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Forums - Nintendo - Batman Arkham Knight not coming to WiiU. Warner slowing down support?

 

Is this the last year we see core support from third parties

Yes 224 68.71%
 
No 100 30.67%
 
Total:324
DevilRising said:
Engines have absolutely nothing to do with the issue at hand. Wii U is an HD console, and it's GPU is rather modern. Everything at this point in the game is scalable, or at least should be if a developer is worth half a shit.

It is somewhat curious, if you consider that Arkham City (with it's extra content), only sold around 200k or so on Wii U, yet they found that to be enough to justify porting Origins onto it. Origins has, by the way, sold about 150k so far, which isn't GREAT numbers by any stretch, but it's enough for them to have at least broke even. In fact, I seem to remember Ubisoft saying that with the money it cost them to port a game to Wii U, that selling anything over 100k on the system was enough to bring in a profit. Not the million seller type or profit every company is after these days, of course, but profit regardless.

Speaking of Ubisoft, I'm rather sure that we will continue to see support from them, even with their delaying Watch_Dogs nonsense. I do think the next Assassin's Creed will be on Wii U, because III and IV have both sold over 150k, III actually hitting around 250ish. Rayman has sold decently, though I still think as a Feb. 2013 exclusive it would have sold better on Wii U. I also think that Call of Duty has done well enough for Activision to bring the next CoD to Wii U as well.

Regardless, Wii U will continue to see games like Just Dance, Skylanders, Disney Infinity, etc. And WB will most likely continue with the LEGO titles, at the very least. Although it's also curious that they are porting that Origins mobile game to Wii U eShop still. In fact considering the healthy eShop sales a lot of games are seeing, considering the user base, I'm not sure why some of these publishers don't at least bring some of their games as digital only downloads.

a rare sensible post in these foruns.



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snowdog said:
AnthonyW86 said:

I've been saying this since the day the specs of the Wii-U were revealed: Once thrid party support for PS360 dries up, Wii-U dries up. They are not going to make a whole engine to release on Wii-U.

Though this was before i knew third party support would already be pretty much gone by now.


Blimey. How many times..? They won't have to use a different engine for the Wii U. It's going to be easier for developers to port between the Wii U, PS4 and One than it is to port between the Wii U, PS3 and 360.

And with regards to the difference in power between the 3 current gen consoles it really isn't that big of a deal. The Wii U is quite capable of handling downscaled ports from the PS4 and One. You'll have lower native resolution, less AA, maybe downscaled textures, less environmental effects and more pop-in of geometry and textures - at the worst

and that is still a lot better than the pc ports ps360 got last gen.



Can't remember if I mentioned it in this thread but we're going to see just how the Wii U compares to the PS4 and One on a level playing field (where the Wii U SKU has had an equal amount of care and attention as the PS4 and One SKUs) when Project CARS is released. A game that incidentally the PS3 and 360 weren't powerful enough to do the game justice.

I think a lot of people are going to be surprised.



DevilRising said:
oniyide said:


half those games you listed arent 3rd party and if the Wii U continues to sell the way it is, it might not even get those.


Dude, you should really calm down a bit. You've been riding the Nintendoom train pretty hard lately, don't you think?

It's fairly obvious what he meant, was that ALL the games he listed were collaborations with third party studios. Lego City was made by TT, SMT x FE is a co-development between Intelligent Systems and Atlus. And Hyrule Warriors is being developed pretty much entirely by the regular Dynasty Warriors team. And yes, SMT x FE and Hyrule Warriors are going to come out, there's no reason for them not to. Wii U is not in quite the dire straights that some of you seem to want to believe. Things aren't great, but they're not "Well guys, it's time to just flat out drop the fuckin' system" bad either.

Things WILL improve when Mario Kart and later Smash Bros. come out. That isn't a question. The only question is just how much of an impact they will have.


@thread
Also, I'd just like to say that I think it's kinda humorous people talking about Wii U as if it isn't "8th gen". I thought it was clarified a long time ago that raw system stats do not determine what generation a piece of hardware is part of. And beyond that point, Wii U is still pretty powerful in it's own right. No one is debating that PS4 has stronger hardware. But if PS360 games could be downported to Wii, then there really isn't all that much room to claim Wii U couldn't do scaled versionsof PS4/Xbone games.

bold: Yes, and the funny thing is that we don't even know the raw stats of wii u. still, a lot of people keep in denial (or feigning ignorance), saying wii u is 7th gen, can't get ports from ps4/xone games and other similar nonsense.



aviggo77 said:
cus batman arkham origins didnt sell much on wiiU

sold more than arkhan city on the same period. it's also the only version that didn't decrease from AC. AO on ps360 decreased 50% over AC.



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zarx said:
mii-gamer said:


In the form of Nintendo collaborations (Japanese devs). Lego City Undercover, Sonic Lost Worlds, SMT X FE, Hyrule Warriors etc


All those are published by Nintendo, they are as much 3rd party titles as Quantum Break or The Order: 1886 are.

published means exclusive. unless it's developed by nintendo or a studio they own, it's 3rd party.



Zero999 said:
Fusioncode said:
After canceling the DLC for Arkham Origins only on WiiU? Yeah they're pretty much done. There was at least some justification for porting PS3/360 games to WiiU since it was relatively cheap and easy, but PS4/XBO games would require major technical downgrades. It's just not worth the headache for maybe a few hundred thousand in sales. Especially when they get millions on other platforms.

there's no point in keep saying stuff you know isn't true.

Wow, what an excellent and informative rebuttal. Thank you for opening my eyes Zero. All this mountain of evidence you have shown has proved me wrong in every way possible. It's obvious that the WiiU is every bit as powerful as the PS4 and XBO, hell the WiiU is probably MORE powerful than those systems. Not even the best gaming PCs on the market can match what the WiiU is doing. The only reason 3rd parties don't develop for the WiiU is because they're a bunch of meanie heads. Poor Nintendo, they're always doing everything right yet people keep doubting them. I can't wait until Mario Kart 8 comes out, I'm expecting at least 50m in sales. I can't believe I was so foolish. How could I have ever doubted you? 



Sigs are dumb. And so are you!

Zero999 said:
aviggo77 said:
cus batman arkham origins didnt sell much on wiiU

sold more than arkhan city on the same period. it's also the only version that didn't decrease from AC. AO on ps360 decreased 50% over AC.

DAMN, what incredible sales. Warner should just stop developing on Sony and MS systems. It's clear that the WiiU is where all the money is. 



Sigs are dumb. And so are you!

SubiyaCryolite said:
Where does this scalability buzzword come from? The X1 and PS4 are inline with mainstream PC gaming specs. How can a machine with a GB of shared RAM and 3 lowy clocked cores hope to compete? A directX11 GPU doesnt mean jack if it doesnt have the power to pull off those effects in realtime. I dont expect to see Unreal Engine 4 games running great on a Radeon 5550HD. Geez

there's so much innacurate/false information in your post.



Zero999 said:
SubiyaCryolite said:
Where does this scalability buzzword come from? The X1 and PS4 are inline with mainstream PC gaming specs. How can a machine with a GB of shared RAM and 3 lowy clocked cores hope to compete? A directX11 GPU doesnt mean jack if it doesnt have the power to pull off those effects in realtime. I dont expect to see Unreal Engine 4 games running great on a Radeon 5550HD. Geez

there's so much innacurate/false information in your post.

What's innacurate and false? You keep pointing the finger at everyone who come up with a proper rebuttal without ever offering one in return.

I got banned for explaining to you what your behaviour in those arguments looks like. Can't you step your game up a little and bring something solid for a change?