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Forums - Sales - NPD March 2014 Thread - PS4 #1 (371k), Xbox One 311k, 360 111k, WiiU ~70k, Vita close to 4 digits. Titanfall tops software

 

Did the NPD results surprise you?

Yes 379 53.23%
 
No 308 43.26%
 
Total:687

So I'm going to watch another episode of the Wire an then I expect some more data guys, get onto it :D



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Dr.Henry_Killinger said:
Barenziah said:
why would Xbox remove kinect,i just don't get that,it is a major part of the system,they should have stuck with what they had originally planned and taken the long game

My first reaction was that this was sarcasm but seeing as how its not parodying anything people are saying, I've come to the conclusion that you actually believe this and such is puzzling.

The situation we are in where the gap is only "2 million" can attest to that. The casuals aren't picking it up when it has MS is basically subsidizing the Kinect and Titan Fall and giving them away for free. How on earth can you claim that a 500$ DRM Spybox would perform even at par with what MS has now?


microsoft had a vision for their Xbox one originally,the future and online only etc with a great os/kinect system but they let themselves get derailed,the One isn't failing in sales to me it's just getting beaten by playstation which is normal



  

I smell like the dark forest of Dwemereth in the morning mist                                                   fanboy til i'm bankrupt

czecherychestnut said:

Shinobi-san said:

 In my opinion the new Kinect could have done wonders. But there's no software for it.

This is the biggest issue i have with MS's X1 launch. They are investing a lot in Kinect yet they didnt have any software for it? And apart from one or two games now they still dont have the software to sell the device.

Agreed, that part of MS's XB1 launch made no sense. MS PR made a big deal about the improved capability of the new Kinect, mentioned that the XB1's lower specs were in part mitigated by the improved immersion thanks to the new kinect, yet when it released there is nothing to sell it other than the fact the UI needs it. Sony has shown that you don't need the expense of the Kinect hardware to handle voice commands and face recognition, the two things that many XB1 fans crow about. MS could have done the same with the original Kinect hardware without all the additional investment, or a simple web camera. 

You can tell MS don't really believe in Kinect through their constant defence of the XB1's specs and performance in cross-platform games. If MS really believed that Kinect provided a better gaming experience then they wouldn't need to keep defending the XB1's performance in these games because Kinect would make up for the lower resolution in gaming immersion, but they aren't doing that. MS needs to start actively selling the Kinect on its merits if it wants people to pay extra for it, and one Kinect game (Rivals) isn't going to cut it, it needs to be heavily used in all their first party games, otherwise it'll just end up like the Wii U's gamepad, an arguably unappealing and expensive accessory that just puts a barrier on entry to an otherwise fine gaming system. 

Good points!

Seems like MS wasnt sure on what they wanted to achieve with the X1. While i think cutting the kinect is the way to go...it also creates new issues.

The system and UI was designed and marketed around Kinect. They will need to backtrack on all of that, which once again will have a negative impact on their image. They will also need to rework the UI.

Also when compared to the PS4, the X1 spec is weak. People are well aware of this! This means that the kinectless X1 must be sold at a cheaper price than the PS4.

If MS was more decisive and focused early on in the design of the console these issues could have all been avoided. Either go all in with Kinect and release some killer software or remove the Kinect and be gamer centric like the 360.



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Tabular said:

Not because Social Media. Console wars existed since SNES / Genisis and would still have happened wo the new types of comunication. But social media expanded it somewhat.

Like I said that was a different war. Consoles are a lot more mainstream now, and companies are hesitant to directly attack their competitors out of fear of negative PR, negative because of the community that reacted to it.

the Pre-6th Gen war i.e. everything pre ps2, was an entirely different war. While you possibly could have found a hardcore "fanboy" for lack of a better term then, you would be hardpressed to do this over the internet let alone have an internet community of them, gaming was definetly niche even during the 6th gen.

The First War was incited by Atari, Sega, and Nintendo to increase exposure and foster fanbases. The Second War is completly different its the fanbases themselves who are inciting it.

War has changed. 

It's not about nations, or ideologies. 
It's not even about profit, resources, or ethnicity.

It's an endless series of proxy battles, 
fought by gamers and machines. 

War, and its vast consumption of fun, 
has become a rational, well-oiled business transaction. 

War has changed. 

ID-tagged fans carry ID-tagged controllers, 
use ID-tagged consoles. 

The Cloud inside their bodies 
enhance and regulate their actions. 

Digital Rights Managment control.. Information control.. 
Emotion control.. Twitch control. 

Everything is monitored, and kept under control. 

War has changed. 

The age of gaming is now the age of media control, 
averting catastrophe from smartphones. 

And he who controls the sales controls history. 

War has changed. 

When the battlefield is under total control, 

war becomes routine.



