on all platforms and was delayed several months on one? You can't? Of course you can't, because this doesn't make sense. And what is this about the install base of the PC version and the Wii U being early in its life? The notion that the PC fanbase is fixed, not that it's true, would only support what I said, after all it was the same amount of people that bought the games on PC, no matter if they're delayed several months or only a couple weeks, that would all the more suggest that there is no correlation between the delay of a single version and its sales.

The Wii U being early in its life also has nothing to do with this, being earlier in its life means that it has less games, so the games that are released get more attention, so actually a delayed game would if at all suffer more when it's late in the cycle of a console, cause it has way more competition to be swept under the rug by. Sure later in the cycle more people own the system, but that's all the more reason why the version would possibly hurt way more if it released late at the end of the consoles lifecycle, right now there are only 6 million Wii U owners and only a small percentage of those are even interested in the game at all, so the delay is going to hurt way less then it would if for example there were 20 million Wii U owners.

Finally before you respond, read my post and think of a good way to counter it, if you just want to do your usual thing of highlighting one sentence of this whole block of text and responding to it with a one liner, then don't bother responding at all.

bolded: the wii u version is in development for over a year now, that's plenty of time for porting. It wouldn't be "pushing back", it would be releasing at the right time and wouldn't be on september. stop trying to justify it.

bolded2: Wrong on both. WHO DO YOU THINK YOU ARE TO SAY I DON'T WANT THE GAME? SPEAK FOR YOURSELF. and gosh, still trying to justify that crap ubisoft did?

bolded3: apples and oranges, both situations are wrong but the PC has room to still get good sales. the wii u version got completely screwed.

bolded 4: keep thinking that. your line of thought doesn't consider priorities at all. ubisoft's highest priority is to sell their games. right now, they are basically telling the consumers of one of the big 3 to f*cu themselves instead of trying to atract them.

LMAO @ bolded. Do you want teh game? You dont even own a WIi U? Do you have any systems?



After delaying WatchDogs so many times, Ubi realized that WatchDogs finally would release too close to MK8.

As they were already under serious pressure it's a no brainer why they decided to reallocate the Wii U versions manpower and put it back AFTER they have finished their main release...



Dunban67 said:

cool- What country?

 

I m pretty grateful Ubi has done what they have so far for the wii u- 

Colombia in South America.

I also like the support of Ubisoft on the console, not great but good when compared with other publishers.