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Forums - Nintendo - Does "difficulty" make Nintendo games great?

I think its the amount of polish that goes into Nintendo games that make them great! Nintendo games have zero bugs majority of the time and have one of the best art directions ever with controls being spot on. You expect a certain amount of quality when you buy a Nintendo game and they deliver majority of the time which is why people continue to buy their games. Sure, difficulty factors in but I wouldn't say its the key thing that makes their games great



                  

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I hate the fact that continues can be used, continues allow sloppy play



 "I think people should define the word crap" - Kirby007

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Well, I'm playing Yoshi's New Island right now, and it's the exact opposite. You die 3!! times in a section, and the you almost have to DODGE an assist item which provides you infite "air-time". The game literally treats you like a baby and throws it to your face. Very frustrating.



Game of the year 2017 so far:

5. Resident Evil VII
4. Mario Kart 8 Deluxe
3. Uncharted: The Lost Legacy
2. Horizon Zero Dawn
1. Super Mario Odyssey

I don't think it is the difficulty because which level do you remember when you think about a game you played? If the game was a brilliant experience you will remember the beginning of the game. I am still enjoying walking through the first level of SM3DW or DKC Tropical Freeze because it feels just great. It is the atmosphere and gameplay which just makes fun while there are good graphics and a enjoyable sound. I don't want to say that the difficulty is not important but I think it isn't that what makes Nintendo's games so great.



I don't hate Microsoft, I don't hate PC,
I don't prefer Sony, I don't prefer Nintendo.
...Ok, I love Nintendo but this is something about tolerance, ok?

I'm a gamer with one of the greatest hobbies and I want to share this greatness with everyone.

In terms of difficulty, I don't really care as long as It's not too hard. That's why Zelda 1 is one of my least favorite Zelda games. Did they HAVE to make progressing in certain areas only possible by luck? It's not even real difficulty like that.

In other words, I want their games to be simple and fun.



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I don't think it's difficulty because really, a lot of Nintendo games aren't that difficult. For me, it's just that things often aren't spoon fed to me. With a lot of Nintendo games I play it goes like this:

-These are the mechanics.
-These are your tools.
-This is the problem
-Solve it.

Figuring out how to open a door in a Zelda game is often times more satisfying than killing a giant rabbit ogre or killing 100 enemies in other games because I tend to feel like I earned it. It wasn't just given to me via QTE or cutscene. Of course I like my cinematic games too but dat Nintendo--Sometimes there's just nothing else like it outside of the indie scene.



RolStoppable said:
spurgeonryan, how about you take everything you read on the internet with a grain of salt rather than the absolute truth?

Different people play different games for different reasons. If you just look at Super Mario and Kirby, they are both platformers, but Kirby doesn't really have any difficult jumps (Kirby can fly at will, after all). So Kirby's ongoing popularity is definitely not rooted in difficulty. Or take your perception of Zelda which you think of as having challenging difficulty. Others would say that hasn't been the case in a long time which shows that difficulty is in the eye of the beholder and a very subjective thing.

So what makes Nintendo games great, if opinions can divert so much from each other and reasons to play video games can be so different? It is the overall polish which usually allows the games to age like wine; and polish matters regardless of the reasons why someone plays a game.

People play Nintendo games that were made before they were born and think they are great. Nintendo games are usually not a flavor of the moment thing, but eternal. And that's what makes them special, because there aren't many other developers out there who work on the same or a similar level. Visual fidelity does have an expiration date while game design and polish do not.


If you could see me, you'd know I was applauding right now.  Amazing post.



d21lewis said:
RolStoppable said:
spurgeonryan, how about you take everything you read on the internet with a grain of salt rather than the absolute truth?

Different people play different games for different reasons. If you just look at Super Mario and Kirby, they are both platformers, but Kirby doesn't really have any difficult jumps (Kirby can fly at will, after all). So Kirby's ongoing popularity is definitely not rooted in difficulty. Or take your perception of Zelda which you think of as having challenging difficulty. Others would say that hasn't been the case in a long time which shows that difficulty is in the eye of the beholder and a very subjective thing.

So what makes Nintendo games great, if opinions can divert so much from each other and reasons to play video games can be so different? It is the overall polish which usually allows the games to age like wine; and polish matters regardless of the reasons why someone plays a game.

People play Nintendo games that were made before they were born and think they are great. Nintendo games are usually not a flavor of the moment thing, but eternal. And that's what makes them special, because there aren't many other developers out there who work on the same or a similar level. Visual fidelity does have an expiration date while game design and polish do not.


If you could see me, you'd know I was applauding right now.  Amazing post.

Seconded!!!



RolStoppable said:
spurgeonryan, how about you take everything you read on the internet with a grain of salt rather than the absolute truth?

Different people play different games for different reasons. If you just look at Super Mario and Kirby, they are both platformers, but Kirby doesn't really have any difficult jumps (Kirby can fly at will, after all). So Kirby's ongoing popularity is definitely not rooted in difficulty. Or take your perception of Zelda which you think of as having challenging difficulty. Others would say that hasn't been the case in a long time which shows that difficulty is in the eye of the beholder and a very subjective thing.

So what makes Nintendo games great, if opinions can divert so much from each other and reasons to play video games can be so different? It is the overall polish which usually allows the games to age like wine; and polish matters regardless of the reasons why someone plays a game.

People play Nintendo games that were made before they were born and think they are great. Nintendo games are usually not a flavor of the moment thing, but eternal. And that's what makes them special, because there aren't many other developers out there who work on the same or a similar level. Visual fidelity does have an expiration date while game design and polish do not.


Nice one. I couldn´t have said it better



Yes! Difficulty is what make Kirby and Animal Crossing ( among other franchises) so damn good. * sarcasm*



                
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