In this day and age, with the Internet, ignorance is a choice! And they're still choosing Ignorance! - Dr. Filthy Frank

Shinobi-san said:
czecherychestnut said:

Agreed, that part of MS's XB1 launch made no sense. MS PR made a big deal about the improved capability of the new Kinect, mentioned that the XB1's lower specs were in part mitigated by the improved immersion thanks to the new kinect, yet when it released there is nothing to sell it other than the fact the UI needs it. Sony has shown that you don't need the expense of the Kinect hardware to handle voice commands and face recognition, the two things that many XB1 fans crow about. MS could have done the same with the original Kinect hardware without all the additional investment, or a simple web camera. 

You can tell MS don't really believe in Kinect through their constant defence of the XB1's specs and performance in cross-platform games. If MS really believed that Kinect provided a better gaming experience then they wouldn't need to keep defending the XB1's performance in these games because Kinect would make up for the lower resolution in gaming immersion, but they aren't doing that. MS needs to start actively selling the Kinect on its merits if it wants people to pay extra for it, and one Kinect game (Rivals) isn't going to cut it, it needs to be heavily used in all their first party games, otherwise it'll just end up like the Wii U's gamepad, an arguably unappealing and expensive accessory that just puts a barrier on entry to an otherwise fine gaming system. 

Good points!

Seems like MS wasnt sure on what they wanted to achieve with the X1. While i think cutting the kinect is the way to go...it also creates new issues.

The system and UI was designed and marketed around Kinect. They will need to backtrack on all of that, which once again will have a negative impact on their image. They will also need to rework the UI.

Also when compared to the PS4, the X1 spec is weak. People are well aware of this! This means that the kinectless X1 must be sold at a cheaper price than the PS4.

If MS was more decisive and focused early on in the design of the console these issues could have all been avoided. Either go all in with Kinect and release some killer software or remove the Kinect and be gamer centric like the 360.

Kinect should be removed from all aspects of "gaming" -- remove its usage of the GPU and remove its insistence on being used in games.

But other than that, Kinect is great --  Voice commands are very nice, Big screen Skype experience, Better Twitch experience, etc.  Basically Kinect is fine for OS-level tasks and experiences.

After that, they need to do what they can to make multi-plat games better: After getting the GPU back from Kinect and making their SDK better, there's still room for a firmware upgrade boosting GPU and CPU clock right (one can dream) hahah :)

Finally, deliver on exclusives; but multi-plat is just as important since there's so many of them.



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Oh thanks a lot for taking over this month :/

I've been so incredibly busy the past week that I didn't even remember NPD was today.

Edit (18/07/14):



As usual, Vgcharts overtracked the xbox one by 30k and undertracked the ps4 by 60.

Ah well, guess it's over for the xbox one, even with the big game of 2014, price-drop, promotion, they could not do more than ps4.
Nothing will change for a long time now, until halo 5 maybe... for december 2015...



X1 only hope is a sub PS4 price cut and value. 349.99 + One year of Gold.. Is a start maybe add a game here and there for a lil increases.

If not PS4 will run to PS2 like domination if things keep as they are.



So it also means PS4 sold more than X1 even the week when Titanfall released.



The next hope for X1 (only to close the gap) is Halo 2 remake, i wonder if it will do better than Titanfall.



Predictions for end of 2014 HW sales:

 PS4: 17m   XB1: 10m    WiiU: 10m   Vita: 10m

 

DélioPT said:
I don`t know why so many people are calling XB1 doomed.
It`s a 500$ console with less hype than PS4 but it still sold 311K. It`s selling above the 360.
Just because PS4 is outselling it doesn`t mean XB1 isn`t doing really well, because it is. Wish Wii U could pull half those numbers.

I think I said this in another thread, but people it's getting annoying seeing people constantly wave the "it's selling above 360" flag as means of making the XBone look good. As if the situations between the Xbone launch and 360 launch are apples to apples.

Xbone is coming off the highly successful Xbox 360, which had tons of blockbuster games and sold 80M consoles. People are gonna want the successor to that.

But let's go back to 2005. What was the Xbox 360, then, coming off of? The terribly selling Xbox that only sold like 24M and it's only memorable games are Halo, Conkers and maybe Ninja Gaiden. Who really cared about the successor to that console at the time? Especially after the PS2. How many people were saying "let's just wait til the PS3 comes out", up until it was announced at $600? You don't think  those factors may have hindered initial X360 sales? 

Yea, the XBone is selling above the 360 in the same time period, but that's because the 360 had a bigger uphill battle fighting off the stigma of the bad selling OG Xbox and the hype of the PS3, coming off the PS2. But this is only the initial phases of the lifecycle. It may be above the 360 right now, but remember, it sold 3M out the gate real fast (as a result of that "tons of blockbuster games, 80M sold") but has only sold a million since (whereas PS4 has sold at about a million a month since the end of December). And as has been pointed out by another post, even with Titanfall bundled in (some bundles with Forza bundled as well) and a $50 price cut at Walmart, Target, Best Buy, and some other retailers, not only was it outsold by the PS4 in its strongest territory but on a week to week basis, March was a lesser selling month than February (64.5k a week in February vs. 62.2k a week in March). Things aren't looking good when the "Game of the Generation" is bundled for free and $50 is knocked off the total price in many places, and yet it sells less, weekly, than it did the month prior which didn't have any big time releases, no free games, and $500 across the board.